Player Matchup

Fenrir
Fenrir
COLESKIII-
Fenrir
Level 14
God Stats
5W - 8L
1,358 SR
Queue Stats
12W - 14L
1,285 Elo+
Solo
Da Ji
Da Ji
Geovanne1752
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,197 Elo+
Solo
Khepri
Khepri
ImNotRacist-
Khepri
Level 23
God Stats
3W - 3L
1,572 SR
Queue Stats
35W - 43L
1,323 Elo+
Solo
Sylvanus
Sylvanus
PolarPooh
Sylvanus
Level 19
God Stats
3W - 4L
1,722 SR
Queue Stats
85W - 100L
1,279 Elo+
Solo
Bellona
Bellona
RockLee122113
Bellona
Level 11
God Stats
1W - 1L
1,739 SR
Queue Stats
15W - 24L
1,208 Elo+
Solo
Team Averages
Level 18
1,578 SR
1,258 Elo+

VS

Team Averages
Level 26
1,606 SR
1,481 Elo+
Ares
Ares
 
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EL_JERE_NDEAH
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rhyme Dark
Tsukuyomi
Level 29
God Stats
14W - 5L
1,750 SR
Queue Stats
139W - 149L
1,516 Elo+
Party 1
Hades
Hades
Sensus Infinite
Hades
Level 30
God Stats
18W - 7L
1,795 SR
Queue Stats
189W - 197L
1,525 Elo+
Party 1
Neith
Neith
salulina
Neith
Level 25
God Stats
55W - 64L
1,482 SR
Queue Stats
58W - 66L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
COLESKIII-
Fenrir
17
9 / 9 / 7
12,534
1,139
10,651
19,145
12,105
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 10 / 9
12,092
1,099
14,286
17,064
6,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
17
1 / 4 / 13
10,766
979
7,682
19,596
23,484
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sylvanus
PolarPooh
Sylvanus
18
3 / 6 / 12
11,791
1,072
11,620
21,260
35,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
18
2 / 12 / 12
11,242
1,022
16,712
26,137
20,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
3 / 6 / 21
11,425
1,039
10,909
19,199
24,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 5 / 28
13,248
1,204
19,168
14,579
6,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Rhyme Dark
Tsukuyomi
19
13 / 3 / 19
13,805
1,255
25,275
11,895
5,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
14 / 1 / 21
14,640
1,331
25,307
11,664
7,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
salulina
Neith
19
3 / 5 / 17
11,425
1,039
14,561
12,093
5,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
147
20
Kills
41
41
Deaths
20
53
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
6
21
2.25
L
Fenrir
COLESKIII-
Fenrir
9
9
7
1.39
W
8
5
28
4.4
L
5
10
9
0.95
L
Khepri
1
4
13
1.88
L
Sylvanus
PolarPooh
Sylvanus
3
6
12
1.5
W
Tsukuyomi
Rhyme Dark
Tsukuyomi
13
3
19
7.5
L
Bellona
2
12
12
0.67
W
14
1
21
24.5
W
Neith
salulina
Neith
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,951
Damage
95,220
103,202
Taken
69,430
98,033
Mitigated
49,562
7,389
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,909
1,504
244
1,047
19,199
24,245
0
6,829
11,821
22,385
0
L
Fenrir
COLESKIII-
Fenrir
10,651
2,531
0
425
19,145
12,105
0
5,326
13,819
0
24,887
W
19,168
9,540
1,182
3,029
14,579
6,922
0
3,081
11,498
0
32,099
L
14,286
2,647
0
411
17,064
6,962
0
6,938
10,126
0
33,939
L
Khepri
7,682
741
0
0
19,596
23,484
0
5,412
14,184
20,733
0
L
Sylvanus
PolarPooh
Sylvanus
11,620
5,021
2,469
3,864
21,260
35,403
0
9,358
11,902
23,794
0
W
Tsukuyomi
Rhyme Dark
Tsukuyomi
25,275
6,256
0
875
11,895
5,744
0
2,282
9,613
0
39,349
L
Bellona
16,712
5,175
0
220
26,137
20,079
0
9,182
16,955
0
32,229
W
25,307
4,315
959
4,727
11,664
7,300
0
3,227
8,437
54,312
0
W
Neith
salulina
Neith
14,561
10,130
0
510
12,093
5,351
0
3,883
8,210
0
34,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
64,543
156
Minions Killed
218
4
Camps Cleared
6
967,979
Distance Traveled
1,002,931
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,425
1,039
18
2
1
169,498
0
L
Fenrir
12,534
1,139
26
2
0
228,428
0
W
Cupid
13,248
1,204
37
3
1
209,705
0
L
Da Ji
12,092
1,099
46
4
3
203,737
1
L
Khepri
10,766
979
28
3
1
188,688
0
L
Sylvanus
11,791
1,072
20
2
0
163,972
0
W
Tsukuyomi
13,805
1,255
26
2
1
264,413
0
L
Bellona
11,242
1,022
36
3
0
183,154
3
W
Hades
14,640
1,331
80
7
3
205,920
0
W
Neith
11,425
1,039
57
5
0
153,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role