Player Matchup

Aphrodite
Aphrodite
DepraveValor
Aphrodite
Level 8
God Stats
1W - 2L
1,317 SR
Queue Stats
46W - 32L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
Kholinhighprince
Gilgamesh
Level 17
God Stats
14W - 7L
1,644 SR
Queue Stats
22W - 16L
1,458 Elo+
Solo
Rama
Rama
Siter2
Rama
Level 24
God Stats
74W - 62L
1,506 SR
Queue Stats
475W - 500L
1,417 Elo+
Solo
Tiamat
Tiamat
WuySHIII
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,512 Elo+
Party 1
Hera
Hera
lionlamon
Hera
Level 26
God Stats
2W - 1L
1,724 SR
Queue Stats
63W - 53L
1,370 Elo+
Party 1
Team Averages
Level 17
1,538 SR
1,432 Elo+

VS

Team Averages
Level 22
1,487 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
Gabboss
Morgan Le Fay
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,351 Elo+
Solo
Nemesis
Nemesis
KASIPOSHAAAA
Nemesis
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Melndyvia
Tsukuyomi
Level 24
God Stats
11W - 23L
1,396 SR
Queue Stats
23W - 61L
1,201 Elo+
Solo
Janus
Janus
smitty1299
Janus
Level 29
God Stats
2W - 5L
1,368 SR
Queue Stats
244W - 237L
1,462 Elo+
Party 2
Sobek
Sobek
ybab159
Sobek
Level 29
God Stats
12W - 19L
1,454 SR
Queue Stats
197W - 173L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DepraveValor
Aphrodite
20
10 / 1 / 19
14,209
1,093
14,363
13,149
10,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
19
3 / 4 / 22
12,382
952
20,594
20,624
19,500
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
Siter2
Rama
20
17 / 3 / 10
15,497
1,192
30,305
13,646
5,656
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
WuySHIII
Tiamat
19
1 / 3 / 23
11,436
880
11,827
13,287
10,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
19
4 / 4 / 23
12,956
997
15,564
11,569
6,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gabboss
Morgan Le Fay
18
2 / 9 / 3
11,616
894
12,106
20,725
11,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
KASIPOSHAAAA
Nemesis
17
1 / 10 / 9
11,295
869
8,065
14,732
6,294
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Melndyvia
Tsukuyomi
18
6 / 13 / 3
12,209
939
17,987
29,052
13,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
18
3 / 3 / 2
11,635
895
9,872
14,103
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
ybab159
Sobek
18
3 / 0 / 8
13,054
1,004
15,800
22,489
35,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
40
35
Kills
15
15
Deaths
35
97
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DepraveValor
Aphrodite
10
1
19
19.5
L
Morgan Le Fay
Gabboss
Morgan Le Fay
2
9
3
0.39
L
Nemesis
KASIPOSHAAAA
Nemesis
1
10
9
0.55
W
Gilgamesh
3
4
22
3.5
L
Tsukuyomi
Melndyvia
Tsukuyomi
6
13
3
0.58
W
Rama
Siter2
Rama
17
3
10
7.33
W
Tiamat
WuySHIII
Tiamat
1
3
23
4.17
W
Hera
4
4
23
3.88
L
Janus
3
3
2
1.33
L
Sobek
ybab159
Sobek
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,653
Damage
63,830
72,275
Taken
101,101
51,623
Mitigated
73,207
22,197
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DepraveValor
Aphrodite
14,363
2,322
10,342
8,333
13,149
10,087
0
7,992
5,157
43,373
0
L
Morgan Le Fay
Gabboss
Morgan Le Fay
12,106
1,174
136
2,788
20,725
11,932
0
8,428
12,297
32,202
0
L
Nemesis
KASIPOSHAAAA
Nemesis
8,065
1,920
0
246
14,732
6,294
0
6,520
7,567
0
16,198
W
Gilgamesh
20,594
3,612
0
386
20,624
19,500
0
8,364
12,260
14,687
32,780
L
Tsukuyomi
Melndyvia
Tsukuyomi
17,987
4,568
0
1,643
29,052
13,583
0
13,782
15,270
0
30,068
W
Rama
Siter2
Rama
30,305
27,295
0
180
13,646
5,656
0
6,870
6,776
0
49,827
W
Tiamat
WuySHIII
Tiamat
11,827
1,054
0
1,741
13,287
10,081
0
7,897
5,390
25,240
0
W
Hera
15,564
4,647
148
1,067
11,569
6,299
0
6,655
4,914
31,733
0
L
Janus
9,872
763
0
208
14,103
5,751
0
6,205
7,898
41,892
0
L
Sobek
ybab159
Sobek
15,800
1,059
0
5,179
22,489
35,647
0
11,944
10,545
30,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,480
Gold Earned
59,809
226
Minions Killed
193
14
Camps Cleared
3
1,226,012
Distance Traveled
1,121,134
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,209
1,093
70
5
3
254,772
3
L
Morgan Le Fay
11,616
894
38
3
1
204,182
0
L
Nemesis
11,295
869
17
1
1
166,324
1
W
Gilgamesh
12,382
952
56
4
1
252,100
1
L
Tsukuyomi
12,209
939
25
2
1
256,712
1
W
Rama
15,497
1,192
28
2
9
234,273
0
W
Tiamat
11,436
880
26
2
0
252,168
0
W
Hera
12,956
997
46
4
1
232,699
5
L
Janus
11,635
895
89
7
0
216,585
1
L
Sobek
13,054
1,004
24
2
0
277,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role