Player Matchup

Hel
Hel
 
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AcesBunCheek
Bellona
Level 16
God Stats
1W - 4L
1,094 SR
Queue Stats
16W - 24L
1,366 Elo+
Party 2
Ra
Ra
La Flare87
Ra
Level 89
God Stats
29W - 29L
1,509 SR
Queue Stats
1,306W - 1,330L
1,461 Elo+
Party 2
Cernunnos
Cernunnos
Regardless23229
Cernunnos
Level 59
God Stats
190W - 159L
1,388 SR
Queue Stats
488W - 521L
1,373 Elo+
Party 2
Ymir
Ymir
sWaGG_kiDD_TRiCE
Ymir
Level 147
God Stats
3W - 5L
1,507 SR
Queue Stats
87W - 89L
1,490 Elo+
Solo
Team Averages
Level 67
1,399 SR
1,438 Elo+

VS

Team Averages
Level 74
1,444 SR
1,440 Elo+
Yemoja
Yemoja
IXINemesisIXI
Yemoja
Level 82
God Stats
1W - 2L
1,390 SR
Queue Stats
74W - 82L
1,455 Elo+
Party 1
Rama
Rama
Tombstone7761
Rama
Level 64
God Stats
0W - 2L
1,318 SR
Queue Stats
115W - 110L
1,468 Elo+
Solo
Ra
Ra
X CHAPA X5745
Ra
Level 46
God Stats
29W - 26L
1,491 SR
Queue Stats
34W - 37L
1,412 Elo+
Solo
Bakasura
Bakasura
bobgog123
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
lulugodz
Gilgamesh
Level 143
God Stats
8W - 13L
1,523 SR
Queue Stats
93W - 95L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 12
7,938
992
4,706
5,422
2,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
AcesBunCheek
Bellona
15
3 / 1 / 9
8,671
1,084
4,701
6,707
5,800
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 12
9,303
1,163
16,119
5,473
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Regardless23229
Cernunnos
16
9 / 1 / 6
9,944
1,243
15,340
8,636
3,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 1 / 11
8,987
1,123
6,255
11,874
12,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

314

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
7,559
945
3,556
11,235
11,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 4
8,250
1,031
9,839
9,440
3,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 6
7,982
998
6,934
11,573
4,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
bobgog123
Bakasura
12
0 / 2 / 0
6,633
829
563
2,493
799
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
lulugodz
Gilgamesh
14
4 / 8 / 2
8,669
1,084
12,106
17,226
11,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
19
Kills
6
6
Deaths
19
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
12
3
W
Bellona
AcesBunCheek
Bellona
3
1
9
7.5
L
0
3
5
0.83
W
3
1
12
9
W
Cernunnos
Regardless23229
Cernunnos
9
1
6
12
L
2
3
4
1.33
L
0
3
6
1
L
Bakasura
bobgog123
Bakasura
0
2
0
0
L
Gilgamesh
lulugodz
Gilgamesh
4
8
2
0.63
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,121
Damage
32,998
38,112
Taken
51,967
26,246
Mitigated
31,374
9,442
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,706
211
3,359
1,562
5,422
2,163
0
1,923
3,290
10,615
0
W
Bellona
AcesBunCheek
Bellona
4,701
1,468
0
225
6,707
5,800
0
2,253
4,173
0
9,685
L
3,556
1,343
2,845
2,435
11,235
11,101
0
5,463
5,614
10,712
0
W
16,119
1,123
1,766
1,261
5,473
2,297
0
926
4,380
41,488
0
W
Cernunnos
Regardless23229
Cernunnos
15,340
6,479
0
949
8,636
3,801
0
1,618
6,851
0
28,139
L
9,839
8,347
0
27
9,440
3,360
0
4,550
4,738
0
15,478
L
6,934
600
911
2,868
11,573
4,465
0
6,350
5,000
33,500
0
L
Bakasura
bobgog123
Bakasura
563
267
0
122
2,493
799
0
791
1,590
0
588
L
Gilgamesh
lulugodz
Gilgamesh
12,106
2,907
263
1,896
17,226
11,649
0
8,894
7,945
0
34,380
W
6,255
752
0
320
11,874
12,185
0
3,770
7,967
13,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
39,093
138
Minions Killed
130
6
Camps Cleared
3
786,184
Distance Traveled
596,686
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,938
992
10
1
0
148,383
0
W
Bellona
8,671
1,084
11
1
0
159,008
0
L
Yemoja
7,559
945
10
1
1
125,428
0
W
Ra
9,303
1,163
73
9
2
173,714
0
W
Cernunnos
9,944
1,243
21
3
3
157,187
0
L
Rama
8,250
1,031
16
2
1
141,410
0
L
Ra
7,982
998
61
8
1
157,691
0
L
Bakasura
6,633
829
2
0
0
38,671
0
L
Gilgamesh
8,669
1,084
41
5
0
133,486
0
W
Ymir
8,987
1,123
23
3
1
147,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role