Player Matchup

Medusa
Medusa
RomaaiinG94
Medusa
Level 5
God Stats
4W - 8L
1,290 SR
Queue Stats
6W - 10L
1,290 Elo+
Party 2
Charybdis
Charybdis
Samuraj20-_-
Charybdis
Level 16
God Stats
12W - 11L
1,531 SR
Queue Stats
67W - 88L
1,402 Elo+
Solo
Olorun
Olorun
ZaoLoO
Olorun
Level 3
God Stats
0W - 3L
1,273 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 2
Ymir
Ymir
chatvabarder
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,216 Elo+
Party 2
Pele
Pele
escarpin_eolique
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,448 Elo+
Solo
Team Averages
Level 11
1,419 SR
1,323 Elo+

VS

Team Averages
Level 23
1,480 SR
1,433 Elo+
Bacchus
Bacchus
Flo-_-flay
Bacchus
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 38L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jbzplus
Kumbhakarna
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 76L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
N7Tobi
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,411 Elo+
Solo
Chronos
Chronos
ruben9874
Chronos
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 185L
1,389 Elo+
Solo
Sol
Sol
x Filinos106 x
Sol
Level 18
God Stats
4W - 3L
1,402 SR
Queue Stats
16W - 20L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 7 / 7
11,762
905
16,371
12,783
5,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Samuraj20-_-
Charybdis
19
5 / 11 / 9
12,942
996
33,634
22,867
9,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
ZaoLoO
Olorun
18
3 / 10 / 8
11,755
904
12,892
17,634
6,914
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 7 / 11
12,298
946
11,214
21,605
21,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 11 / 7
13,593
1,046
19,102
28,543
10,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flo-_-flay
Bacchus
20
6 / 6 / 27
13,128
1,010
15,605
24,483
32,498
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Jbzplus
Kumbhakarna
20
1 / 3 / 30
12,200
938
8,924
19,242
28,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
N7Tobi
Sun Wukong
20
11 / 0 / 26
15,283
1,176
20,825
17,644
21,153
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
ruben9874
Chronos
20
23 / 6 / 18
16,921
1,302
31,686
19,253
10,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 19
13,107
1,008
17,996
19,342
7,039
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
166
18
Kills
46
46
Deaths
18
42
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Flo-_-flay
Bacchus
6
6
27
3.25
W
Kumbhakarna
Jbzplus
Kumbhakarna
1
3
30
5.33
W
Sun Wukong
N7Tobi
Sun Wukong
11
0
26
24
L
Medusa
3
7
7
0.93
L
Charybdis
Samuraj20-_-
Charybdis
5
11
9
0.86
L
Olorun
ZaoLoO
Olorun
3
10
8
0.7
L
2
7
11
1.07
L
5
11
7
0.77
W
Chronos
ruben9874
Chronos
23
6
18
5.33
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,213
Damage
95,036
103,432
Taken
99,964
54,247
Mitigated
100,081
12,205
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Flo-_-flay
Bacchus
15,605
4,882
0
0
24,483
32,498
0
7,874
16,609
23,299
0
W
Kumbhakarna
Jbzplus
Kumbhakarna
8,924
1,888
0
0
19,242
28,614
0
5,670
13,572
16,588
0
W
Sun Wukong
N7Tobi
Sun Wukong
20,825
4,527
0
2,792
17,644
21,153
0
3,633
14,011
2,210
38,714
L
Medusa
16,371
7,837
0
794
12,783
5,134
0
8,949
3,834
0
25,382
L
Charybdis
Samuraj20-_-
Charybdis
33,634
20,360
0
1,117
22,867
9,637
0
14,411
8,456
0
54,697
L
Olorun
ZaoLoO
Olorun
12,892
9,626
398
1,980
17,634
6,914
0
13,768
3,866
28,960
0
L
11,214
1,246
0
0
21,605
21,844
0
14,956
6,649
30,075
0
L
19,102
6,240
0
7,916
28,543
10,718
0
20,303
8,240
0
56,211
W
Chronos
ruben9874
Chronos
31,686
14,405
0
3,327
19,253
10,777
0
3,901
15,352
39,198
3,708
W
17,996
6,223
0
3,265
19,342
7,039
0
3,028
16,314
59,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,350
Gold Earned
70,639
201
Minions Killed
206
8
Camps Cleared
4
1,057,974
Distance Traveled
1,207,133
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,128
1,010
15
1
0
220,909
0
W
Kumbhakarna
12,200
938
17
1
1
252,719
0
W
Sun Wukong
15,283
1,176
46
4
2
306,248
0
L
Medusa
11,762
905
17
1
2
192,340
1
L
Charybdis
12,942
996
35
3
3
202,643
0
L
Olorun
11,755
904
30
2
0
210,706
0
L
Ymir
12,298
946
46
4
0
220,869
0
L
Pele
13,593
1,046
73
6
3
231,416
0
W
Chronos
16,921
1,302
26
2
1
225,534
0
W
Sol
13,107
1,008
102
8
0
201,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role