Player Matchup

Fenrir
Fenrir
Baroni2002
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
FlyingManiacs1
Merlin
Level 68
God Stats
2W - 9L
1,494 SR
Queue Stats
195W - 175L
1,569 Elo+
Party 3
Sun Wukong
Sun Wukong
GamerRibbon
Sun Wukong
Level 6
God Stats
15W - 13L
1,604 SR
Queue Stats
96W - 81L
1,596 Elo+
Party 3
Vulcan
Vulcan
W0LFxZionBR
Vulcan
Level 27
God Stats
1W - 2L
1,462 SR
Queue Stats
23W - 24L
1,391 Elo+
Party 2
Horus
Horus
lockit170
Horus
Level 8
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 9L
1,232 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,457 Elo+

VS

Team Averages
Level 19
1,523 SR
1,447 Elo+
Xbalanque
Xbalanque
Ascend1331
Xbalanque
Level 56
God Stats
9W - 3L
1,778 SR
Queue Stats
32W - 10L
1,694 Elo+
Party 1
Ra
Ra
BrainDeadBlond
Ra
Level 1
God Stats
6W - 1L
1,500 SR
Queue Stats
49W - 12L
1,500 Elo+
Party 1
Artio
Artio
JazonDaRuler
Artio
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 12L
1,500 Elo+
Party 1
Bellona
Bellona
SpaceCreature
Bellona
Level 6
God Stats
1W - 0L
1,198 SR
Queue Stats
1W - 5L
1,005 Elo+
Solo
Anubis
Anubis
lRevengel
Anubis
Level 29
God Stats
4W - 2L
1,641 SR
Queue Stats
8W - 5L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baroni2002
Fenrir
20
4 / 14 / 7
14,349
957
17,673
36,074
21,756
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 7 / 11
15,072
1,005
27,833
18,800
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
GamerRibbon
Sun Wukong
20
3 / 2 / 8
14,081
939
13,054
19,111
18,596
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
20
3 / 13 / 9
14,207
947
15,112
21,706
8,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
lockit170
Horus
19
2 / 5 / 6
12,759
851
5,775
16,743
13,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ascend1331
Xbalanque
20
21 / 6 / 13
19,312
1,287
49,982
27,751
9,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
0 / 0 / 14
13,160
877
5,142
5,478
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 3 / 24
18,307
1,220
29,375
29,791
33,330
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
20
6 / 7 / 16
15,426
1,028
18,161
25,739
20,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
lRevengel
Anubis
17
0 / 0 / 0
10,850
723
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
16
Kills
41
41
Deaths
16
41
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ascend1331
Xbalanque
21
6
13
4.58
L
Fenrir
Baroni2002
Fenrir
4
14
7
0.54
W
0
0
14
7
L
4
7
11
1.36
L
Sun Wukong
GamerRibbon
Sun Wukong
3
2
8
3.5
W
14
3
24
8.67
W
Bellona
6
7
16
2
L
Vulcan
3
13
9
0.58
W
Anubis
lRevengel
Anubis
0
0
0
0
L
Horus
lockit170
Horus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,447
Damage
102,660
112,434
Taken
88,759
69,796
Mitigated
64,686
8,052
Healing
24,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ascend1331
Xbalanque
49,982
27,647
0
7,410
27,751
9,723
0
12,293
15,135
0
104,321
L
Fenrir
Baroni2002
Fenrir
17,673
5,337
0
1,582
36,074
21,756
0
7,924
28,150
0
41,982
W
5,142
379
2,751
550
5,478
1,463
0
3,415
1,971
28,440
0
L
27,833
1,342
0
475
18,800
7,295
0
8,307
10,493
70,053
0
L
Sun Wukong
GamerRibbon
Sun Wukong
13,054
2,993
0
1,895
19,111
18,596
0
4,881
14,230
0
44,594
W
29,375
3,212
2,942
9,884
29,791
33,330
0
14,626
12,965
49,023
0
W
Bellona
18,161
4,596
0
471
25,739
20,170
0
11,780
13,605
0
46,545
L
Vulcan
15,112
6,389
0
430
21,706
8,745
0
9,818
11,888
33,136
0
W
Anubis
lRevengel
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Horus
lockit170
Horus
5,775
2,494
854
2,816
16,743
13,404
0
3,587
13,156
1,330
10,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,468
Gold Earned
77,055
267
Minions Killed
272
6
Camps Cleared
14
1,210,250
Distance Traveled
1,032,629
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
19,312
1,287
95
6
12
259,561
0
L
Fenrir
14,349
957
49
3
3
270,138
1
W
Ra
13,160
877
71
5
0
222,368
0
L
Merlin
15,072
1,005
89
6
0
268,044
0
L
Sun Wukong
14,081
939
86
6
2
285,602
0
W
Artio
18,307
1,220
31
2
0
258,950
0
W
Bellona
15,426
1,028
75
5
2
291,750
1
L
Vulcan
14,207
947
31
2
1
242,895
2
W
Anubis
10,850
723
0
0
0
0
0
L
Horus
12,759
851
12
1
0
143,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role