Player Matchup

Hel
Hel
 
Hel
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CainBlood
Artemis
Level 17
God Stats
65W - 50L
1,553 SR
Queue Stats
103W - 100L
1,461 Elo+
Party 1
Thor
Thor
amorekarma
Thor
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 136L
1,422 Elo+
Solo
Odin
Odin
evilbia
Odin
Level 12
God Stats
18W - 20L
1,549 SR
Queue Stats
56W - 60L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
idokapara
Jormungandr
Level 28
God Stats
2W - 3L
1,327 SR
Queue Stats
55W - 61L
1,445 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,450 Elo+

VS

Team Averages
Level 24
1,492 SR
1,470 Elo+
Ullr
Ullr
Anafirael
Ullr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,478 Elo+
Party 2
Charybdis
Charybdis
Iz0kuu
Charybdis
Level 25
God Stats
2W - 3L
1,615 SR
Queue Stats
17W - 20L
1,483 Elo+
Party 2
Ra
Ra
SigmaFour
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,494 Elo+
Solo
The Morrigan
The Morrigan
SmirkingViper
The Morrigan
Level 27
God Stats
13W - 12L
1,574 SR
Queue Stats
27W - 25L
1,491 Elo+
Solo
Serqet
Serqet
palcica22
Serqet
Level 25
God Stats
1W - 4L
1,273 SR
Queue Stats
116W - 126L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 2 / 19
12,981
999
8,814
17,710
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
CainBlood
Artemis
20
25 / 4 / 13
17,194
1,323
42,027
16,692
6,033
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 4 / 22
12,187
937
9,269
15,427
5,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
evilbia
Odin
20
7 / 4 / 24
13,746
1,057
14,869
17,496
23,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
idokapara
Jormungandr
20
6 / 2 / 25
13,606
1,047
14,090
22,726
28,341
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
0 / 7 / 6
11,135
857
15,001
17,644
7,110
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Iz0kuu
Charybdis
19
10 / 9 / 5
14,787
1,137
30,046
24,043
9,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 11 / 6
11,329
871
13,187
22,579
7,925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
SmirkingViper
The Morrigan
19
4 / 8 / 5
13,124
1,010
17,498
11,310
4,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
palcica22
Serqet
19
2 / 8 / 8
12,114
932
7,116
19,132
7,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
46
43
Kills
16
16
Deaths
43
103
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
19
6.75
L
Ullr
0
7
6
0.43
W
Artemis
CainBlood
Artemis
25
4
13
7.88
L
Charybdis
Iz0kuu
Charybdis
10
9
5
1.39
L
0
11
6
0.27
L
The Morrigan
SmirkingViper
The Morrigan
4
8
5
0.81
W
1
4
22
3
W
Odin
evilbia
Odin
7
4
24
4.75
W
Jormungandr
idokapara
Jormungandr
6
2
25
9.25
L
Serqet
palcica22
Serqet
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,069
Damage
82,848
90,051
Taken
94,708
69,895
Mitigated
36,351
23,768
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,814
1,010
8,924
7,839
17,710
6,596
0
3,705
13,298
35,295
0
L
Ullr
15,001
7,793
0
70
17,644
7,110
0
2,521
15,123
0
23,801
W
Artemis
CainBlood
Artemis
42,027
31,263
0
3,818
16,692
6,033
0
4,178
12,120
0
82,010
L
Charybdis
Iz0kuu
Charybdis
30,046
17,121
0
0
24,043
9,236
0
6,144
17,899
0
54,921
L
13,187
2,089
1,713
1,368
22,579
7,925
0
9,470
13,109
46,845
0
L
The Morrigan
SmirkingViper
The Morrigan
17,498
6,939
350
162
11,310
4,249
0
2,089
8,653
34,339
6,896
W
9,269
1,177
0
837
15,427
5,088
0
4,128
11,209
0
17,839
W
Odin
evilbia
Odin
14,869
2,043
0
154
17,496
23,837
0
5,837
11,659
7,089
27,983
W
Jormungandr
idokapara
Jormungandr
14,090
1,826
0
2,196
22,726
28,341
0
5,941
16,785
46,844
0
L
Serqet
palcica22
Serqet
7,116
821
0
0
19,132
7,831
0
4,580
14,552
0
17,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,714
Gold Earned
62,489
248
Minions Killed
208
4
Camps Cleared
7
1,253,126
Distance Traveled
1,074,688
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,981
999
74
6
1
270,609
0
L
Ullr
11,135
857
15
1
2
203,648
0
W
Artemis
17,194
1,323
72
6
1
228,006
0
L
Charybdis
14,787
1,137
52
4
2
211,384
0
L
Ra
11,329
871
69
5
0
195,217
0
L
The Morrigan
13,124
1,010
57
4
3
220,362
1
W
Thor
12,187
937
15
1
1
222,197
0
W
Odin
13,746
1,057
27
2
1
245,216
0
W
Jormungandr
13,606
1,047
60
5
0
287,098
0
L
Serqet
12,114
932
15
1
0
244,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role