Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Tsidy
Sol
Level 149
God Stats
16W - 6L
1,792 SR
Queue Stats
385W - 218L
1,767 Elo+
Party 1
Hel
Hel
Wizoux
Hel
Level 160
God Stats
0W - 2L
1,593 SR
Queue Stats
361W - 212L
1,773 Elo+
Party 1
Team Averages
Level 155
1,628 SR
1,680 Elo+

VS

Team Averages
Level 126
1,760 SR
1,697 Elo+
Da Ji
Da Ji
MrKamyk
Da Ji
Level 158
God Stats
14W - 5L
1,843 SR
Queue Stats
683W - 395L
1,775 Elo+
Solo
Eset
Eset
Wurstgichtel
Eset
Level 82
God Stats
2W - 0L
1,714 SR
Queue Stats
94W - 77L
1,656 Elo+
Solo
Hercules
Hercules
coolboy53
Hercules
Level 138
God Stats
2W - 1L
1,723 SR
Queue Stats
158W - 85L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 5
8,711
544
9,988
11,256
3,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Tsidy
Sol
13
3 / 5 / 2
9,354
585
14,093
15,116
5,905
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Wizoux
Hel
12
2 / 8 / 3
9,164
573
10,498
16,649
9,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MrKamyk
Da Ji
17
10 / 1 / 7
11,906
744
17,143
17,125
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
1 / 5 / 9
10,117
632
10,295
15,000
8,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
coolboy53
Hercules
16
6 / 0 / 10
11,329
708
11,912
20,276
28,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
17
17
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
5
0.63
W
Da Ji
MrKamyk
Da Ji
10
1
7
13.5
L
Sol
Tsidy
Sol
3
5
2
0.8
L
Hel
Wizoux
Hel
2
8
3
0.44
W
1
5
9
1.1
W
Hercules
coolboy53
Hercules
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
39,350
43,021
Taken
52,401
19,304
Mitigated
51,575
12,226
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,988
7,542
0
614
11,256
3,943
951
2,813
8,124
0
28,585
W
Da Ji
MrKamyk
Da Ji
17,143
4,946
0
6,673
17,125
14,427
773
9,244
7,881
529
57,814
L
Sol
Tsidy
Sol
14,093
4,866
0
4,242
15,116
5,905
112
3,704
11,013
35,848
0
L
Hel
Wizoux
Hel
10,498
144
2,950
4,420
16,649
9,456
184
3,874
12,248
27,854
0
W
10,295
463
1,620
4,693
15,000
8,921
508
8,355
6,645
47,055
0
W
Hercules
coolboy53
Hercules
11,912
3,328
0
9,463
20,276
28,227
402
8,157
12,119
603
31,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,229
Gold Earned
33,352
148
Minions Killed
185
4
Camps Cleared
10
822,028
Distance Traveled
920,904
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,711
544
52
3
1
240,486
5
W
Da Ji
11,906
744
72
5
9
310,079
3
L
Sol
9,354
585
46
3
0
282,400
5
L
Hel
9,164
573
50
3
3
299,142
3
W
Eset
10,117
632
77
5
0
282,025
4
W
Hercules
11,329
708
36
2
1
328,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role