Player Matchup

Osiris
Osiris
AdrianJB
Osiris
Level 112
God Stats
0W - 1L
1,268 SR
Queue Stats
75W - 81L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
Berthier007
Sun Wukong
Level 26
God Stats
7W - 13L
1,521 SR
Queue Stats
126W - 143L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ManowLuffy
Tsukuyomi
Level 17
God Stats
1W - 1L
1,497 SR
Queue Stats
53W - 48L
1,413 Elo+
Party 1
Thanatos
Thanatos
sandeshow
Thanatos
Level 103
God Stats
14W - 17L
1,726 SR
Queue Stats
208W - 209L
1,459 Elo+
Solo
Janus
Janus
suaavocado
Janus
Level 61
God Stats
0W - 1L
1,486 SR
Queue Stats
20W - 37L
1,406 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,423 Elo+

VS

Team Averages
Level 86
1,436 SR
1,466 Elo+
Apollo
Apollo
Dennys3665
Apollo
Level 66
God Stats
1W - 1L
1,291 SR
Queue Stats
51W - 69L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
PrinceNyxofWater
Gilgamesh
Level 79
God Stats
68W - 46L
1,487 SR
Queue Stats
437W - 456L
1,422 Elo+
Party 2
Thor
Thor
Wichex7983
Thor
Level 79
God Stats
17W - 12L
1,447 SR
Queue Stats
768W - 783L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Zarkato
Kukulkan
Level 127
God Stats
24W - 31L
1,412 SR
Queue Stats
159W - 171L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
igorjorgebr_97
Baron Samedi
Level 79
God Stats
218W - 199L
1,540 SR
Queue Stats
467W - 492L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AdrianJB
Osiris
17
4 / 11 / 7
11,281
940
11,782
25,868
17,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Berthier007
Sun Wukong
17
1 / 7 / 5
10,725
894
8,344
23,508
20,374
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ManowLuffy
Tsukuyomi
17
2 / 13 / 6
11,184
932
10,611
20,899
8,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
sandeshow
Thanatos
17
2 / 8 / 5
10,979
915
11,408
15,719
5,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
18
3 / 6 / 7
11,766
981
14,761
14,825
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dennys3665
Apollo
20
6 / 6 / 21
12,371
1,031
12,623
14,000
6,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
20
8 / 2 / 32
14,265
1,189
17,139
17,704
18,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 4 / 18
13,479
1,123
14,546
16,465
7,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Zarkato
Kukulkan
20
10 / 0 / 18
14,067
1,172
20,505
2,210
1,133
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
igorjorgebr_97
Baron Samedi
20
13 / 0 / 25
14,738
1,228
26,590
11,775
4,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
159
12
Kills
45
45
Deaths
12
30
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Osiris
AdrianJB
Osiris
4
11
7
0.68
L
Sun Wukong
Berthier007
Sun Wukong
1
7
5
0.5
W
Apollo
Dennys3665
Apollo
6
6
21
2.75
L
Tsukuyomi
ManowLuffy
Tsukuyomi
2
13
6
0.38
W
Gilgamesh
8
2
32
12
W
8
4
18
4.25
W
Kukulkan
Zarkato
Kukulkan
10
0
18
19
W
Baron Samedi
igorjorgebr_97
Baron Samedi
13
0
25
25.5
L
Thanatos
sandeshow
Thanatos
2
8
5
0.56
L
Janus
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,906
Damage
91,403
100,819
Taken
62,154
56,883
Mitigated
38,554
9,464
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AdrianJB
Osiris
11,782
2,350
0
500
25,868
17,157
0
14,941
9,703
6,279
22,121
L
Sun Wukong
Berthier007
Sun Wukong
8,344
558
0
2,723
23,508
20,374
0
12,115
11,393
286
30,379
W
Apollo
Dennys3665
Apollo
12,623
9,607
0
1,909
14,000
6,246
0
3,610
10,390
0
24,783
L
Tsukuyomi
ManowLuffy
Tsukuyomi
10,611
2,856
0
100
20,899
8,421
0
10,071
10,828
0
19,686
W
Gilgamesh
17,139
1,781
0
3,234
17,704
18,671
0
5,986
11,718
6,645
29,546
W
14,546
2,093
0
83
16,465
7,580
0
4,749
11,716
0
36,594
W
Kukulkan
Zarkato
Kukulkan
20,505
1,431
0
4
2,210
1,133
0
153
2,057
62,374
0
W
Baron Samedi
igorjorgebr_97
Baron Samedi
26,590
2,696
6,561
5,845
11,775
4,924
0
3,400
8,375
38,520
0
L
Thanatos
sandeshow
Thanatos
11,408
2,762
0
4,844
15,719
5,752
0
6,987
8,732
0
31,655
L
Janus
14,761
703
210
1,087
14,825
5,179
0
6,196
8,629
47,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,935
Gold Earned
68,920
225
Minions Killed
250
5
Camps Cleared
12
1,153,540
Distance Traveled
1,192,541
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,281
940
26
2
1
252,997
2
L
Sun Wukong
10,725
894
54
5
0
219,740
2
W
Apollo
12,371
1,031
31
3
0
223,954
1
L
Tsukuyomi
11,184
932
24
2
1
220,772
0
W
Gilgamesh
14,265
1,189
35
3
2
276,985
1
W
Thor
13,479
1,123
47
4
6
214,176
2
W
Kukulkan
14,067
1,172
96
8
4
244,404
1
W
Baron Samedi
14,738
1,228
41
3
0
233,022
0
L
Thanatos
10,979
915
52
4
2
245,065
0
L
Janus
11,766
981
69
6
1
214,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role