Player Matchup

Chaac
Chaac
CrispyJensen
Chaac
Level 27
God Stats
3W - 2L
1,639 SR
Queue Stats
16W - 7L
1,666 Elo+
Party 2
Ra
Ra
GmrBen1
Ra
Level 89
God Stats
9W - 2L
1,735 SR
Queue Stats
144W - 80L
1,657 Elo+
Party 2
Anhur
Anhur
GrimJack97
Anhur
Level 91
God Stats
16W - 5L
1,665 SR
Queue Stats
137W - 75L
1,642 Elo+
Party 2
Team Averages
Level 69
1,680 SR
1,655 Elo+

VS

Team Averages
Level 48
1,638 SR
1,622 Elo+
Hachiman
Hachiman
Aelynoth
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
Bovolio
Cthulhu
Level 29
God Stats
14W - 9L
1,659 SR
Queue Stats
63W - 43L
1,617 Elo+
Party 1
Fenrir
Fenrir
tuukka-ranch
Fenrir
Level 101
God Stats
0W - 1L
1,756 SR
Queue Stats
33W - 14L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 14
12,295
683
11,699
20,901
15,988
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 6 / 13
12,317
684
16,703
15,852
10,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
15
11 / 5 / 8
12,988
722
20,662
18,415
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aelynoth
Hachiman
13
0 / 10 / 9
10,609
589
8,423
17,551
5,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Bovolio
Cthulhu
16
5 / 6 / 7
12,387
688
18,678
25,034
36,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
15
9 / 6 / 4
12,845
714
14,753
17,472
8,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
22
Kills
14
14
Deaths
22
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aelynoth
Hachiman
0
10
9
0.45
L
Cthulhu
Bovolio
Cthulhu
5
6
7
1.42
W
6
3
14
4.33
W
5
6
13
1.92
W
Anhur
11
5
8
3
L
Fenrir
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,064
Damage
41,854
55,168
Taken
60,057
34,923
Mitigated
49,520
22,830
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aelynoth
Hachiman
8,423
4,269
0
1,446
17,551
5,092
533
2,832
14,466
0
30,683
L
Cthulhu
Bovolio
Cthulhu
18,678
979
194
2,238
25,034
36,081
238
9,244
15,286
59,331
0
W
11,699
3,296
0
8,236
20,901
15,988
53
5,274
15,627
0
28,804
W
16,703
2,532
3,170
7,407
15,852
10,751
810
7,292
8,560
48,736
0
W
Anhur
20,662
12,631
0
4,017
18,415
8,184
1,412
6,597
11,818
0
46,059
L
Fenrir
14,753
3,117
0
2,043
17,472
8,347
1,104
4,074
13,182
0
22,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
35,841
170
Minions Killed
138
5
Camps Cleared
6
919,836
Distance Traveled
923,191
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,609
589
49
3
2
242,405
1
L
Cthulhu
12,387
688
76
4
4
348,516
5
W
Chaac
12,295
683
33
2
0
329,924
0
W
Ra
12,317
684
80
4
2
308,674
1
W
Anhur
12,988
722
57
3
3
281,238
1
L
Fenrir
12,845
714
13
1
0
332,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role