Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ashhleyx
Discordia
Level 64
God Stats
110W - 65L
1,661 SR
Queue Stats
362W - 333L
1,493 Elo+
Solo
Janus
Janus
jiro98
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,465 Elo+
Solo
Artemis
Artemis
welcometoarena
Artemis
Level 122
God Stats
12W - 5L
1,924 SR
Queue Stats
72W - 75L
1,455 Elo+
Solo
Team Averages
Level 88
1,617 SR
1,483 Elo+

VS

Team Averages
Level 92
1,617 SR
1,444 Elo+
He Bo
He Bo
DrClouds
He Bo
Level 118
God Stats
9W - 3L
1,818 SR
Queue Stats
48W - 41L
1,563 Elo+
Solo
Nu Wa
Nu Wa
IncomingD
Nu Wa
Level 107
God Stats
2W - 1L
1,732 SR
Queue Stats
5W - 10L
1,260 Elo+
Solo
Artio
Artio
KoalaWalaBear
Artio
Level 108
God Stats
4W - 3L
1,548 SR
Queue Stats
50W - 66L
1,474 Elo+
Solo
Da Ji
Da Ji
Ninjasoviet
Da Ji
Level 68
God Stats
211W - 170L
1,486 SR
Queue Stats
850W - 839L
1,477 Elo+
Solo
Hercules
Hercules
TUMAMACHINO
Hercules
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
3 / 10 / 0
10,978
915
6,361
24,547
12,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
 
Ne Zha
16
0 / 3 / 2
9,146
762
1,175
4,816
1,468
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Ashhleyx
Discordia
17
5 / 9 / 3
11,766
981
21,126
20,804
7,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
jiro98
Janus
17
0 / 9 / 7
10,597
883
6,309
15,949
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 0 / 4
10,289
857
7,463
3,846
3,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrClouds
He Bo
18
7 / 3 / 9
12,471
1,039
12,490
10,876
3,409
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
IncomingD
Nu Wa
19
5 / 0 / 21
11,993
999
19,026
6,631
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 0 / 16
10,918
910
7,466
15,134
13,528
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
13 / 2 / 14
13,970
1,164
18,958
10,796
6,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
TUMAMACHINO
Hercules
18
4 / 4 / 13
11,187
932
6,302
10,766
6,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
9
Kills
31
31
Deaths
9
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
10
0
0.3
L
Ne Zha
 
Ne Zha
0
3
2
0.33
L
Discordia
Ashhleyx
Discordia
5
9
3
0.72
W
He Bo
DrClouds
He Bo
7
3
9
3.83
W
Nu Wa
IncomingD
Nu Wa
5
0
21
15.5
W
2
0
16
10
W
13
2
14
10
W
Hercules
TUMAMACHINO
Hercules
4
4
13
2.63
L
Janus
jiro98
Janus
0
9
7
0.39
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,434
Damage
64,242
69,962
Taken
54,203
30,028
Mitigated
32,747
2,261
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,361
1,241
0
1,306
24,547
12,099
0
15,246
9,301
0
27,718
L
Ne Zha
 
Ne Zha
1,175
407
0
27
4,816
1,468
0
2,724
2,092
0
2,339
L
Discordia
Ashhleyx
Discordia
21,126
343
0
928
20,804
7,510
0
10,529
10,275
48,687
0
W
He Bo
DrClouds
He Bo
12,490
243
0
1,654
10,876
3,409
0
5,746
3,510
46,126
0
W
Nu Wa
IncomingD
Nu Wa
19,026
3,667
0
1,446
6,631
2,473
0
4,476
1,969
45,587
0
W
7,466
566
1,518
5,100
15,134
13,528
0
7,292
7,516
21,940
0
W
18,958
6,249
0
1,021
10,796
6,374
0
3,973
4,365
0
32,345
W
Hercules
TUMAMACHINO
Hercules
6,302
1,951
0
2,058
10,766
6,963
0
4,699
5,854
0
15,532
L
Janus
jiro98
Janus
6,309
389
0
0
15,949
5,175
0
8,280
7,669
22,179
0
L
7,463
1,125
0
0
3,846
3,776
0
2,203
1,643
0
29,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,776
Gold Earned
60,539
166
Minions Killed
239
6
Camps Cleared
10
775,829
Distance Traveled
1,120,636
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,978
915
45
4
6
180,108
1
L
Ne Zha
9,146
762
0
0
0
36,526
0
L
Discordia
11,766
981
49
4
0
220,424
1
W
He Bo
12,471
1,039
95
8
2
214,954
0
W
Nu Wa
11,993
999
64
5
0
213,789
0
W
Artio
10,918
910
35
3
2
255,744
1
W
Da Ji
13,970
1,164
24
2
6
232,119
0
W
Hercules
11,187
932
21
2
0
204,030
4
L
Janus
10,597
883
32
3
0
133,478
0
L
Artemis
10,289
857
40
3
0
205,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role