Player Matchup

Cerberus
Cerberus
AlphaNeemo
Cerberus
Level 108
God Stats
3W - 3L
1,923 SR
Queue Stats
652W - 564L
1,702 Elo+
Party 3
Nemesis
Nemesis
Angelitoere
Nemesis
Level 13
God Stats
5W - 1L
1,719 SR
Queue Stats
73W - 90L
1,334 Elo+
Party 2
Chiron
Chiron
BigTipsyBear
Chiron
Level 37
God Stats
25W - 8L
1,695 SR
Queue Stats
298W - 227L
1,703 Elo+
Party 3
Baron Samedi
Baron Samedi
NefariousNicky
Baron Samedi
Level 88
God Stats
76W - 35L
1,746 SR
Queue Stats
598W - 493L
1,668 Elo+
Party 3
Nu Wa
Nu Wa
cribs313
Nu Wa
Level 119
God Stats
4W - 1L
1,705 SR
Queue Stats
646W - 630L
1,517 Elo+
Party 2
Team Averages
Level 73
1,758 SR
1,585 Elo+

VS

Team Averages
Level 78
1,536 SR
1,562 Elo+
Arachne
Arachne
Ashes Moonlight
Arachne
Level 149
God Stats
8W - 10L
1,505 SR
Queue Stats
348W - 346L
1,525 Elo+
Party 1
Scylla
Scylla
AshesDaimio
Scylla
Level 128
God Stats
0W - 5L
1,497 SR
Queue Stats
304W - 306L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
Dallas69
Hou Yi
Level 55
God Stats
42W - 36L
1,678 SR
Queue Stats
57W - 44L
1,604 Elo+
Party 4
Guan Yu
Guan Yu
Dark1817evil10
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 169L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
ttvJMacTucker
Gilgamesh
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 22L
1,662 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaNeemo
Cerberus
20
15 / 1 / 10
16,415
631
21,434
18,171
28,795
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Angelitoere
Nemesis
18
2 / 9 / 8
11,934
459
6,102
23,458
10,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
20
7 / 8 / 6
14,638
563
20,199
20,565
8,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
NefariousNicky
Baron Samedi
18
2 / 9 / 14
12,106
466
12,411
27,904
32,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
cribs313
Nu Wa
20
8 / 3 / 13
14,547
560
26,150
15,696
7,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 3
13,503
519
14,304
31,622
11,935
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
20
7 / 7 / 9
13,278
511
21,215
18,154
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Dallas69
Hou Yi
19
6 / 5 / 8
12,584
484
14,118
17,791
5,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 9 / 7
9,620
370
3,155
18,130
12,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ttvJMacTucker
Gilgamesh
19
9 / 6 / 15
12,824
493
17,279
26,177
18,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
72
34
Kills
30
30
Deaths
34
51
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlphaNeemo
Cerberus
15
1
10
20
W
Nemesis
Angelitoere
Nemesis
2
9
8
0.67
L
8
7
3
1.36
L
Scylla
7
7
9
1.64
W
Chiron
7
8
6
1.25
L
Hou Yi
Dallas69
Hou Yi
6
5
8
2
L
0
9
7
0.39
W
Baron Samedi
NefariousNicky
Baron Samedi
2
9
14
1
W
Nu Wa
cribs313
Nu Wa
8
3
13
4.83
L
Gilgamesh
ttvJMacTucker
Gilgamesh
9
6
15
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,296
Damage
70,071
105,794
Taken
111,874
87,986
Mitigated
54,723
30,245
Healing
28,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlphaNeemo
Cerberus
21,434
1,940
0
7,887
18,171
28,795
499
5,094
12,889
130,848
0
W
Nemesis
Angelitoere
Nemesis
6,102
2,320
0
1,984
23,458
10,876
479
3,547
19,725
0
107,368
L
14,304
9,315
0
14,684
31,622
11,935
1,214
15,958
15,664
0
102,579
L
Scylla
21,215
3,024
109
3,666
18,154
5,345
80
12,784
5,370
88,218
0
W
Chiron
20,199
10,272
871
7,352
20,565
8,536
3,002
868
19,525
0
116,004
L
Hou Yi
Dallas69
Hou Yi
14,118
7,800
0
4,792
17,791
5,986
3,523
8,638
9,153
0
83,174
L
3,155
196
395
1,338
18,130
12,774
0
12,272
5,858
0
33,177
W
Baron Samedi
NefariousNicky
Baron Samedi
12,411
1,623
1,695
5,396
27,904
32,149
414
7,480
20,094
47,254
0
W
Nu Wa
cribs313
Nu Wa
26,150
3,789
215
4,845
15,696
7,630
1,642
3,365
11,909
101,726
0
L
Gilgamesh
ttvJMacTucker
Gilgamesh
17,279
5,628
0
3,078
26,177
18,683
0
10,508
15,669
0
65,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,640
Gold Earned
61,809
729
Minions Killed
587
0
Camps Cleared
0
2,329,971
Distance Traveled
2,340,452
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,415
631
233
9
0
531,286
2
W
Nemesis
11,934
459
128
5
0
479,761
0
L
Arachne
13,503
519
190
7
0
502,798
1
L
Scylla
13,278
511
144
6
0
445,336
1
W
Chiron
14,638
563
163
6
0
411,351
4
L
Hou Yi
12,584
484
129
5
0
464,353
4
L
Guan Yu
9,620
370
50
2
0
435,882
1
W
Baron Samedi
12,106
466
66
3
0
406,249
1
W
Nu Wa
14,547
560
139
5
0
501,324
6
L
Gilgamesh
12,824
493
74
3
0
492,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role