Player Matchup

Nemesis
Nemesis
ANTILETALIDAD
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,732 Elo+
Solo
Medusa
Medusa
CoSieBanuje
Medusa
Level 14
God Stats
4W - 0L
1,937 SR
Queue Stats
119W - 57L
1,756 Elo+
Party 1
Guan Yu
Guan Yu
RealJamesBean
Guan Yu
Level 17
God Stats
8W - 0L
1,872 SR
Queue Stats
117W - 57L
1,704 Elo+
Solo
Achilles
Achilles
Yamillo
Achilles
Level 159
God Stats
1W - 1L
1,267 SR
Queue Stats
30W - 16L
1,719 Elo+
Party 1
Persephone
Persephone
öôòø
Persephone
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
84W - 27L
1,783 Elo+
Party 1
Team Averages
Level 43
1,615 SR
1,739 Elo+

VS

Team Averages
Level 21
1,594 SR
1,669 Elo+
Artio
Artio
 
Artio
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Uchiwa982
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
1,798 Elo+
Party 2
Tsukuyomi
Tsukuyomi
abra009
Tsukuyomi
Level 28
God Stats
0W - 1L
1,702 SR
Queue Stats
55W - 29L
1,663 Elo+
Party 2
Osiris
Osiris
ahsfbqKSF
Osiris
Level 24
God Stats
1W - 1L
1,821 SR
Queue Stats
42W - 13L
1,742 Elo+
Party 2
Medusa
Medusa
queteden1312
Medusa
Level 26
God Stats
2W - 7L
1,447 SR
Queue Stats
125W - 96L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 0 / 3
3,636
727
500
1,928
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
6
1 / 0 / 1
3,570
714
1,108
2,137
403
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
5
3 / 1 / 2
3,758
752
2,168
2,486
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
Yamillo
Achilles
6
1 / 0 / 0
3,648
730
1,510
3,189
1,711
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
öôòø
Persephone
7
1 / 0 / 1
3,955
791
924
1,002
192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
1
0 / 0 / 0
2,436
487
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
5
0 / 2 / 1
3,201
640
926
2,500
453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
abra009
Tsukuyomi
6
0 / 1 / 0
3,517
703
2,242
3,646
888
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
ahsfbqKSF
Osiris
6
1 / 0 / 0
3,186
637
608
2,371
925
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
4
0 / 3 / 1
2,921
584
1,676
3,165
566
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
1
1
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
Nemesis
0
0
3
1.5
W
Medusa
1
0
1
1.5
W
Guan Yu
3
1
2
4
L
Agni
0
2
1
0.25
W
Achilles
Yamillo
Achilles
1
0
0
1
L
Tsukuyomi
abra009
Tsukuyomi
0
1
0
0
L
Osiris
ahsfbqKSF
Osiris
1
0
0
1
L
Medusa
0
3
1
0.17
W
Persephone
öôòø
Persephone
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,210
Damage
5,452
10,742
Taken
11,682
3,829
Mitigated
2,832
5,552
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
500
137
0
900
1,928
588
0
215
1,713
0
13,334
W
Medusa
1,108
430
0
1,166
2,137
403
23
0
2,137
0
13,944
W
Guan Yu
2,168
691
94
814
2,486
935
0
711
1,775
0
8,678
L
Agni
926
330
0
852
2,500
453
0
188
2,312
8,980
0
W
Achilles
Yamillo
Achilles
1,510
434
0
2,090
3,189
1,711
0
0
3,189
0
13,353
L
Tsukuyomi
abra009
Tsukuyomi
2,242
401
0
1,211
3,646
888
0
0
3,534
0
13,860
L
Osiris
ahsfbqKSF
Osiris
608
13
0
1,180
2,371
925
0
661
1,652
0
9,215
L
Medusa
1,676
653
0
736
3,165
566
0
17
3,148
0
7,666
W
Persephone
öôòø
Persephone
924
164
0
488
1,002
192
30
0
1,002
18,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,567
Gold Earned
15,261
137
Minions Killed
90
0
Camps Cleared
0
518,958
Distance Traveled
396,470
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,436
487
0
0
0
0
0
W
Nemesis
3,636
727
34
7
0
112,707
1
W
Medusa
3,570
714
20
4
0
96,074
1
W
Guan Yu
3,758
752
16
3
0
114,458
1
L
Agni
3,201
640
28
6
0
105,025
1
W
Achilles
3,648
730
26
5
0
94,957
1
L
Tsukuyomi
3,517
703
32
6
0
98,040
1
L
Osiris
3,186
637
20
4
0
100,035
2
L
Medusa
2,921
584
10
2
0
93,370
2
W
Persephone
3,955
791
41
8
0
100,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role