Player Matchup

Ares
Ares
Deathbandet
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
DrJankenstein
Anhur
Level 12
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 1
Fenrir
Fenrir
Kayserrhodes
Fenrir
Level 10
God Stats
4W - 4L
1,359 SR
Queue Stats
4W - 6L
1,407 Elo+
Party 1
Ymir
Ymir
NathanC69
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 1
Discordia
Discordia
Revolverdrag
Discordia
Level 24
God Stats
53W - 55L
1,506 SR
Queue Stats
189W - 197L
1,486 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,438 Elo+

VS

Team Averages
Level 15
1,580 SR
1,483 Elo+
Kukulkan
Kukulkan
CPEACH
Kukulkan
Level 8
God Stats
7W - 1L
1,758 SR
Queue Stats
21W - 15L
1,456 Elo+
Solo
Rama
Rama
Chromah
Rama
Level 28
God Stats
7W - 8L
1,578 SR
Queue Stats
110W - 94L
1,567 Elo+
Solo
King Arthur
King Arthur
EarthHuman
King Arthur
Level 14
God Stats
5W - 6L
1,431 SR
Queue Stats
5W - 6L
1,476 Elo+
Solo
Neith
Neith
RedRider96
Neith
Level 6
God Stats
12W - 14L
1,612 SR
Queue Stats
13W - 21L
1,420 Elo+
Party 2
Cabrakan
Cabrakan
TicketsPlz
Cabrakan
Level 17
God Stats
24W - 14L
1,521 SR
Queue Stats
349W - 365L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 3
8,620
862
1,447
18,719
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 10 / 0
10,169
1,017
13,096
19,929
8,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
15
0 / 5 / 6
9,240
924
5,610
15,885
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
14
0 / 9 / 5
8,524
852
2,840
18,855
11,558
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Revolverdrag
Discordia
14
1 / 0 / 4
8,933
893
5,488
2,754
800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CPEACH
Kukulkan
17
2 / 1 / 23
10,242
1,024
13,815
3,525
1,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Chromah
Rama
18
13 / 1 / 16
11,974
1,197
24,833
6,753
2,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
EarthHuman
King Arthur
18
9 / 3 / 19
11,392
1,139
9,922
13,335
11,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
16
2 / 1 / 12
9,192
919
4,315
1,891
703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
TicketsPlz
Cabrakan
18
8 / 0 / 20
11,477
1,148
14,637
8,240
7,451
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
124
6
Kills
34
34
Deaths
6
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CPEACH
Kukulkan
2
1
23
13.5
W
Rama
Chromah
Rama
13
1
16
21
L
0
10
3
0.15
L
5
10
0
0.5
W
King Arthur
EarthHuman
King Arthur
9
3
19
6.17
L
Fenrir
0
5
6
0.6
L
Ymir
0
9
5
0.28
W
Neith
2
1
12
8
L
Discordia
Revolverdrag
Discordia
1
0
4
3
W
Cabrakan
TicketsPlz
Cabrakan
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
67,522
76,142
Taken
33,744
56,624
Mitigated
23,519
2,839
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CPEACH
Kukulkan
13,815
1,035
0
165
3,525
1,362
0
1,556
1,969
38,352
0
W
Rama
Chromah
Rama
24,833
18,651
0
0
6,753
2,559
0
2,379
4,374
0
51,422
L
1,447
423
0
396
18,719
20,357
0
5,013
13,706
5,035
0
L
13,096
7,782
0
1,576
19,929
8,505
0
8,289
11,640
0
26,038
W
King Arthur
EarthHuman
King Arthur
9,922
89
447
2,356
13,335
11,444
0
2,028
10,497
1,029
19,297
L
Fenrir
5,610
881
0
867
15,885
15,404
0
7,335
8,550
0
15,268
L
Ymir
2,840
290
0
0
18,855
11,558
0
8,456
10,399
10,770
0
W
Neith
4,315
1,320
0
84
1,891
703
0
1,220
671
0
10,630
L
Discordia
Revolverdrag
Discordia
5,488
199
0
0
2,754
800
0
89
2,665
20,558
0
W
Cabrakan
TicketsPlz
Cabrakan
14,637
2,504
155
582
8,240
7,451
0
2,592
5,648
28,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
54,277
114
Minions Killed
184
4
Camps Cleared
7
703,034
Distance Traveled
939,068
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,242
1,024
70
7
0
193,963
2
W
Rama
11,974
1,197
53
5
3
177,293
1
L
Ares
8,620
862
3
0
0
111,179
0
L
Anhur
10,169
1,017
39
4
0
159,016
0
W
King Arthur
11,392
1,139
20
2
1
190,418
3
L
Fenrir
9,240
924
15
2
2
166,223
2
L
Ymir
8,524
852
15
2
1
130,494
1
W
Neith
9,192
919
18
2
0
171,470
1
L
Discordia
8,933
893
42
4
1
136,122
1
W
Cabrakan
11,477
1,148
23
2
3
205,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role