Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Davehasnohair
Charybdis
Level 41
God Stats
12W - 12L
1,500 SR
Queue Stats
62W - 87L
1,451 Elo+
Solo
Jormungandr
Jormungandr
RANKxx Perfect
Jormungandr
Level 83
God Stats
44W - 30L
1,503 SR
Queue Stats
177W - 157L
1,517 Elo+
Party 1
Merlin
Merlin
Zebrom
Merlin
Level 49
God Stats
1W - 5L
1,347 SR
Queue Stats
18W - 25L
1,424 Elo+
Solo
Guan Yu
Guan Yu
jabbajabba69
Guan Yu
Level 33
God Stats
2W - 3L
1,595 SR
Queue Stats
110W - 119L
1,560 Elo+
Solo
Team Averages
Level 50
1,489 SR
1,490 Elo+

VS

Team Averages
Level 42
1,531 SR
1,474 Elo+
Janus
Janus
BCKast
Janus
Level 38
God Stats
11W - 5L
1,733 SR
Queue Stats
211W - 204L
1,532 Elo+
Party 2
Ravana
Ravana
Shliixx
Ravana
Level 38
God Stats
13W - 11L
1,688 SR
Queue Stats
233W - 197L
1,592 Elo+
Party 2
Erlang Shen
Erlang Shen
SpudPC
Erlang Shen
Level 47
God Stats
6W - 2L
1,500 SR
Queue Stats
311W - 311L
1,522 Elo+
Solo
Bacchus
Bacchus
Wale88
Bacchus
Level 58
God Stats
17W - 13L
1,407 SR
Queue Stats
243W - 312L
1,349 Elo+
Party 3
Danzaburou
Danzaburou
explosivo87
Danzaburou
Level 28
God Stats
2W - 1L
1,328 SR
Queue Stats
57W - 71L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
11 / 6 / 2
11,095
584
16,245
17,899
10,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Davehasnohair
Charybdis
15
4 / 4 / 5
9,463
498
7,839
13,375
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
RANKxx Perfect
Jormungandr
14
2 / 6 / 8
8,961
472
9,199
18,478
12,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Zebrom
Merlin
13
1 / 8 / 6
8,417
443
8,077
11,807
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
jabbajabba69
Guan Yu
16
3 / 7 / 7
10,228
538
8,220
16,486
17,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BCKast
Janus
16
4 / 2 / 12
10,795
568
11,812
10,486
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Shliixx
Ravana
18
9 / 3 / 11
11,235
591
10,923
12,118
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
SpudPC
Erlang Shen
16
9 / 7 / 9
10,967
577
17,820
17,974
13,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Wale88
Bacchus
15
2 / 3 / 13
9,949
524
5,784
13,051
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
explosivo87
Danzaburou
16
6 / 6 / 12
10,471
551
13,375
13,821
5,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
21
Kills
30
31
Deaths
21
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
11
6
2
2
W
Janus
BCKast
Janus
4
2
12
5
L
Charybdis
Davehasnohair
Charybdis
4
4
5
1.63
L
Jormungandr
RANKxx Perfect
Jormungandr
2
6
8
1
W
Ravana
Shliixx
Ravana
9
3
11
4.83
W
Erlang Shen
SpudPC
Erlang Shen
9
7
9
1.93
W
Bacchus
Wale88
Bacchus
2
3
13
2.83
L
Merlin
Zebrom
Merlin
1
8
6
0.5
W
Danzaburou
explosivo87
Danzaburou
6
6
12
2
L
Guan Yu
jabbajabba69
Guan Yu
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,580
Damage
59,714
78,045
Taken
67,450
46,919
Mitigated
39,183
10,570
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
16,245
4,051
0
500
17,899
10,162
18
3,575
14,120
0
69,317
W
Janus
BCKast
Janus
11,812
695
163
2,992
10,486
3,279
797
3,675
6,811
71,248
0
L
Charybdis
Davehasnohair
Charybdis
7,839
4,494
0
3,602
13,375
4,102
359
3,448
9,817
0
53,806
L
Jormungandr
RANKxx Perfect
Jormungandr
9,199
2,191
0
1,135
18,478
12,056
320
4,036
14,166
43,537
0
W
Ravana
Shliixx
Ravana
10,923
2,662
0
4,936
12,118
4,937
260
3,006
9,112
0
80,065
W
Erlang Shen
SpudPC
Erlang Shen
17,820
10,405
0
5,899
17,974
13,724
1,417
3,952
13,845
0
62,318
W
Bacchus
Wale88
Bacchus
5,784
665
0
3,206
13,051
12,136
17
3,093
9,958
17,177
0
L
Merlin
Zebrom
Merlin
8,077
766
0
704
11,807
3,188
959
2,370
9,251
36,195
0
W
Danzaburou
explosivo87
Danzaburou
13,375
6,204
0
3,459
13,821
5,107
2,094
3,550
10,271
0
56,031
L
Guan Yu
jabbajabba69
Guan Yu
8,220
1,603
339
4,290
16,486
17,411
0
3,366
13,052
0
56,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
53,417
444
Minions Killed
445
0
Camps Cleared
0
1,711,654
Distance Traveled
1,896,264
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,095
584
110
6
0
372,975
2
W
Janus
10,795
568
139
7
0
430,293
3
L
Charybdis
9,463
498
99
5
0
318,023
4
L
Jormungandr
8,961
472
62
3
0
356,699
2
W
Ravana
11,235
591
117
6
0
387,374
9
W
Erlang Shen
10,967
577
92
5
0
333,273
3
W
Bacchus
9,949
524
17
1
0
395,887
7
L
Merlin
8,417
443
68
4
0
300,016
2
W
Danzaburou
10,471
551
80
4
0
349,437
1
L
Guan Yu
10,228
538
105
6
0
363,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role