Player Matchup

Yemoja
Yemoja
CantDie
Yemoja
Level 20
God Stats
2W - 3L
1,547 SR
Queue Stats
19W - 27L
1,398 Elo+
Solo
Rama
Rama
DougDimmadomer
Rama
Level 6
God Stats
10W - 8L
1,473 SR
Queue Stats
44W - 35L
1,532 Elo+
Solo
Odin
Odin
Gilga0900
Odin
Level 14
God Stats
2W - 2L
1,788 SR
Queue Stats
59W - 95L
1,419 Elo+
Solo
Thanatos
Thanatos
Robbyoli
Thanatos
Level 26
God Stats
13W - 21L
1,526 SR
Queue Stats
210W - 227L
1,558 Elo+
Solo
Chang'e
Chang'e
alexbrenner20
Chang'e
Level 23
God Stats
15W - 8L
1,612 SR
Queue Stats
84W - 63L
1,635 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,508 Elo+

VS

Team Averages
Level 17
1,481 SR
1,540 Elo+
Arachne
Arachne
CaptKaladin
Arachne
Level 16
God Stats
9W - 5L
1,471 SR
Queue Stats
49W - 43L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
NeedJungle
Kuzenbo
Level 17
God Stats
5W - 5L
1,576 SR
Queue Stats
54W - 38L
1,561 Elo+
Party 1
Poseidon
Poseidon
PCLAGKILLER
Poseidon
Level 29
God Stats
211W - 228L
1,520 SR
Queue Stats
237W - 269L
1,536 Elo+
Solo
Ymir
Ymir
PolarBearDan
Ymir
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
351W - 329L
1,587 Elo+
Party 1
Medusa
Medusa
ZagreusXXX
Medusa
Level 4
God Stats
1W - 0L
1,338 SR
Queue Stats
16W - 15L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CantDie
Yemoja
10
0 / 3 / 4
6,682
352
4,121
10,254
7,316
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 6 / 2
10,763
566
14,562
18,192
6,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
13
0 / 6 / 0
8,006
421
3,402
10,506
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Robbyoli
Thanatos
15
2 / 7 / 1
8,712
459
3,773
12,645
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
16
5 / 2 / 0
9,708
511
13,168
17,426
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaptKaladin
Arachne
15
1 / 1 / 3
9,067
477
7,404
13,686
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
NeedJungle
Kuzenbo
19
11 / 2 / 1
11,667
614
12,904
14,417
10,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
PCLAGKILLER
Poseidon
18
6 / 2 / 4
11,117
585
13,340
10,220
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 1 / 8
9,093
479
5,218
12,165
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ZagreusXXX
Medusa
16
5 / 8 / 4
10,226
538
11,320
13,751
4,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
14
Kills
24
24
Deaths
14
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CantDie
Yemoja
0
3
4
0.67
W
Arachne
CaptKaladin
Arachne
1
1
3
2.5
L
7
6
2
1.33
L
Odin
0
6
0
0
W
Kuzenbo
NeedJungle
Kuzenbo
11
2
1
5.75
W
Poseidon
PCLAGKILLER
Poseidon
6
2
4
4
W
1
1
8
5
L
Thanatos
Robbyoli
Thanatos
2
7
1
0.36
W
Medusa
ZagreusXXX
Medusa
5
8
4
0.88
L
Chang'e
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,026
Damage
50,186
69,023
Taken
64,239
34,636
Mitigated
36,218
26,643
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CantDie
Yemoja
4,121
1,506
1,059
164
10,254
7,316
469
6,509
3,745
10,384
0
W
Arachne
CaptKaladin
Arachne
7,404
4,166
0
6,900
13,686
7,124
1,383
3,957
9,729
0
59,788
L
14,562
11,431
0
6,494
18,192
6,933
192
2,785
15,407
0
86,739
L
Odin
3,402
1,621
0
606
10,506
8,472
665
6,734
3,772
0
34,241
W
Kuzenbo
NeedJungle
Kuzenbo
12,904
4,212
0
4,600
14,417
10,184
1,698
2,404
12,013
75,814
0
W
Poseidon
PCLAGKILLER
Poseidon
13,340
1,063
0
1,604
10,220
3,300
237
4,644
5,576
79,263
0
W
5,218
573
0
2,580
12,165
11,051
72
4,794
7,371
30,134
0
L
Thanatos
Robbyoli
Thanatos
3,773
523
0
8,525
12,645
5,282
0
6,215
6,430
0
55,035
W
Medusa
ZagreusXXX
Medusa
11,320
5,188
0
319
13,751
4,559
919
1,833
11,918
0
59,775
L
Chang'e
13,168
1,408
1,744
8,051
17,426
6,633
810
9,285
8,141
78,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
51,170
480
Minions Killed
502
0
Camps Cleared
0
1,657,764
Distance Traveled
1,830,747
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,682
352
10
1
0
358,463
12
W
Arachne
9,067
477
93
5
0
412,474
2
L
Rama
10,763
566
154
8
0
317,539
4
L
Odin
8,006
421
67
4
0
288,843
0
W
Kuzenbo
11,667
614
144
8
0
342,485
2
W
Poseidon
11,117
585
138
7
0
391,695
10
W
Ymir
9,093
479
37
2
0
365,311
7
L
Thanatos
8,712
459
99
5
0
357,259
8
W
Medusa
10,226
538
90
5
0
318,782
0
L
Chang'e
9,708
511
150
8
0
335,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role