Player Matchup

Artemis
Artemis
Adorbzations
Artemis
Level 4
God Stats
3W - 2L
1,884 SR
Queue Stats
7W - 2L
1,921 Elo+
Solo
Nemesis
Nemesis
BallBagBooty
Nemesis
Level 14
God Stats
15W - 17L
1,624 SR
Queue Stats
78W - 75L
1,642 Elo+
Solo
Cerberus
Cerberus
DirtyD0603
Cerberus
Level 28
God Stats
7W - 6L
1,661 SR
Queue Stats
109W - 98L
1,624 Elo+
Solo
Odin
Odin
Sogwild
Odin
Level 24
God Stats
1W - 1L
1,294 SR
Queue Stats
61W - 55L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
direbelief
Zhong Kui
Level 14
God Stats
9W - 3L
1,500 SR
Queue Stats
279W - 264L
1,610 Elo+
Solo
Team Averages
Level 17
1,593 SR
1,679 Elo+

VS

Team Averages
Level 16
1,639 SR
1,592 Elo+
Janus
Janus
 
Janus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Azteckisimo
Xing Tian
Level 17
God Stats
6W - 8L
1,630 SR
Queue Stats
31W - 31L
1,626 Elo+
Solo
Geb
Geb
Elcabro
Geb
Level 27
God Stats
5W - 4L
1,667 SR
Queue Stats
108W - 95L
1,584 Elo+
Solo
Artemis
Artemis
GodOfMortality
Artemis
Level 5
God Stats
1W - 1L
1,765 SR
Queue Stats
12W - 19L
1,577 Elo+
Solo
Heimdallr
Heimdallr
theG00SEisL00SE
Heimdallr
Level 16
God Stats
9W - 7L
1,634 SR
Queue Stats
29W - 25L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adorbzations
Artemis
11
0 / 0 / 0
6,749
519
1,516
2,845
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
BallBagBooty
Nemesis
12
1 / 2 / 0
7,448
573
3,126
9,316
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DirtyD0603
Cerberus
10
0 / 0 / 3
6,430
495
2,715
8,092
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Sogwild
Odin
13
3 / 0 / 2
7,727
594
3,535
5,583
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
direbelief
Zhong Kui
13
2 / 0 / 3
7,538
580
4,328
5,300
4,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 0
5,402
416
2,331
3,149
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Azteckisimo
Xing Tian
10
0 / 1 / 0
5,591
430
4,758
8,267
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
11
0 / 2 / 0
6,138
472
2,403
8,080
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
2,427
187
0
0
0
Heimdallr
theG00SEisL00SE
Heimdallr
11
2 / 1 / 0
6,956
535
7,151
5,141
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
2
2
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Artemis
Adorbzations
Artemis
0
0
0
0
L
Xing Tian
Azteckisimo
Xing Tian
0
1
0
0
W
Nemesis
BallBagBooty
Nemesis
1
2
0
0.5
W
Cerberus
DirtyD0603
Cerberus
0
0
3
1.5
L
Geb
0
2
0
0
L
0
0
0
0
W
Odin
Sogwild
Odin
3
0
2
4
W
Zhong Kui
direbelief
Zhong Kui
2
0
3
3.5
L
Heimdallr
theG00SEisL00SE
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
16,643
31,136
Taken
24,637
15,742
Mitigated
10,390
15,925
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,331
45
0
276
3,149
855
0
1,884
1,265
26,285
0
W
Artemis
Adorbzations
Artemis
1,516
645
0
943
2,845
977
852
1,634
1,211
0
27,224
L
Xing Tian
Azteckisimo
Xing Tian
4,758
218
0
1,790
8,267
4,536
0
3,678
4,589
23,702
0
W
Nemesis
BallBagBooty
Nemesis
3,126
1,013
0
4,377
9,316
3,573
0
0
9,316
0
33,840
W
Cerberus
DirtyD0603
Cerberus
2,715
507
0
2,528
8,092
5,113
169
3,509
4,545
22,089
0
L
Geb
2,403
471
0
4,439
8,080
2,852
0
1,413
6,667
34,554
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Odin
Sogwild
Odin
3,535
1,361
0
3,576
5,583
2,009
734
1,632
3,837
0
49,630
W
Zhong Kui
direbelief
Zhong Kui
4,328
547
0
4,501
5,300
4,070
2,460
2,383
2,735
45,144
0
L
Heimdallr
theG00SEisL00SE
Heimdallr
7,151
3,239
0
2,226
5,141
2,147
0
68
5,073
0
36,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
26,514
385
Minions Killed
253
0
Camps Cleared
0
1,364,541
Distance Traveled
944,915
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,402
416
48
4
0
204,810
5
W
Artemis
6,749
519
65
5
0
233,551
4
L
Xing Tian
5,591
430
41
3
0
242,739
2
W
Nemesis
7,448
573
66
5
0
347,012
1
W
Cerberus
6,430
495
52
4
0
256,370
3
L
Geb
6,138
472
77
6
0
255,669
1
L
Artemis
2,427
187
0
0
0
0
0
W
Odin
7,727
594
97
7
0
283,813
7
W
Zhong Kui
7,538
580
105
8
0
243,795
4
L
Heimdallr
6,956
535
87
7
0
241,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role