Player Matchup

Chernobog
Chernobog
VaYs0909
Chernobog
Level 29
God Stats
8W - 10L
1,523 SR
Queue Stats
101W - 111L
1,393 Elo+
Party 1
Ullr
Ullr
angelcarl_2003
Ullr
Level 26
God Stats
3W - 4L
1,545 SR
Queue Stats
10W - 7L
1,419 Elo+
Solo
Cerberus
Cerberus
kirisenpai
Cerberus
Level 25
God Stats
0W - 2L
1,241 SR
Queue Stats
30W - 41L
1,325 Elo+
Solo
Achilles
Achilles
le_l4y_destroyer
Achilles
Level 16
God Stats
10W - 15L
1,432 SR
Queue Stats
29W - 34L
1,391 Elo+
Party 1
Charybdis
Charybdis
shanksrev
Charybdis
Level 29
God Stats
22W - 18L
1,529 SR
Queue Stats
168W - 141L
1,538 Elo+
Solo
Team Averages
Level 25
1,454 SR
1,413 Elo+

VS

Team Averages
Level 19
1,446 SR
1,348 Elo+
Cthulhu
Cthulhu
CheeryCrawdad76
Cthulhu
Level 4
God Stats
3W - 5L
1,257 SR
Queue Stats
3W - 8L
1,175 Elo+
Party 2
Odin
Odin
NoProPlayer05
Odin
Level 7
God Stats
3W - 8L
1,255 SR
Queue Stats
4W - 11L
1,049 Elo+
Party 2
Fenrir
Fenrir
WeaZeL854454
Fenrir
Level 28
God Stats
9W - 5L
1,626 SR
Queue Stats
146W - 188L
1,365 Elo+
Solo
Merlin
Merlin
death seeker119
Merlin
Level 27
God Stats
20W - 20L
1,523 SR
Queue Stats
84W - 95L
1,423 Elo+
Solo
Neith
Neith
freewin0
Neith
Level 28
God Stats
1W - 1L
1,568 SR
Queue Stats
103W - 50L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
VaYs0909
Chernobog
17
8 / 4 / 1
10,851
517
13,213
19,419
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 9 / 2
9,285
442
4,749
14,527
3,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
kirisenpai
Cerberus
9
0 / 13 / 1
7,023
334
3,344
25,114
6,148
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 4 / 7
11,336
540
15,052
16,319
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
shanksrev
Charybdis
19
4 / 3 / 2
11,817
563
8,681
10,976
4,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 10
10,812
515
5,285
12,165
10,087
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 3 / 1
9,886
471
2,998
12,127
14,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
14
0 / 7 / 2
9,198
438
2,777
15,370
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 6 / 4
10,573
503
9,026
13,272
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
freewin0
Neith
20
30 / 3 / 2
15,989
761
44,797
21,973
9,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
22
Kills
33
33
Deaths
23
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
1
3
1
0.5
L
Chernobog
VaYs0909
Chernobog
8
4
1
2.13
W
Fenrir
0
7
2
0.14
L
2
9
2
0.33
W
1
6
4
0.5
W
Neith
freewin0
Neith
30
3
2
10.33
L
Cerberus
kirisenpai
Cerberus
0
13
1
0.04
L
8
4
7
2.88
L
Charybdis
shanksrev
Charybdis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,039
Damage
64,883
86,355
Taken
74,907
29,410
Mitigated
46,565
21,701
Healing
25,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,285
553
0
88
12,165
10,087
312
2,765
9,400
37,623
0
W
2,998
1,090
0
1,287
12,127
14,968
2,351
0
12,127
0
38,620
L
Chernobog
VaYs0909
Chernobog
13,213
8,076
0
6,306
19,419
7,288
2,239
4,648
14,771
0
80,872
W
Fenrir
2,777
749
0
4,779
15,370
6,664
0
844
14,526
0
55,076
L
4,749
2,415
0
1,654
14,527
3,318
662
2,467
12,060
0
44,178
W
9,026
195
0
3,786
13,272
5,778
1,241
1,370
11,902
66,318
0
W
Neith
freewin0
Neith
44,797
26,211
0
15,099
21,973
9,068
5,691
3,422
18,551
0
148,059
L
Cerberus
kirisenpai
Cerberus
3,344
130
0
4,094
25,114
6,148
0
2,068
23,046
19,833
0
L
15,052
5,947
0
4,736
16,319
8,642
368
2,974
13,345
0
85,994
L
Charybdis
shanksrev
Charybdis
8,681
4,385
0
4,911
10,976
4,014
1,207
2,154
8,822
0
75,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,312
Gold Earned
56,458
536
Minions Killed
489
0
Camps Cleared
0
1,843,355
Distance Traveled
1,756,824
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,812
515
66
3
0
363,677
3
W
Odin
9,886
471
73
3
0
335,364
1
L
Chernobog
10,851
517
145
7
0
412,266
0
W
Fenrir
9,198
438
86
4
0
328,385
1
L
Ullr
9,285
442
77
4
0
354,152
0
W
Merlin
10,573
503
105
5
0
365,434
2
W
Neith
15,989
761
159
8
0
363,964
2
L
Cerberus
7,023
334
43
2
0
314,300
0
L
Achilles
11,336
540
119
6
0
414,504
4
L
Charybdis
11,817
563
152
7
0
348,133
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role