Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
D4N FL3M
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Solo
Medusa
Medusa
Flambeblack
Medusa
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Awilix
Awilix
SkeletalTitan36
Awilix
Level 22
God Stats
2W - 3L
1,280 SR
Queue Stats
67W - 101L
1,264 Elo+
Solo
Bacchus
Bacchus
kinglove1323
Bacchus
Level 128
God Stats
1W - 0L
1,300 SR
Queue Stats
11W - 24L
1,301 Elo+
Party 2
Team Averages
Level 38
1,416 SR
1,366 Elo+

VS

Team Averages
Level 24
1,399 SR
1,329 Elo+
Apollo
Apollo
Ivan14XYU
Apollo
Level 26
God Stats
76W - 78L
1,529 SR
Queue Stats
107W - 125L
1,421 Elo+
Solo
Bastet
Bastet
VAMP25100
Bastet
Level 26
God Stats
15W - 20L
1,311 SR
Queue Stats
67W - 90L
1,245 Elo+
Party 1
Ares
Ares
WickedClown99
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,271 Elo+
Solo
Chernobog
Chernobog
nope train12991
Chernobog
Level 24
God Stats
0W - 3L
1,160 SR
Queue Stats
50W - 94L
1,219 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sc1mz
Tsukuyomi
Level 28
God Stats
6W - 4L
1,497 SR
Queue Stats
8W - 5L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
15 / 0 / 19
13,088
1,309
23,956
10,824
5,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
18
4 / 3 / 24
11,590
1,159
18,834
6,947
3,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
10 / 2 / 21
12,207
1,221
18,406
8,208
3,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 19
10,639
1,064
8,457
11,676
5,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
kinglove1323
Bacchus
18
10 / 2 / 22
12,294
1,229
13,075
19,708
22,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ivan14XYU
Apollo
16
0 / 2 / 4
9,519
952
8,135
14,730
10,038
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
VAMP25100
Bastet
15
1 / 12 / 3
9,647
965
14,119
21,457
9,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 13 / 2
8,714
871
2,426
18,844
8,073
Chernobog
nope train12991
Chernobog
16
1 / 6 / 2
9,634
963
6,390
18,177
16,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
sc1mz
Tsukuyomi
15
8 / 10 / 1
11,572
1,157
21,081
19,684
8,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
22
43
Kills
10
10
Deaths
43
105
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
15
0
19
24.5
W
Zeus
4
3
24
5.33
W
Medusa
10
2
21
10.25
L
Apollo
Ivan14XYU
Apollo
0
2
4
1
W
4
3
19
4.5
L
Bastet
VAMP25100
Bastet
1
12
3
0.21
L
0
13
2
0.08
W
Bacchus
kinglove1323
Bacchus
10
2
22
10.5
L
Chernobog
nope train12991
Chernobog
1
6
2
0.33
L
Tsukuyomi
sc1mz
Tsukuyomi
8
10
1
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,728
Damage
52,151
57,363
Taken
92,892
40,277
Mitigated
52,178
13,940
Healing
1,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,956
13,713
0
6,836
10,824
5,833
0
295
10,529
61,411
0
W
Zeus
18,834
4,401
0
1,333
6,947
3,143
0
407
6,540
25,528
0
W
Medusa
18,406
9,230
0
1,141
8,208
3,343
0
349
7,859
0
34,058
L
Apollo
Ivan14XYU
Apollo
8,135
3,265
0
0
14,730
10,038
0
9,347
5,383
0
25,222
W
8,457
6,389
0
0
11,676
5,087
0
1,104
10,572
0
18,127
L
Bastet
VAMP25100
Bastet
14,119
3,578
0
0
21,457
9,087
0
13,829
7,628
0
33,513
L
2,426
1,247
0
0
18,844
8,073
0
10,285
8,559
6,825
0
W
Bacchus
kinglove1323
Bacchus
13,075
2,481
0
4,630
19,708
22,871
0
271
19,437
25,697
0
L
Chernobog
nope train12991
Chernobog
6,390
3,936
0
0
18,177
16,162
0
10,164
8,013
0
22,525
L
Tsukuyomi
sc1mz
Tsukuyomi
21,081
7,660
0
1,637
19,684
8,818
0
12,240
7,444
0
39,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,818
Gold Earned
49,086
195
Minions Killed
134
6
Camps Cleared
5
938,469
Distance Traveled
870,942
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,088
1,309
97
10
4
176,713
0
W
Zeus
11,590
1,159
21
2
0
156,703
0
W
Medusa
12,207
1,221
29
3
2
193,967
0
L
Apollo
9,519
952
35
4
0
183,746
0
W
Awilix
10,639
1,064
27
3
0
207,364
1
L
Bastet
9,647
965
35
4
1
192,138
0
L
Ares
8,714
871
1
0
1
137,520
0
W
Bacchus
12,294
1,229
21
2
0
203,722
0
L
Chernobog
9,634
963
30
3
2
146,752
0
L
Tsukuyomi
11,572
1,157
33
3
1
210,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role