Player Matchup

Morgan Le Fay
Morgan Le Fay
RaSavaa
Morgan Le Fay
Level 28
God Stats
5W - 8L
1,769 SR
Queue Stats
261W - 236L
1,520 Elo+
Solo
Charybdis
Charybdis
YoFxCrunchy
Charybdis
Level 12
God Stats
40W - 43L
1,587 SR
Queue Stats
65W - 67L
1,472 Elo+
Solo
Xing Tian
Xing Tian
ZZChaser
Xing Tian
Level 129
God Stats
12W - 31L
1,370 SR
Queue Stats
174W - 193L
1,497 Elo+
Solo
Team Averages
Level 56
1,575 SR
1,496 Elo+

VS

Team Averages
Level 110
1,460 SR
1,510 Elo+
Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BacchusOneTrick
Zeus
Level 112
God Stats
8W - 5L
1,357 SR
Queue Stats
443W - 356L
1,619 Elo+
Party 1
Odin
Odin
Mystifer
Odin
Level 129
God Stats
8W - 6L
1,522 SR
Queue Stats
19W - 21L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RaSavaa
Morgan Le Fay
12
5 / 5 / 2
8,026
803
9,378
8,473
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
YoFxCrunchy
Charybdis
6
0 / 3 / 0
5,509
551
971
4,499
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ZZChaser
Xing Tian
11
2 / 4 / 4
7,737
774
4,803
10,557
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 2 / 7
7,986
799
4,202
6,554
2,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 4 / 7
7,984
798
10,725
6,233
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
11
3 / 1 / 7
7,387
739
4,990
6,769
3,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
12
12
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
7
3.75
W
5
4
7
2.13
W
Odin
3
1
7
6.5
L
Morgan Le Fay
RaSavaa
Morgan Le Fay
5
5
2
1.2
L
Charybdis
YoFxCrunchy
Charybdis
0
3
0
0
L
Xing Tian
ZZChaser
Xing Tian
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,152
Damage
19,917
23,529
Taken
19,556
13,776
Mitigated
7,978
1,833
Healing
1,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,202
2,750
0
1,609
6,554
2,361
1,377
5,172
1,382
0
25,332
W
10,725
1,230
0
355
6,233
2,345
372
4,999
1,234
26,792
0
W
Odin
4,990
500
0
0
6,769
3,272
0
4,649
2,120
0
17,847
L
Morgan Le Fay
RaSavaa
Morgan Le Fay
9,378
874
86
926
8,473
2,833
0
3,840
4,335
24,661
0
L
Charybdis
YoFxCrunchy
Charybdis
971
591
138
207
4,499
1,243
0
1,643
2,692
0
7,230
L
Xing Tian
ZZChaser
Xing Tian
4,803
232
0
476
10,557
9,700
0
4,483
5,714
13,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,272
Gold Earned
23,357
73
Minions Killed
132
1
Camps Cleared
8
448,098
Distance Traveled
507,081
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,986
799
55
6
3
157,305
5
W
Zeus
7,984
798
46
5
1
154,809
3
W
Odin
7,387
739
31
3
4
194,967
1
L
Morgan Le Fay
8,026
803
37
4
1
168,200
3
L
Charybdis
5,509
551
22
2
0
87,591
1
L
Xing Tian
7,737
774
14
1
0
192,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role