Player Matchup

Odin
Odin
GoldKnight-_-
Odin
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
315W - 281L
1,566 Elo+
Solo
Neith
Neith
TcMeltemSahin
Neith
Level 29
God Stats
143W - 135L
1,541 SR
Queue Stats
210W - 231L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
VivaViaggroCrag
Gilgamesh
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
87W - 62L
1,644 Elo+
Solo
Loki
Loki
WaIInot
Loki
Level 29
God Stats
1W - 2L
1,594 SR
Queue Stats
114W - 98L
1,614 Elo+
Party 2
Sol
Sol
zScotty_Boy
Sol
Level 29
God Stats
1W - 11L
1,175 SR
Queue Stats
170W - 163L
1,611 Elo+
Party 2
Team Averages
Level 29
1,507 SR
1,582 Elo+

VS

Team Averages
Level 27
1,707 SR
1,640 Elo+
Jormungandr
Jormungandr
BakedAries25
Jormungandr
Level 22
God Stats
3W - 0L
1,778 SR
Queue Stats
19W - 27L
1,577 Elo+
Solo
Ne Zha
Ne Zha
DiegonTSS
Ne Zha
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
131W - 89L
1,606 Elo+
Party 1
Hera
Hera
TheGuide-
Hera
Level 29
God Stats
15W - 7L
1,972 SR
Queue Stats
277W - 267L
1,606 Elo+
Solo
Horus
Horus
XCouthEel27147X
Horus
Level 29
God Stats
3W - 2L
1,784 SR
Queue Stats
205W - 131L
1,684 Elo+
Party 1
Freya
Freya
Zenon_Blackform
Freya
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 88L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,778
462
8,194
16,135
9,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 4 / 1
9,682
510
8,134
10,889
3,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
VivaViaggroCrag
Gilgamesh
12
2 / 7 / 4
7,930
417
6,940
16,342
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
WaIInot
Loki
14
8 / 6 / 5
9,314
490
8,340
13,588
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 8
9,431
496
13,110
14,522
4,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BakedAries25
Jormungandr
12
0 / 6 / 9
7,918
417
2,295
11,039
6,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
DiegonTSS
Ne Zha
13
3 / 8 / 4
8,924
470
7,261
14,046
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
17
9 / 4 / 4
10,546
555
18,332
11,792
4,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 9
11,313
595
18,138
17,308
14,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 0 / 1
10,622
559
7,573
12,962
6,400
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
19
Kills
26
26
Deaths
19
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BakedAries25
Jormungandr
0
6
9
0.75
W
Ne Zha
DiegonTSS
Ne Zha
3
8
4
0.63
L
1
5
3
0.5
L
4
4
1
1.13
W
Hera
9
4
4
2.75
L
Gilgamesh
VivaViaggroCrag
Gilgamesh
2
7
4
0.57
L
Loki
WaIInot
Loki
8
6
5
1.75
W
8
1
9
12.5
W
6
0
1
6.5
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,718
Damage
53,599
71,476
Taken
67,147
28,948
Mitigated
37,185
14,356
Healing
20,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BakedAries25
Jormungandr
2,295
1,297
0
0
11,039
6,857
0
3,028
8,011
21,915
0
W
Ne Zha
DiegonTSS
Ne Zha
7,261
2,580
0
746
14,046
4,956
1,343
3,815
10,231
0
43,276
L
8,194
747
0
1,420
16,135
9,244
0
2,950
12,246
2,924
46,712
L
8,134
3,576
0
4,218
10,889
3,569
232
7,175
3,600
0
66,272
W
Hera
18,332
4,162
116
1,794
11,792
4,355
852
2,646
9,146
63,620
0
L
Gilgamesh
VivaViaggroCrag
Gilgamesh
6,940
2,086
0
1,969
16,342
7,310
704
6,834
9,089
0
50,292
L
Loki
WaIInot
Loki
8,340
1,694
0
1,339
13,588
4,670
198
3,930
9,306
0
49,582
W
18,138
7,897
1,478
9,157
17,308
14,617
1,533
4,655
12,653
0
71,791
W
7,573
2,773
0
7,492
12,962
6,400
931
792
12,170
79,027
0
L
13,110
2,079
0
5,410
14,522
4,155
244
6,735
7,399
63,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,135
Gold Earned
49,323
502
Minions Killed
470
0
Camps Cleared
0
1,627,296
Distance Traveled
1,721,493
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,918
417
37
2
0
335,998
0
W
Ne Zha
8,924
470
66
3
0
350,578
1
L
Odin
8,778
462
118
6
0
348,942
1
L
Neith
9,682
510
123
6
0
295,977
8
W
Hera
10,546
555
103
5
0
347,812
4
L
Gilgamesh
7,930
417
82
4
0
312,237
8
L
Loki
9,314
490
69
4
0
337,645
3
W
Horus
11,313
595
142
7
0
337,849
2
W
Freya
10,622
559
122
6
0
349,256
7
L
Sol
9,431
496
110
6
0
332,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role