Player Matchup

Freya
Freya
 
Freya
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Ashirogui
Cupid
Level 63
God Stats
9W - 12L
1,528 SR
Queue Stats
113W - 109L
1,540 Elo+
Party 2
Jormungandr
Jormungandr
KuroAshiG31
Jormungandr
Level 114
God Stats
0W - 3L
1,314 SR
Queue Stats
104W - 90L
1,518 Elo+
Party 3
Nu Wa
Nu Wa
Lorsay
Nu Wa
Level 87
God Stats
34W - 25L
1,610 SR
Queue Stats
600W - 604L
1,508 Elo+
Solo
Team Averages
Level 106
1,490 SR
1,513 Elo+

VS

Team Averages
Level 75
1,535 SR
1,527 Elo+
Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
AlphaZerg
Izanami
Level 64
God Stats
24W - 25L
1,540 SR
Queue Stats
240W - 244L
1,567 Elo+
Party 1
Scylla
Scylla
Legna2002
Scylla
Level 80
God Stats
16W - 17L
1,548 SR
Queue Stats
315W - 300L
1,529 Elo+
Party 4
Sylvanus
Sylvanus
Rohrson
Sylvanus
Level 82
God Stats
40W - 30L
1,625 SR
Queue Stats
340W - 318L
1,480 Elo+
Solo
Sol
Sol
sE99
Sol
Level 52
God Stats
5W - 2L
1,461 SR
Queue Stats
148W - 154L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 8 / 2
6,653
475
8,735
13,414
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
 
Bacchus
9
2 / 4 / 4
6,618
473
5,878
14,138
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Ashirogui
Cupid
10
2 / 8 / 5
7,201
514
5,434
9,805
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
KuroAshiG31
Jormungandr
7
0 / 3 / 0
5,369
384
981
5,767
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
Lorsay
Nu Wa
12
4 / 8 / 3
7,728
552
11,099
10,282
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
10 / 3 / 10
8,646
618
8,107
11,199
7,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
AlphaZerg
Izanami
11
4 / 2 / 13
7,820
559
10,800
10,947
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Legna2002
Scylla
12
9 / 2 / 13
8,612
615
8,889
8,287
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Rohrson
Sylvanus
10
1 / 3 / 17
6,999
500
3,528
8,932
7,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
sE99
Sol
14
7 / 2 / 5
8,653
618
12,035
13,389
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
11
Kills
31
31
Deaths
12
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
8
2
0.5
L
Bacchus
 
Bacchus
2
4
4
1
W
Fenrir
 
Fenrir
10
3
10
5
W
Izanami
AlphaZerg
Izanami
4
2
13
5.25
L
Cupid
Ashirogui
Cupid
2
8
5
0.56
L
Jormungandr
KuroAshiG31
Jormungandr
0
3
0
0
W
Scylla
Legna2002
Scylla
9
2
13
7.75
L
Nu Wa
Lorsay
Nu Wa
4
8
3
0.69
W
Sylvanus
Rohrson
Sylvanus
1
3
17
3.17
W
Sol
sE99
Sol
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
43,359
53,406
Taken
52,754
20,520
Mitigated
26,056
6,719
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,735
2,529
0
2,086
13,414
3,513
0
5,965
7,369
36,406
0
L
Bacchus
 
Bacchus
5,878
663
0
2,054
14,138
9,949
0
5,624
8,296
17,629
0
W
Fenrir
 
Fenrir
8,107
1,786
0
874
11,199
7,003
720
4,005
6,896
510
35,038
W
Izanami
AlphaZerg
Izanami
10,800
7,964
0
4,106
10,947
4,005
2,957
5,622
5,091
0
55,961
L
Cupid
Ashirogui
Cupid
5,434
2,843
62
823
9,805
2,156
0
3,775
5,976
0
20,852
L
Jormungandr
KuroAshiG31
Jormungandr
981
479
0
826
5,767
2,505
0
3,516
2,213
14,268
0
W
Scylla
Legna2002
Scylla
8,889
267
361
1,979
8,287
2,713
1,266
4,482
3,515
28,771
0
L
Nu Wa
Lorsay
Nu Wa
11,099
2,198
0
868
10,282
2,397
0
4,679
5,379
34,235
0
W
Sylvanus
Rohrson
Sylvanus
3,528
1,092
4,181
2,949
8,932
7,649
743
3,656
5,026
16,964
5,649
W
Sol
sE99
Sol
12,035
4,863
0
7,791
13,389
4,686
3,452
7,624
5,415
56,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,569
Gold Earned
40,730
212
Minions Killed
326
0
Camps Cleared
0
1,114,996
Distance Traveled
1,227,194
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,653
475
58
4
0
247,561
0
L
Bacchus
6,618
473
29
2
0
278,152
1
W
Fenrir
8,646
618
54
4
0
293,842
4
W
Izanami
7,820
559
100
7
0
224,370
3
L
Cupid
7,201
514
38
3
0
239,649
1
L
Jormungandr
5,369
384
42
3
0
127,906
1
W
Scylla
8,612
615
54
4
0
268,710
2
L
Nu Wa
7,728
552
45
3
0
221,728
4
W
Sylvanus
6,999
500
28
2
0
236,925
6
W
Sol
8,653
618
90
6
0
203,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role