Player Matchup

Thoth
Thoth
CaptainJose12
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Camazotz
Camazotz
DiosArez
Camazotz
Level 145
God Stats
0W - 3L
1,226 SR
Queue Stats
17W - 21L
1,399 Elo+
Solo
Sobek
Sobek
The Eren Jaeger
Sobek
Level 160
God Stats
1W - 1L
1,930 SR
Queue Stats
58W - 47L
1,552 Elo+
Solo
Bellona
Bellona
WHOOPZYZ
Bellona
Level 148
God Stats
0W - 3L
1,630 SR
Queue Stats
322W - 282L
1,568 Elo+
Solo
Kukulkan
Kukulkan
bakabuso
Kukulkan
Level 125
God Stats
6W - 11L
1,513 SR
Queue Stats
49W - 59L
1,454 Elo+
Solo
Team Averages
Level 129
1,560 SR
1,495 Elo+

VS

Team Averages
Level 131
1,526 SR
1,535 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ehquilibrium
Cernunnos
Level 107
God Stats
1W - 0L
1,460 SR
Queue Stats
35W - 21L
1,597 Elo+
Solo
Sol
Sol
Jenrry1
Sol
Level 153
God Stats
3W - 0L
1,732 SR
Queue Stats
133W - 126L
1,486 Elo+
Solo
Hera
Hera
zaku86
Hera
Level 116
God Stats
6W - 4L
1,436 SR
Queue Stats
246W - 216L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,192
719
5,809
7,891
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Camazotz
DiosArez
Camazotz
14
2 / 5 / 3
8,148
815
5,041
10,569
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

13
2 / 6 / 2
7,150
715
5,131
15,617
13,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
WHOOPZYZ
Bellona
13
2 / 4 / 2
8,105
811
3,352
10,319
7,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
bakabuso
Kukulkan
13
0 / 3 / 2
6,752
675
5,622
6,854
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 1 / 10
8,984
898
7,580
8,615
6,208
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
 
Chaac
14
6 / 2 / 7
8,725
873
7,822
11,351
9,312
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Ehquilibrium
Cernunnos
15
3 / 1 / 9
8,242
824
6,863
6,462
2,422
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
16
3 / 1 / 11
8,823
882
11,628
8,569
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hera
zaku86
Hera
14
6 / 2 / 5
8,758
876
10,216
5,344
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
7
Kills
22
22
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
10
9
W
Chaac
 
Chaac
6
2
7
4.75
L
1
4
0
0.25
L
Camazotz
DiosArez
Camazotz
2
5
3
0.7
W
Cernunnos
Ehquilibrium
Cernunnos
3
1
9
7.5
W
Sol
3
1
11
8.5
L
2
6
2
0.5
L
Bellona
WHOOPZYZ
Bellona
2
4
2
0.75
L
Kukulkan
bakabuso
Kukulkan
0
3
2
0.33
W
Hera
zaku86
Hera
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
44,109
51,250
Taken
40,341
31,612
Mitigated
23,032
7,703
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,580
1,459
0
134
8,615
6,208
25
2,344
6,233
0
20,297
W
Chaac
 
Chaac
7,822
808
0
3,826
11,351
9,312
0
4,921
6,430
0
20,856
L
5,809
305
0
761
7,891
2,975
0
3,295
4,467
25,936
0
L
Camazotz
DiosArez
Camazotz
5,041
772
0
2,385
10,569
4,631
0
4,033
6,452
0
21,163
W
Cernunnos
Ehquilibrium
Cernunnos
6,863
3,841
0
2,503
6,462
2,422
997
2,546
3,796
0
25,792
W
Sol
11,628
4,245
0
4,101
8,569
3,149
2,218
4,442
4,072
44,619
0
L
5,131
298
102
2,583
15,617
13,773
0
7,012
8,441
13,222
0
L
Bellona
WHOOPZYZ
Bellona
3,352
836
0
1,492
10,319
7,584
1
5,227
5,002
0
15,586
L
Kukulkan
bakabuso
Kukulkan
5,622
336
0
380
6,854
2,649
0
2,277
4,509
29,532
0
W
Hera
zaku86
Hera
10,216
1,391
0
836
5,344
1,941
76
2,273
3,048
26,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,347
Gold Earned
43,532
216
Minions Killed
259
7
Camps Cleared
10
915,210
Distance Traveled
1,011,838
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,984
898
32
3
2
225,022
5
W
Chaac
8,725
873
36
4
1
211,667
0
L
Thoth
7,192
719
59
6
0
196,549
0
L
Camazotz
8,148
815
37
4
5
196,184
2
W
Cernunnos
8,242
824
51
5
2
188,721
2
W
Sol
8,823
882
99
10
2
187,506
2
L
Sobek
7,150
715
20
2
0
179,383
0
L
Bellona
8,105
811
34
3
1
155,182
0
L
Kukulkan
6,752
675
66
7
1
187,912
1
W
Hera
8,758
876
41
4
3
198,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role