Player Matchup

Ymir
Ymir
Goblin911
Ymir
Level 16
God Stats
18W - 9L
1,193 SR
Queue Stats
22W - 21L
1,126 Elo+
Party 1
Chang'e
Chang'e
XxVoltage19xX
Chang'e
Level 84
God Stats
3W - 0L
1,674 SR
Queue Stats
82W - 79L
1,397 Elo+
Party 1
Nemesis
Nemesis
nuggetz_michael
Nemesis
Level 80
God Stats
1W - 0L
1,178 SR
Queue Stats
80W - 76L
1,437 Elo+
Party 1
Team Averages
Level 60
1,348 SR
1,320 Elo+

VS

Team Averages
Level 12
1,538 SR
1,178 Elo+
Ymir
Ymir
JulienBours
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,038 Elo+
Solo
Medusa
Medusa
Stoigy
Medusa
Level 20
God Stats
13W - 8L
1,613 SR
Queue Stats
21W - 23L
1,455 Elo+
Solo
Charybdis
Charybdis
dadripdrip7
Charybdis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 0 / 5
7,670
767
3,385
7,555
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
12
4 / 1 / 6
7,602
760
11,662
7,952
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
5 / 0 / 6
7,710
771
4,638
5,970
2,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,925
593
1,118
8,918
3,939
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Stoigy
Medusa
10
0 / 4 / 1
5,916
592
9,123
8,196
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
dadripdrip7
Charybdis
6
0 / 4 / 1
5,524
552
1,503
6,409
1,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
5
4.5
L
1
3
0
0.33
L
Medusa
Stoigy
Medusa
0
4
1
0.13
W
Chang'e
4
1
6
7
L
Charybdis
dadripdrip7
Charybdis
0
4
1
0.13
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
11,744
21,477
Taken
23,523
12,702
Mitigated
8,733
8,555
Healing
56
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,385
360
0
845
7,555
7,636
13
510
7,045
10,190
0
L
1,118
416
0
0
8,918
3,939
0
6,351
2,292
6,765
0
L
Medusa
Stoigy
Medusa
9,123
4,267
0
0
8,196
2,834
0
4,465
3,412
0
26,517
W
Chang'e
11,662
1,059
1,755
3,540
7,952
2,723
329
574
7,378
37,378
0
L
Charybdis
dadripdrip7
Charybdis
1,503
700
0
56
6,409
1,960
0
3,524
2,687
0
3,013
W
4,638
1,852
0
2,415
5,970
2,343
413
737
5,233
0
14,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,982
Gold Earned
17,365
104
Minions Killed
53
6
Camps Cleared
2
539,944
Distance Traveled
525,541
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,670
767
14
1
0
166,126
1
L
Ymir
5,925
593
13
1
0
179,586
0
L
Medusa
5,916
592
34
3
2
179,662
2
W
Chang'e
7,602
760
64
6
2
192,049
5
L
Charybdis
5,524
552
6
1
0
166,293
1
W
Nemesis
7,710
771
26
3
4
181,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role