Player Matchup

Odin
Odin
GodOfMortality
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,621 Elo+
Solo
Arachne
Arachne
NeedJungle
Arachne
Level 17
God Stats
16W - 8L
1,501 SR
Queue Stats
54W - 38L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
OohMYBrownEye
Danzaburou
Level 15
God Stats
4W - 8L
1,494 SR
Queue Stats
21W - 25L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
PolarBearDan
Zhong Kui
Level 18
God Stats
7W - 5L
1,786 SR
Queue Stats
351W - 329L
1,599 Elo+
Party 1
Jormungandr
Jormungandr
alexbrenner20
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,646 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,581 Elo+

VS

Team Averages
Level 17
1,616 SR
1,641 Elo+
Terra
Terra
BestMonke
Terra
Level 28
God Stats
2W - 1L
1,772 SR
Queue Stats
209W - 140L
1,670 Elo+
Party 2
Janus
Janus
Robbyoli
Janus
Level 26
God Stats
5W - 5L
1,605 SR
Queue Stats
210W - 227L
1,546 Elo+
Solo
Arachne
Arachne
SillyMonke
Arachne
Level 7
God Stats
2W - 3L
1,792 SR
Queue Stats
35W - 30L
1,690 Elo+
Party 2
Artio
Artio
WorstMonke
Artio
Level 8
God Stats
2W - 1L
1,197 SR
Queue Stats
31W - 24L
1,637 Elo+
Party 2
Chiron
Chiron
theG00SEisL00SE
Chiron
Level 16
God Stats
6W - 4L
1,713 SR
Queue Stats
29W - 25L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,411
441
2,093
5,716
1,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
NeedJungle
Arachne
9
4 / 3 / 0
5,805
581
4,605
7,412
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
OohMYBrownEye
Danzaburou
8
1 / 3 / 0
4,794
479
3,022
5,059
1,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
PolarBearDan
Zhong Kui
11
0 / 1 / 3
5,840
584
3,339
4,443
2,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
alexbrenner20
Jormungandr
6
0 / 4 / 1
4,390
439
2,295
6,734
2,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BestMonke
Terra
9
3 / 0 / 5
5,953
595
4,040
7,086
3,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Robbyoli
Janus
10
0 / 1 / 1
5,871
587
1,752
3,795
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SillyMonke
Arachne
10
4 / 3 / 0
6,052
605
3,488
7,061
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artio
11
4 / 0 / 3
6,661
666
4,432
6,957
7,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 1 / 3
6,580
658
5,923
5,637
1,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
BestMonke
Terra
3
0
5
5.5
L
0
5
0
0
L
Arachne
NeedJungle
Arachne
4
3
0
1.33
L
Danzaburou
OohMYBrownEye
Danzaburou
1
3
0
0.33
L
Zhong Kui
PolarBearDan
Zhong Kui
0
1
3
1.5
W
Janus
Robbyoli
Janus
0
1
1
0.5
W
Arachne
SillyMonke
Arachne
4
3
0
1.33
W
Artio
4
0
3
5.5
L
Jormungandr
alexbrenner20
Jormungandr
0
4
1
0.13
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,354
Damage
19,635
29,364
Taken
30,536
11,383
Mitigated
16,312
7,809
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BestMonke
Terra
4,040
341
61
1,869
7,086
3,680
0
1,969
5,027
15,761
0
L
2,093
1,314
0
758
5,716
1,734
0
2,819
2,897
0
14,317
L
Arachne
NeedJungle
Arachne
4,605
2,753
0
2,539
7,412
2,792
0
1,888
5,524
0
30,679
L
Danzaburou
OohMYBrownEye
Danzaburou
3,022
965
0
1,421
5,059
1,156
350
1,943
3,116
0
18,648
L
Zhong Kui
PolarBearDan
Zhong Kui
3,339
351
0
2,601
4,443
2,807
0
1,825
2,418
34,794
0
W
Janus
Robbyoli
Janus
1,752
219
0
958
3,795
1,046
0
1,342
2,453
31,931
0
W
Arachne
SillyMonke
Arachne
3,488
2,413
0
2,681
7,061
2,822
0
446
6,615
0
33,153
W
Artio
4,432
730
0
3,798
6,957
7,145
186
0
6,957
31,340
0
L
Jormungandr
alexbrenner20
Jormungandr
2,295
478
0
490
6,734
2,894
0
1,549
5,185
15,698
0
W
5,923
2,915
506
2,000
5,637
1,619
650
1,787
3,850
0
40,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
31,117
211
Minions Killed
324
0
Camps Cleared
0
907,766
Distance Traveled
972,348
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,953
595
19
2
0
195,628
8
L
Odin
4,411
441
30
3
0
147,876
1
L
Arachne
5,805
581
59
6
0
213,266
1
L
Danzaburou
4,794
479
27
3
0
180,096
4
L
Zhong Kui
5,840
584
71
7
0
195,250
4
W
Janus
5,871
587
70
7
0
182,231
5
W
Arachne
6,052
605
77
8
0
205,687
1
W
Artio
6,661
666
70
7
0
205,153
1
L
Jormungandr
4,390
439
24
2
0
171,278
2
W
Chiron
6,580
658
88
9
0
183,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role