Player Matchup

Izanami
Izanami
AFRL-LinusMik
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 136L
1,205 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GuizBtw
Tsukuyomi
Level 48
God Stats
6W - 6L
1,627 SR
Queue Stats
267W - 254L
1,466 Elo+
Solo
Raijin
Raijin
LeSageEu
Raijin
Level 28
God Stats
1W - 2L
1,564 SR
Queue Stats
44W - 54L
1,393 Elo+
Party 3
Pele
Pele
ThorfinnEU
Pele
Level 70
God Stats
0W - 5L
1,306 SR
Queue Stats
116W - 109L
1,486 Elo+
Party 3
Anubis
Anubis
ps oogway
Anubis
Level 29
God Stats
31W - 45L
1,500 SR
Queue Stats
104W - 185L
1,223 Elo+
Party 1
Team Averages
Level 44
1,499 SR
1,355 Elo+

VS

Team Averages
Level 82
1,503 SR
1,428 Elo+
Ymir
Ymir
FavizyDSukehiro
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,354 Elo+
Party 2
Ra
Ra
Musaissa15
Ra
Level 94
God Stats
1W - 2L
1,162 SR
Queue Stats
25W - 41L
1,359 Elo+
Party 2
Fenrir
Fenrir
lew_i_s
Fenrir
Level 47
God Stats
2W - 0L
1,688 SR
Queue Stats
11W - 3L
1,689 Elo+
Party 2
Artemis
Artemis
nejoe_gs
Artemis
Level 127
God Stats
110W - 102L
1,561 SR
Queue Stats
378W - 372L
1,471 Elo+
Solo
Heimdallr
Heimdallr
varo833
Heimdallr
Level 36
God Stats
1W - 1L
1,605 SR
Queue Stats
11W - 21L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 6 / 5
9,278
442
4,525
12,124
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
GuizBtw
Tsukuyomi
14
4 / 10 / 4
9,544
454
10,202
18,626
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
LeSageEu
Raijin
13
3 / 10 / 0
9,021
430
1,300
11,213
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 3 / 2
10,866
517
13,885
24,545
18,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
ps oogway
Anubis
12
2 / 10 / 4
8,219
391
5,832
11,963
3,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
10,859
517
4,367
14,260
12,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 5 / 17
11,872
565
11,581
12,682
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
lew_i_s
Fenrir
18
19 / 3 / 8
12,864
613
17,877
11,776
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
nejoe_gs
Artemis
20
5 / 1 / 1
13,226
630
15,039
15,109
6,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
varo833
Heimdallr
16
4 / 3 / 12
10,650
507
10,827
11,335
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
14
Kills
38
39
Deaths
14
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
5
0.58
W
2
2
10
3.5
L
Tsukuyomi
GuizBtw
Tsukuyomi
4
10
4
0.6
L
Raijin
LeSageEu
Raijin
3
10
0
0.3
W
8
5
17
3.3
L
4
3
2
1.67
W
Fenrir
lew_i_s
Fenrir
19
3
8
7.67
W
Artemis
nejoe_gs
Artemis
5
1
1
5.5
L
Anubis
ps oogway
Anubis
2
10
4
0.4
W
Heimdallr
varo833
Heimdallr
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
59,691
78,471
Taken
65,162
33,248
Mitigated
33,343
17,508
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,525
2,506
0
1,951
12,124
3,378
0
1,744
10,354
0
54,542
W
4,367
784
0
2,039
14,260
12,992
271
2,765
11,403
43,057
0
L
Tsukuyomi
GuizBtw
Tsukuyomi
10,202
2,221
0
4,028
18,626
5,660
0
5,648
12,788
0
55,005
L
Raijin
LeSageEu
Raijin
1,300
221
0
570
11,213
2,350
51
3,464
7,537
25,666
0
W
11,581
998
660
2,913
12,682
5,012
1,494
935
11,478
61,570
0
L
13,885
2,887
0
9,817
24,545
18,796
0
2,904
21,463
0
68,746
W
Fenrir
lew_i_s
Fenrir
17,877
3,793
0
1,383
11,776
5,091
592
966
10,622
0
64,097
W
Artemis
nejoe_gs
Artemis
15,039
7,730
0
5,938
15,109
6,020
3,179
332
14,187
0
116,080
L
Anubis
ps oogway
Anubis
5,832
906
46
1,096
11,963
3,064
0
1,884
10,023
28,833
0
W
Heimdallr
varo833
Heimdallr
10,827
3,062
0
2,163
11,335
4,228
2,082
1,926
9,315
0
56,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
59,471
409
Minions Killed
558
0
Camps Cleared
0
1,726,167
Distance Traveled
1,951,516
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,278
442
91
4
0
343,836
1
W
Ymir
10,859
517
73
3
0
365,717
6
L
Tsukuyomi
9,544
454
70
3
0
337,415
1
L
Raijin
9,021
430
64
3
0
282,244
0
W
Ra
11,872
565
109
5
0
386,019
5
L
Pele
10,866
517
138
7
0
427,402
2
W
Fenrir
12,864
613
91
4
0
429,530
0
W
Artemis
13,226
630
198
9
0
381,984
6
L
Anubis
8,219
391
46
2
0
335,270
0
W
Heimdallr
10,650
507
87
4
0
388,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role