Player Matchup

Mercury
Mercury
AdrianJB
Mercury
Level 112
God Stats
2W - 2L
1,391 SR
Queue Stats
75W - 81L
1,433 Elo+
Party 2
Charybdis
Charybdis
FunkySnoppyCat
Charybdis
Level 16
God Stats
6W - 3L
1,818 SR
Queue Stats
52W - 50L
1,495 Elo+
Solo
Kukulkan
Kukulkan
ManowLuffy
Kukulkan
Level 17
God Stats
5W - 2L
1,489 SR
Queue Stats
53W - 48L
1,402 Elo+
Party 2
Ah Puch
Ah Puch
Trovsk
Ah Puch
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 13L
1,166 Elo+
Solo
Ymir
Ymir
WhenuaStrife
Ymir
Level 13
God Stats
1W - 0L
1,764 SR
Queue Stats
22W - 14L
1,456 Elo+
Party 2
Team Averages
Level 38
1,592 SR
1,390 Elo+

VS

Team Averages
Level 22
1,480 SR
1,562 Elo+
Ganesha
Ganesha
Asukão
Ganesha
Level 7
God Stats
0W - 4L
1,286 SR
Queue Stats
97W - 90L
1,795 Elo+
Party 1
Kukulkan
Kukulkan
Gapolar
Kukulkan
Level 26
God Stats
65W - 49L
1,582 SR
Queue Stats
96W - 79L
1,537 Elo+
Solo
Cabrakan
Cabrakan
Kenshinzão
Cabrakan
Level 39
God Stats
51W - 42L
1,579 SR
Queue Stats
244W - 211L
1,602 Elo+
Party 1
Zeus
Zeus
ZzDante15zZ
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Scylla
Scylla
zeuzvipmaster123
Scylla
Level 29
God Stats
123W - 150L
1,453 SR
Queue Stats
146W - 190L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdrianJB
Mercury
20
7 / 6 / 19
13,781
984
17,218
12,389
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
FunkySnoppyCat
Charybdis
20
5 / 4 / 20
13,634
974
14,911
13,993
4,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ManowLuffy
Kukulkan
20
10 / 2 / 14
14,150
1,011
15,972
9,445
2,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Trovsk
Ah Puch
20
9 / 4 / 22
15,094
1,078
22,534
9,762
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 27
14,769
1,055
18,007
21,539
32,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Asukão
Ganesha
20
0 / 12 / 19
14,011
1,001
16,172
26,901
26,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Gapolar
Kukulkan
20
6 / 4 / 8
15,133
1,081
22,749
12,832
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Kenshinzão
Cabrakan
20
10 / 6 / 8
16,806
1,200
13,604
25,571
55,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 8 / 7
12,826
916
4,498
15,613
6,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

18
2 / 9 / 4
11,993
857
3,567
15,372
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
66
39
Kills
20
20
Deaths
39
102
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdrianJB
Mercury
7
6
19
2.75
L
Ganesha
Asukão
Ganesha
0
12
19
0.79
W
Charybdis
FunkySnoppyCat
Charybdis
5
4
20
3.75
L
Kukulkan
Gapolar
Kukulkan
6
4
8
2.5
L
Cabrakan
Kenshinzão
Cabrakan
10
6
8
2.33
W
Kukulkan
ManowLuffy
Kukulkan
10
2
14
8.5
W
Ah Puch
Trovsk
Ah Puch
9
4
22
5
W
8
4
27
5.38
L
2
8
7
0.69
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,642
Damage
60,590
67,128
Taken
96,289
46,118
Mitigated
99,394
5,147
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdrianJB
Mercury
17,218
6,662
0
804
12,389
4,094
0
9,621
2,040
0
26,851
L
Ganesha
Asukão
Ganesha
16,172
467
0
910
26,901
26,944
0
15,073
11,828
33,029
0
W
Charybdis
FunkySnoppyCat
Charybdis
14,911
8,213
51
2,329
13,993
4,801
0
13,141
703
0
51,959
L
Kukulkan
Gapolar
Kukulkan
22,749
3,205
0
422
12,832
5,637
0
6,641
6,191
103,739
0
L
Cabrakan
Kenshinzão
Cabrakan
13,604
901
0
4,004
25,571
55,447
0
11,636
13,935
21,325
0
W
Kukulkan
ManowLuffy
Kukulkan
15,972
1,132
0
413
9,445
2,604
0
8,993
252
38,363
0
W
Ah Puch
Trovsk
Ah Puch
22,534
2,910
0
1,550
9,762
2,529
0
8,762
841
53,493
0
W
18,007
3,708
0
0
21,539
32,090
0
19,289
2,030
40,436
0
L
4,498
1,380
307
247
15,613
6,114
0
11,393
4,220
10,062
0
L
3,567
1,544
0
0
15,372
5,252
0
11,770
3,602
10,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,428
Gold Earned
70,769
298
Minions Killed
283
9
Camps Cleared
7
1,201,782
Distance Traveled
1,021,065
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,781
984
14
1
4
290,490
2
L
Ganesha
14,011
1,001
3
0
0
246,359
1
W
Charybdis
13,634
974
80
6
2
218,829
0
L
Kukulkan
15,133
1,081
206
15
4
257,868
0
L
Cabrakan
16,806
1,200
26
2
1
258,238
0
W
Kukulkan
14,150
1,011
66
5
2
263,810
0
W
Ah Puch
15,094
1,078
77
6
0
206,811
0
W
Ymir
14,769
1,055
61
4
1
221,842
1
L
Zeus
12,826
916
20
1
0
149,147
0
L
Scylla
11,993
857
28
2
2
109,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role