Player Matchup

Morgan Le Fay
Morgan Le Fay
ANBU_Turambar
Morgan Le Fay
Level 49
God Stats
4W - 6L
1,214 SR
Queue Stats
129W - 140L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
AnbuAyaraa
Kukulkan
Level 8
God Stats
8W - 11L
1,154 SR
Queue Stats
16W - 21L
1,349 Elo+
Party 1
Fenrir
Fenrir
Runthor
Fenrir
Level 19
God Stats
29W - 17L
1,610 SR
Queue Stats
50W - 39L
1,522 Elo+
Party 3
Sun Wukong
Sun Wukong
TheCrowD11
Sun Wukong
Level 15
God Stats
16W - 22L
1,252 SR
Queue Stats
90W - 99L
1,353 Elo+
Solo
Chaac
Chaac
Warm5ensations
Chaac
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 84L
1,506 Elo+
Party 3
Team Averages
Level 24
1,346 SR
1,422 Elo+

VS

Team Averages
Level 13
1,440 SR
1,352 Elo+
Danzaburou
Danzaburou
MrOnay
Danzaburou
Level 18
God Stats
33W - 27L
1,600 SR
Queue Stats
152W - 147L
1,511 Elo+
Solo
Discordia
Discordia
VanishOXAction
Discordia
Level 23
God Stats
12W - 8L
1,560 SR
Queue Stats
87W - 74L
1,466 Elo+
Solo
Bacchus
Bacchus
alesh95
Bacchus
Level 19
God Stats
3W - 2L
1,624 SR
Queue Stats
63W - 69L
1,392 Elo+
Solo
Freya
Freya
urboyfxcote
Freya
Level 4
God Stats
0W - 2L
1,209 SR
Queue Stats
5W - 8L
1,195 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yourboylatouche
Tsukuyomi
Level 3
God Stats
1W - 2L
1,209 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ANBU_Turambar
Morgan Le Fay
18
5 / 1 / 18
11,434
1,039
16,333
6,721
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
AnbuAyaraa
Kukulkan
18
8 / 0 / 15
11,265
1,024
10,418
6,595
2,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Runthor
Fenrir
17
6 / 3 / 13
10,789
981
8,937
10,405
8,321
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TheCrowD11
Sun Wukong
17
4 / 3 / 12
10,519
956
8,132
12,815
8,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 4 / 15
11,355
1,032
15,634
18,287
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

216

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrOnay
Danzaburou
17
5 / 0 / 3
11,444
1,040
16,099
8,904
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
VanishOXAction
Discordia
17
3 / 2 / 7
10,924
993
14,558
7,391
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
alesh95
Bacchus
16
0 / 12 / 6
9,449
859
2,155
18,594
12,739
16
0 / 4 / 6
9,564
869
5,625
10,571
4,111
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
yourboylatouche
Tsukuyomi
16
3 / 12 / 4
10,176
925
11,272
18,580
8,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
30
Kills
11
11
Deaths
30
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ANBU_Turambar
Morgan Le Fay
5
1
18
14
W
Kukulkan
AnbuAyaraa
Kukulkan
8
0
15
15.5
L
Danzaburou
MrOnay
Danzaburou
5
0
3
6.5
W
Fenrir
Runthor
Fenrir
6
3
13
4.17
W
Sun Wukong
TheCrowD11
Sun Wukong
4
3
12
3.33
L
Discordia
VanishOXAction
Discordia
3
2
7
3.25
W
7
4
15
3.63
L
Bacchus
alesh95
Bacchus
0
12
6
0.25
L
0
4
6
0.75
L
Tsukuyomi
yourboylatouche
Tsukuyomi
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,454
Damage
49,709
54,823
Taken
64,040
32,883
Mitigated
31,429
12,095
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ANBU_Turambar
Morgan Le Fay
16,333
2,804
0
1,683
6,721
2,835
0
2,790
3,931
38,602
0
W
Kukulkan
AnbuAyaraa
Kukulkan
10,418
3,132
0
426
6,595
2,699
0
3,174
3,421
35,419
0
L
Danzaburou
MrOnay
Danzaburou
16,099
9,571
0
1,384
8,904
3,269
0
4,506
4,398
0
44,618
W
Fenrir
Runthor
Fenrir
8,937
3,530
434
2,082
10,405
8,321
0
4,038
6,367
0
14,829
W
Sun Wukong
TheCrowD11
Sun Wukong
8,132
1,585
0
3,591
12,815
8,270
0
6,568
6,247
0
21,832
L
Discordia
VanishOXAction
Discordia
14,558
448
0
429
7,391
2,912
0
2,076
5,315
45,684
0
W
15,634
6,058
0
3,879
18,287
10,758
0
5,768
12,091
0
27,894
L
Bacchus
alesh95
Bacchus
2,155
320
0
0
18,594
12,739
0
9,184
9,410
10,649
0
L
5,625
2,245
0
1,366
10,571
4,111
0
4,088
6,483
21,450
0
L
Tsukuyomi
yourboylatouche
Tsukuyomi
11,272
4,870
0
62
18,580
8,398
0
6,897
11,683
0
16,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,362
Gold Earned
51,557
174
Minions Killed
200
9
Camps Cleared
3
980,616
Distance Traveled
980,769
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,434
1,039
40
4
1
216,740
0
W
Kukulkan
11,265
1,024
55
5
1
197,301
0
L
Danzaburou
11,444
1,040
66
6
1
218,117
1
W
Fenrir
10,789
981
11
1
3
192,901
0
W
Sun Wukong
10,519
956
34
3
4
170,949
2
L
Discordia
10,924
993
66
6
1
221,759
0
W
Chaac
11,355
1,032
34
3
0
202,725
0
L
Bacchus
9,449
859
22
2
0
142,936
1
L
Freya
9,564
869
42
4
1
191,378
1
L
Tsukuyomi
10,176
925
4
0
0
206,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role