Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HoneyDroppings
Geb
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 245L
1,485 Elo+
Solo
Izanami
Izanami
LYONSHOTZZ
Izanami
Level 106
God Stats
6W - 9L
1,448 SR
Queue Stats
741W - 750L
1,513 Elo+
Solo
Scylla
Scylla
NineTailGamer
Scylla
Level 125
God Stats
1W - 5L
1,281 SR
Queue Stats
176W - 187L
1,466 Elo+
Solo
Chronos
Chronos
Umbrella 9111
Chronos
Level 129
God Stats
4W - 5L
1,580 SR
Queue Stats
668W - 679L
1,475 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,488 Elo+

VS

Team Averages
Level 104
1,435 SR
1,529 Elo+
Artio
Artio
Arthridis
Artio
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
Gliqe
Sun Wukong
Level 126
God Stats
9W - 13L
1,501 SR
Queue Stats
293W - 278L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
NicoOre
Jormungandr
Level 83
God Stats
2W - 1L
1,333 SR
Queue Stats
116W - 117L
1,530 Elo+
Solo
Charybdis
Charybdis
PRIVATESOCHOCKY
Charybdis
Level 95
God Stats
4W - 4L
1,500 SR
Queue Stats
291W - 307L
1,496 Elo+
Solo
Izanami
Izanami
Yodie78
Izanami
Level 157
God Stats
4W - 0L
1,342 SR
Queue Stats
40W - 34L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 4 / 5
8,901
636
9,373
22,235
13,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 9
8,688
621
13,985
30,485
23,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LYONSHOTZZ
Izanami
15
1 / 6 / 8
9,344
667
15,332
15,554
6,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 2 / 5
11,049
789
24,806
9,981
4,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
16
3 / 7 / 10
9,777
698
15,363
16,279
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arthridis
Artio
16
1 / 2 / 17
9,702
693
5,400
21,014
22,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Gliqe
Sun Wukong
17
2 / 3 / 18
10,483
749
17,123
23,937
17,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
NicoOre
Jormungandr
19
4 / 3 / 18
11,306
808
22,376
23,632
29,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
PRIVATESOCHOCKY
Charybdis
19
9 / 2 / 11
11,535
824
17,859
14,682
9,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Yodie78
Izanami
18
9 / 3 / 13
11,461
819
21,263
14,036
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
13
Kills
25
26
Deaths
13
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
5
1.13
W
Artio
Arthridis
Artio
1
2
17
4.75
W
Sun Wukong
Gliqe
Sun Wukong
2
3
18
3.67
L
0
7
9
0.64
L
Izanami
LYONSHOTZZ
Izanami
1
6
8
0.83
W
Jormungandr
NicoOre
Jormungandr
4
3
18
4.33
L
7
2
5
4.75
W
Charybdis
PRIVATESOCHOCKY
Charybdis
9
2
11
7.25
L
Chronos
3
7
10
1.14
W
Izanami
Yodie78
Izanami
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,859
Damage
84,021
94,534
Taken
97,301
53,798
Mitigated
86,474
26,327
Healing
40,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,373
2,218
1,804
7,402
22,235
13,297
0
6,739
15,218
0
12,728
W
Artio
Arthridis
Artio
5,400
1,334
5,425
3,833
21,014
22,450
196
12,098
8,916
10,140
0
W
Sun Wukong
Gliqe
Sun Wukong
17,123
1,854
2,853
8,130
23,937
17,557
422
12,388
11,549
0
25,738
L
13,985
1,498
998
7,100
30,485
23,413
0
10,638
19,448
18,669
0
L
Izanami
LYONSHOTZZ
Izanami
15,332
10,207
497
1,682
15,554
6,266
962
4,728
10,677
0
33,586
W
Jormungandr
NicoOre
Jormungandr
22,376
6,906
4,191
5,581
23,632
29,637
381
13,811
9,821
51,292
0
L
24,806
2,526
1,066
2,196
9,981
4,241
638
2,735
7,028
52,384
0
W
Charybdis
PRIVATESOCHOCKY
Charybdis
17,859
6,723
3,350
2,940
14,682
9,824
1,370
6,648
8,034
0
29,378
L
Chronos
15,363
6,258
1,480
2,102
16,279
6,581
269
2,936
13,156
24,272
0
W
Izanami
Yodie78
Izanami
21,263
14,217
502
3,981
14,036
7,006
3,375
9,209
4,827
0
39,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
54,487
137
Minions Killed
150
0
Camps Cleared
0
1,260,233
Distance Traveled
1,294,118
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,901
636
8
1
0
275,326
0
W
Artio
9,702
693
16
1
0
282,802
0
W
Sun Wukong
10,483
749
14
1
0
277,954
0
L
Geb
8,688
621
7
1
0
254,998
0
L
Izanami
9,344
667
38
3
0
227,688
0
W
Jormungandr
11,306
808
56
4
0
234,289
2
L
Scylla
11,049
789
63
5
0
292,012
0
W
Charybdis
11,535
824
37
3
0
250,976
0
L
Chronos
9,777
698
21
2
0
210,209
0
W
Izanami
11,461
819
27
2
0
248,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role