Player Matchup

Artemis
Artemis
 
Artemis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BronzeSuperstar
Thoth
Level 25
God Stats
3W - 1L
1,856 SR
Queue Stats
94W - 54L
1,654 Elo+
Party 1
Mercury
Mercury
Jellymac
Mercury
Level 28
God Stats
2W - 2L
1,705 SR
Queue Stats
109W - 75L
1,657 Elo+
Party 1
Ares
Ares
MrSpifff
Ares
Level 58
God Stats
55W - 43L
1,582 SR
Queue Stats
314W - 295L
1,554 Elo+
Party 1
Artio
Artio
quadaloupe
Artio
Level 77
God Stats
4W - 2L
1,547 SR
Queue Stats
393W - 354L
1,601 Elo+
Party 1
Team Averages
Level 42
1,638 SR
1,593 Elo+

VS

Team Averages
Level 50
1,624 SR
1,504 Elo+
Zhong Kui
Zhong Kui
CnastyUwu
Zhong Kui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,431 Elo+
Party 2
Osiris
Osiris
Gilgamesh017
Osiris
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 241L
1,583 Elo+
Party 3
Yemoja
Yemoja
IIsnoopsII
Yemoja
Level 20
God Stats
4W - 6L
1,507 SR
Queue Stats
14W - 33L
1,306 Elo+
Party 2
Chaac
Chaac
Inmoralidad69
Chaac
Level 28
God Stats
7W - 8L
1,722 SR
Queue Stats
147W - 123L
1,601 Elo+
Party 3
Danzaburou
Danzaburou
juanp0301
Danzaburou
Level 98
God Stats
26W - 11L
1,891 SR
Queue Stats
173W - 182L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 2 / 3
5,834
530
4,899
4,441
1,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 1
7,371
670
6,255
5,297
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Jellymac
Mercury
12
2 / 0 / 5
6,749
614
3,667
5,466
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
2 / 0 / 3
6,037
549
4,917
6,265
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
11
3 / 1 / 0
6,158
560
5,304
7,456
6,193
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CnastyUwu
Zhong Kui
9
0 / 4 / 1
5,017
456
3,561
7,458
4,224
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
11
5 / 3 / 0
6,709
610
3,928
8,231
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
IIsnoopsII
Yemoja
7
0 / 2 / 2
4,835
440
1,192
6,271
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 2 / 1
5,235
476
3,342
8,129
4,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
juanp0301
Danzaburou
8
0 / 4 / 2
4,905
446
2,433
7,182
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
5
5
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
3
1.75
W
5
2
1
2.75
L
Zhong Kui
CnastyUwu
Zhong Kui
0
4
1
0.13
L
Osiris
5
3
0
1.67
L
Yemoja
IIsnoopsII
Yemoja
0
2
2
0.5
L
0
2
1
0.25
W
Mercury
Jellymac
Mercury
2
0
5
4.5
W
Ares
2
0
3
3.5
L
Danzaburou
juanp0301
Danzaburou
0
4
2
0.25
W
Artio
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,042
Damage
14,456
28,925
Taken
37,271
15,273
Mitigated
17,622
10,256
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,899
2,084
0
2,041
4,441
1,413
129
489
3,952
0
32,010
W
6,255
324
0
1,546
5,297
1,471
240
2,658
2,639
42,385
0
L
Zhong Kui
CnastyUwu
Zhong Kui
3,561
820
69
1,311
7,458
4,224
0
4,999
2,129
25,523
0
L
Osiris
3,928
1,650
0
1,920
8,231
4,155
0
2,574
5,561
0
34,496
L
Yemoja
IIsnoopsII
Yemoja
1,192
353
652
877
6,271
2,912
0
1,893
4,378
7,619
0
L
3,342
961
0
4,237
8,129
4,655
33
4,222
3,907
0
23,663
W
Mercury
Jellymac
Mercury
3,667
1,491
0
730
5,466
1,801
0
596
4,827
0
43,000
W
Ares
4,917
631
0
2,121
6,265
4,395
0
1,010
5,255
20,321
0
L
Danzaburou
juanp0301
Danzaburou
2,433
815
0
1,779
7,182
1,676
0
2,362
4,820
0
28,481
W
Artio
5,304
1,279
145
3,673
7,456
6,193
0
0
7,080
27,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
26,701
322
Minions Killed
216
0
Camps Cleared
0
1,082,331
Distance Traveled
931,888
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,834
530
70
6
0
198,692
3
W
Thoth
7,371
670
95
9
0
215,400
1
L
Zhong Kui
5,017
456
40
4
0
189,087
0
L
Osiris
6,709
610
65
6
0
225,107
1
L
Yemoja
4,835
440
11
1
0
158,816
0
L
Chaac
5,235
476
45
4
0
199,764
2
W
Mercury
6,749
614
82
7
0
267,417
2
W
Ares
6,037
549
16
1
0
196,736
2
L
Danzaburou
4,905
446
55
5
0
159,114
1
W
Artio
6,158
560
59
5
0
204,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role