Player Matchup

Freya
Freya
 
Freya
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Abyss_Wraith-420
Izanami
Level 29
God Stats
10W - 9L
1,580 SR
Queue Stats
15W - 18L
1,362 Elo+
Party 1
Bakasura
Bakasura
LsDxCALVO
Bakasura
Level 124
God Stats
12W - 17L
1,428 SR
Queue Stats
97W - 112L
1,449 Elo+
Party 4
Chaac
Chaac
MindedCarnival8
Chaac
Level 23
God Stats
0W - 3L
1,479 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
WyvernSlayer007
Jormungandr
Level 108
God Stats
0W - 3L
1,292 SR
Queue Stats
368W - 380L
1,450 Elo+
Party 1
Team Averages
Level 77
1,456 SR
1,452 Elo+

VS

Team Averages
Level 82
1,713 SR
1,461 Elo+
Nemesis
Nemesis
Bluddv
Nemesis
Level 98
God Stats
6W - 1L
1,960 SR
Queue Stats
147W - 119L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
JohaXi7526
Gilgamesh
Level 23
God Stats
2W - 2L
1,370 SR
Queue Stats
37W - 41L
1,345 Elo+
Party 3
Nu Wa
Nu Wa
Marsfiremandala
Nu Wa
Level 101
God Stats
62W - 38L
1,658 SR
Queue Stats
529W - 470L
1,519 Elo+
Party 3
Horus
Horus
SittinOnSadness
Horus
Level 37
God Stats
9W - 9L
1,680 SR
Queue Stats
54W - 73L
1,498 Elo+
Party 2
Freya
Freya
Sorrow exe
Freya
Level 151
God Stats
3W - 3L
1,896 SR
Queue Stats
86W - 99L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 4 / 0
5,953
458
3,722
7,320
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
6 / 5 / 2
6,424
494
9,566
9,170
2,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
LsDxCALVO
Bakasura
11
0 / 2 / 2
6,414
493
2,509
8,868
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
5,629
433
3,084
6,507
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
WyvernSlayer007
Jormungandr
10
3 / 5 / 5
6,298
484
7,763
12,018
6,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bluddv
Nemesis
12
5 / 1 / 4
7,325
563
6,100
7,199
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
JohaXi7526
Gilgamesh
12
0 / 0 / 4
6,758
520
2,033
7,373
3,189
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 1 / 4
7,132
549
8,005
5,312
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 4 / 7
6,455
497
4,256
12,488
8,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
12
8 / 4 / 2
7,853
604
10,696
12,057
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
18
18
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
0
0.25
L
6
5
2
1.4
W
Nemesis
Bluddv
Nemesis
5
1
4
7
W
Gilgamesh
JohaXi7526
Gilgamesh
0
0
4
2
L
Bakasura
LsDxCALVO
Bakasura
0
2
2
0.5
W
3
1
4
5
L
0
2
0
0
W
2
4
7
1.38
W
Freya
8
4
2
2.25
L
Jormungandr
WyvernSlayer007
Jormungandr
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
31,090
43,883
Taken
44,429
20,752
Mitigated
21,002
12,351
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,722
1,131
0
1,998
7,320
2,222
0
3,454
3,569
23,845
0
L
9,566
7,286
0
2,013
9,170
2,459
725
5,682
3,416
0
31,966
W
Nemesis
Bluddv
Nemesis
6,100
3,344
0
3,041
7,199
3,338
19
1,538
5,577
0
41,614
W
Gilgamesh
JohaXi7526
Gilgamesh
2,033
279
54
2,787
7,373
3,189
42
819
5,919
0
24,911
L
Bakasura
LsDxCALVO
Bakasura
2,509
1,948
0
5,000
8,868
2,939
0
589
8,171
0
29,398
W
8,005
1,133
0
698
5,312
1,813
633
1,843
3,369
42,955
0
L
3,084
109
0
1,724
6,507
6,313
176
1,688
4,679
0
21,100
W
4,256
2,332
1,251
2,514
12,488
8,176
0
3,555
8,933
0
15,175
W
Freya
10,696
4,609
0
6,288
12,057
4,486
871
3,786
8,261
39,654
0
L
Jormungandr
WyvernSlayer007
Jormungandr
7,763
2,203
144
1,472
12,018
6,819
297
6,571
5,347
23,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
35,523
256
Minions Killed
290
0
Camps Cleared
0
1,104,551
Distance Traveled
1,190,046
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,953
458
48
4
0
213,648
0
L
Izanami
6,424
494
49
4
0
195,226
0
W
Nemesis
7,325
563
78
6
0
241,541
1
W
Gilgamesh
6,758
520
48
4
0
271,520
1
L
Bakasura
6,414
493
80
6
0
270,570
0
W
Nu Wa
7,132
549
83
6
0
229,729
2
L
Chaac
5,629
433
39
3
0
207,401
0
W
Horus
6,455
497
18
1
0
236,921
1
W
Freya
7,853
604
63
5
0
210,335
0
L
Jormungandr
6,298
484
40
3
0
217,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role