Player Matchup

Tyr
Tyr
Lukas_redinho
Tyr
Level 104
God Stats
0W - 1L
1,653 SR
Queue Stats
82W - 102L
1,331 Elo+
Party 2
Sobek
Sobek
Stormtrooper_379
Sobek
Level 87
God Stats
7W - 11L
1,423 SR
Queue Stats
103W - 162L
1,296 Elo+
Party 2
Chernobog
Chernobog
bibrandao
Chernobog
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 123L
1,341 Elo+
Party 2
Team Averages
Level 73
1,525 SR
1,323 Elo+

VS

Team Averages
Level 110
1,641 SR
1,827 Elo+
Scylla
Scylla
LoliTiburoncin
Scylla
Level 160
God Stats
269W - 57L
1,827 SR
Queue Stats
566W - 163L
1,795 Elo+
Party 1
Loki
Loki
MikuNakanoUwU
Loki
Level 144
God Stats
1W - 1L
1,595 SR
Queue Stats
389W - 116L
1,777 Elo+
Party 1
Medusa
Medusa
juankblaster
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 56L
1,910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
8,952
689
5,548
17,866
16,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 4 / 2
8,575
660
5,338
18,794
18,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
bibrandao
Chernobog
11
2 / 11 / 3
8,688
668
5,219
14,652
4,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 11
10,659
820
21,237
8,830
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 6 / 15
10,070
775
6,990
11,840
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
15
9 / 1 / 11
10,932
841
16,857
8,896
4,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
22
22
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
L
3
7
3
0.64
W
4
6
15
1.92
L
2
4
2
0.75
L
Chernobog
bibrandao
Chernobog
2
11
3
0.32
W
Medusa
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
45,084
51,312
Taken
29,566
39,760
Mitigated
14,665
9,320
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,237
2,605
0
2,122
8,830
2,537
1,203
2,601
6,029
43,337
0
L
5,548
487
0
4,207
17,866
16,884
0
6,338
10,502
1,055
12,457
W
6,990
1,945
0
2,545
11,840
7,544
143
1,836
9,063
0
30,302
L
5,338
74
0
4,501
18,794
18,209
0
5,958
12,010
18,145
0
L
Chernobog
bibrandao
Chernobog
5,219
3,069
0
612
14,652
4,667
0
8,074
5,891
0
23,985
W
Medusa
16,857
8,945
0
4,173
8,896
4,584
513
1,557
7,174
0
50,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
31,661
86
Minions Killed
169
2
Camps Cleared
11
664,230
Distance Traveled
806,842
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,659
820
55
4
3
284,516
2
L
Tyr
8,952
689
12
1
0
234,643
4
W
Loki
10,070
775
35
3
4
266,803
1
L
Sobek
8,575
660
25
2
0
232,355
1
L
Chernobog
8,688
668
49
4
2
197,232
3
W
Medusa
10,932
841
79
6
4
255,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role