Player Matchup

Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Cthhulu
Ah Muzen Cab
Gold V
Level 149
God Stats
2W - 0L
1,277 SR
Queue Stats
9W - 1L
1,751 MMR
Party 1
Thoth
Thoth
Gold V
KumiIa
Thoth
Gold V
Level 159
God Stats
1W - 0L
1,517 SR
Queue Stats
7W - 1L
1,751 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,431 SR
1,668 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 88
1,647 SR
1,778 MMR
Hera
Hera
Platinum II
KGLoki47
Hera
Platinum II
Level 40
God Stats
7W - 8L
1,655 SR
Queue Stats
19W - 33L
1,929 MMR
Solo
Medusa
Medusa
Gold II
Mxyas RaykN
Medusa
Gold II
Level 115
God Stats
2W - 2L
1,694 SR
Queue Stats
114W - 106L
1,674 MMR
Party 2
Chaac
Chaac
Gold I
custom Baymee
Chaac
Gold I
Level 108
God Stats
51W - 57L
1,593 SR
Queue Stats
171W - 181L
1,730 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 4 / 12
8,112
737
5,853
8,650
8,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Cthhulu
Ah Muzen Cab
14
9 / 0 / 7
9,926
902
12,268
8,796
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
KumiIa
Thoth
14
10 / 3 / 8
9,781
889
12,980
7,961
2,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayPersephoneCabrakanTiamatCthulhu

VS

Bans
GilgameshKumbhakarnaAthenaHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 6 / 4
7,550
686
5,058
11,708
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
4 / 9 / 1
8,211
746
4,109
11,692
3,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 7
7,093
645
7,378
13,611
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
6
7
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
12
1.75
W
Ah Muzen Cab
Cthhulu
Ah Muzen Cab
9
0
7
12.5
L
Hera
2
6
4
0.67
W
Thoth
KumiIa
Thoth
10
3
8
4.67
L
Medusa
4
9
1
0.5
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,101
Damage
16,545
25,407
Taken
37,011
15,405
Mitigated
17,416
6,141
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,853
1,221
0
1,490
8,650
8,978
144
1,482
6,452
13,504
0
W
Ah Muzen Cab
Cthhulu
Ah Muzen Cab
12,268
5,464
0
2,674
8,796
3,882
2,039
1,633
6,923
0
43,251
L
Hera
5,058
929
0
1,509
11,708
3,775
0
6,289
5,419
24,426
0
W
Thoth
KumiIa
Thoth
12,980
535
0
1,977
7,961
2,545
541
1,682
5,841
29,779
0
L
Medusa
4,109
1,795
0
322
11,692
3,613
111
6,735
4,957
0
13,741
L
7,378
767
0
3,295
13,611
10,028
122
6,272
7,339
0
18,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
22,854
120
Minions Killed
118
6
Camps Cleared
4
660,965
Distance Traveled
591,356
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,112
737
17
2
2
200,717
2
W
Ah Muzen Cab
9,926
902
74
7
4
234,930
3
L
Hera
7,550
686
59
5
4
198,120
2
W
Thoth
9,781
889
29
3
0
225,318
3
L
Medusa
8,211
746
34
3
0
183,639
3
L
Chaac
7,093
645
25
2
0
209,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role