Player Matchup

Morgan Le Fay
Morgan Le Fay
CallMeDaddy1485
Morgan Le Fay
Level 86
God Stats
10W - 11L
1,598 SR
Queue Stats
211W - 179L
1,583 Elo+
Solo
Ares
Ares
Deathly_Bloody
Ares
Level 109
God Stats
39W - 34L
1,622 SR
Queue Stats
243W - 268L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Sqweep
Danzaburou
Level 26
God Stats
15W - 6L
1,629 SR
Queue Stats
83W - 41L
1,593 Elo+
Solo
Team Averages
Level 74
1,616 SR
1,557 Elo+

VS

Team Averages
Level 64
1,478 SR
1,463 Elo+
Jormungandr
Jormungandr
CT 5057 Jericho
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
DA ANIME KING
Artemis
Level 68
God Stats
2W - 4L
1,473 SR
Queue Stats
28W - 32L
1,414 Elo+
Party 1
Merlin
Merlin
jpiger
Merlin
Level 106
God Stats
0W - 1L
1,460 SR
Queue Stats
24W - 28L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMeDaddy1485
Morgan Le Fay
16
5 / 0 / 16
10,748
768
12,840
9,134
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 11
11,255
804
6,653
13,239
13,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sqweep
Danzaburou
15
10 / 2 / 7
11,317
808
16,653
10,341
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CT 5057 Jericho
Jormungandr
9
0 / 8 / 1
7,270
519
4,709
16,664
14,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
11
1 / 10 / 1
8,255
590
3,843
13,261
4,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
jpiger
Merlin
12
2 / 4 / 1
9,003
643
12,290
11,399
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
22
Kills
3
3
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CT 5057 Jericho
Jormungandr
0
8
1
0.06
W
Morgan Le Fay
CallMeDaddy1485
Morgan Le Fay
5
0
16
13
L
Artemis
1
10
1
0.15
W
7
1
11
12.5
W
Danzaburou
Sqweep
Danzaburou
10
2
7
6.75
L
Merlin
jpiger
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,146
Damage
20,842
32,714
Taken
41,324
20,462
Mitigated
23,421
11,410
Healing
630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CT 5057 Jericho
Jormungandr
4,709
1,493
0
360
16,664
14,456
0
6,571
10,093
14,693
0
W
Morgan Le Fay
CallMeDaddy1485
Morgan Le Fay
12,840
501
112
4,291
9,134
3,538
809
5,043
3,769
52,833
0
L
Artemis
3,843
387
0
33
13,261
4,595
0
8,189
5,072
0
13,706
W
6,653
258
0
4,072
13,239
13,194
577
6,486
6,085
19,449
0
W
Danzaburou
Sqweep
Danzaburou
16,653
6,533
0
2,935
10,341
3,730
1,324
4,953
4,994
0
52,495
L
Merlin
jpiger
Merlin
12,290
686
0
237
11,399
4,370
0
4,795
6,604
42,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
24,528
172
Minions Killed
115
9
Camps Cleared
1
775,956
Distance Traveled
656,743
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,270
519
18
1
0
206,926
2
W
Morgan Le Fay
10,748
768
84
6
4
276,468
3
L
Artemis
8,255
590
22
2
0
218,410
2
W
Ares
11,255
804
26
2
0
260,267
4
W
Danzaburou
11,317
808
62
4
5
239,221
2
L
Merlin
9,003
643
75
5
1
231,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role