Player Matchup

Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JustXpired
Zhong Kui
Level 144
God Stats
4W - 16L
1,135 SR
Queue Stats
819W - 840L
1,409 Elo+
Solo
Chang'e
Chang'e
NinjaReaper X
Chang'e
Level 153
God Stats
3W - 11L
1,417 SR
Queue Stats
257W - 279L
1,486 Elo+
Solo
Vamana
Vamana
butterycrisps
Vamana
Level 127
God Stats
2W - 2L
1,577 SR
Queue Stats
203W - 176L
1,516 Elo+
Party 1
Team Averages
Level 128
1,426 SR
1,482 Elo+

VS

Team Averages
Level 108
1,566 SR
1,422 Elo+
Cupid
Cupid
Boricuas69
Cupid
Level 109
God Stats
12W - 6L
1,661 SR
Queue Stats
295W - 304L
1,452 Elo+
Solo
Ravana
Ravana
ItsAColdCut
Ravana
Level 146
God Stats
3W - 2L
1,437 SR
Queue Stats
178W - 200L
1,467 Elo+
Solo
Apollo
Apollo
Jazhon
Apollo
Level 66
God Stats
2W - 1L
1,342 SR
Queue Stats
188W - 185L
1,488 Elo+
Solo
Cthulhu
Cthulhu
OctopusD1ckR1p
Cthulhu
Level 98
God Stats
11W - 3L
1,889 SR
Queue Stats
202W - 211L
1,370 Elo+
Solo
Discordia
Discordia
bdp123434
Discordia
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 4 / 8
10,356
797
7,270
13,736
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
17
2 / 4 / 9
10,026
771
5,521
20,785
24,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
JustXpired
Zhong Kui
17
5 / 3 / 4
9,838
757
15,420
14,783
11,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
17
4 / 4 / 8
9,689
745
11,701
15,358
6,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 9 / 6
10,150
781
12,738
20,450
10,570
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
6 / 3 / 16
11,030
848
22,658
11,075
4,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
15
4 / 5 / 15
10,349
796
9,272
13,463
8,839
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Jazhon
Apollo
14
1 / 7 / 12
9,156
704
10,082
12,227
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 3 / 17
11,568
890
17,371
18,634
24,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
bdp123434
Discordia
18
6 / 2 / 16
10,847
834
15,605
7,677
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
100
20
Kills
24
24
Deaths
20
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
4
8
2.25
L
Artio
 
Artio
2
4
9
1.63
W
Cupid
6
3
16
4.67
W
Ravana
4
5
15
2.3
W
Apollo
Jazhon
Apollo
1
7
12
1
L
Zhong Kui
JustXpired
Zhong Kui
5
3
4
2.33
L
Chang'e
4
4
8
2
W
7
3
17
5.17
W
Discordia
bdp123434
Discordia
6
2
16
7
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,650
Damage
74,988
85,112
Taken
63,076
59,073
Mitigated
45,352
37,681
Healing
25,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,270
2,126
1,185
1,321
13,736
5,917
1,675
5,435
8,066
0
18,917
L
Artio
 
Artio
5,521
146
2,372
5,661
20,785
24,258
392
8,612
11,753
16,051
0
W
Cupid
22,658
13,266
4,931
3,516
11,075
4,693
1,795
4,748
6,327
0
43,481
W
Ravana
9,272
2,619
1,450
3,439
13,463
8,839
714
6,227
7,236
0
14,895
W
Apollo
Jazhon
Apollo
10,082
4,208
1,757
1,721
12,227
4,784
1,357
6,867
5,360
0
16,622
L
Zhong Kui
JustXpired
Zhong Kui
15,420
1,323
2,371
4,028
14,783
11,980
948
4,800
9,926
27,036
0
L
Chang'e
11,701
210
8,228
6,305
15,358
6,348
468
5,311
9,825
24,886
0
W
17,371
1,486
2,219
4,557
18,634
24,187
406
10,914
7,720
32,079
0
W
Discordia
bdp123434
Discordia
15,605
454
752
1,260
7,677
2,849
1,213
3,886
3,791
31,111
0
L
12,738
6,099
1,563
4,647
20,450
10,570
0
8,818
11,357
0
23,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,059
Gold Earned
52,950
120
Minions Killed
122
0
Camps Cleared
0
1,226,002
Distance Traveled
1,160,815
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,356
797
36
3
0
252,981
0
L
Artio
10,026
771
12
1
0
225,960
4
W
Cupid
11,030
848
51
4
0
223,746
0
W
Ravana
10,349
796
7
1
0
251,817
0
W
Apollo
9,156
704
21
2
0
185,632
1
L
Zhong Kui
9,838
757
28
2
0
226,622
3
L
Chang'e
9,689
745
24
2
0
270,988
0
W
Cthulhu
11,568
890
24
2
0
244,620
1
W
Discordia
10,847
834
19
1
0
255,000
0
L
Vamana
10,150
781
20
2
0
249,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role