Player Matchup

Sol
Sol
Diamond III
lMarechal 52
Sol
Diamond III
Level 160
God Stats
2W - 3L
1,660 SR
Queue Stats
162W - 116L
2,250 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,660 SR
2,250 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 42
1,790 SR
1,893 MMR
Zhong Kui
Zhong Kui
Platinum V
BestLexNA
Zhong Kui
Platinum V
Level 42
God Stats
8W - 5L
1,790 SR
Queue Stats
13W - 11L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 0
16,229
773
22,046
29,578
15,316
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BakasuraNeithKaliAnhurSet

VS

Bans
FenrirBellonaErlang ShenIzanamiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BestLexNA
Zhong Kui
20
6 / 4 / 0
16,925
806
23,090
28,416
17,699
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
6
6
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BestLexNA
Zhong Kui
6
4
0
1.5
W
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
23,090
29,578
Taken
28,416
15,316
Mitigated
17,699
15,023
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BestLexNA
Zhong Kui
23,090
6,568
0
9,613
28,416
17,699
2,291
20,506
7,910
128,068
0
W
22,046
8,098
0
15,023
29,578
15,316
3,454
23,277
6,301
125,799
13,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,229
Gold Earned
16,925
219
Minions Killed
217
11
Camps Cleared
8
367,882
Distance Traveled
383,836
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,925
806
217
10
8
383,836
6
W
Sol
16,229
773
219
10
11
367,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role