Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Eℓissa
Da Ji
Level 125
God Stats
1W - 0L
1,365 SR
Queue Stats
33W - 19L
1,642 Elo+
Party 2
Mercury
Mercury
MallGoth
Mercury
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,310 Elo+
Party 3
Nox
Nox
TNIScitz
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,330 Elo+
Party 2
Thoth
Thoth
TheDecepti0n
Thoth
Level 143
God Stats
4W - 0L
1,599 SR
Queue Stats
19W - 15L
1,592 Elo+
Party 2
Team Averages
Level 93
1,493 SR
1,475 Elo+

VS

Team Averages
Level 101
1,551 SR
1,498 Elo+
Chiron
Chiron
HikennoAce04
Chiron
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
PsYcHo RiVaL
Ah Puch
Level 149
God Stats
8W - 4L
1,847 SR
Queue Stats
925W - 1,009L
1,381 Elo+
Solo
Arachne
Arachne
SirJohnny2310
Arachne
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
onefacegamer2002
Ao Kuang
Level 136
God Stats
1W - 1L
1,405 SR
Queue Stats
3W - 5L
1,607 Elo+
Party 1
Chang'e
Chang'e
trammat98
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 0 / 10
9,046
822
9,560
5,520
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Eℓissa
Da Ji
14
4 / 2 / 8
8,412
765
5,476
8,319
7,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
MallGoth
Mercury
13
7 / 6 / 5
8,767
797
5,615
7,859
2,972
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 10
8,151
741
2,823
6,471
4,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 2 / 10
10,497
954
23,131
7,872
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 6 / 4
7,268
661
4,422
8,491
2,352
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
PsYcHo RiVaL
Ah Puch
18
4 / 4 / 4
9,949
904
12,763
9,189
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
12
3 / 3 / 6
7,829
712
2,687
7,867
2,352
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 6
7,042
640
2,928
12,764
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
trammat98
Chang'e
16
4 / 2 / 5
8,568
779
5,354
10,307
3,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
22
Kills
12
12
Deaths
22
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
10
7
W
Da Ji
Eℓissa
Da Ji
4
2
8
4
L
Chiron
1
6
4
0.5
W
Mercury
MallGoth
Mercury
7
6
5
1.58
L
Ah Puch
PsYcHo RiVaL
Ah Puch
4
4
4
1.5
L
Arachne
3
3
6
2
W
0
2
10
2.5
W
9
2
10
7
L
0
7
6
0.43
L
Chang'e
trammat98
Chang'e
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,605
Damage
28,154
36,041
Taken
48,618
21,254
Mitigated
13,551
13,605
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,560
271
1,721
2,914
5,520
2,634
650
2,503
3,017
30,009
0
W
Da Ji
Eℓissa
Da Ji
5,476
1,026
1,069
2,105
8,319
7,906
136
4,658
3,661
0
8,757
L
Chiron
4,422
979
378
984
8,491
2,352
0
5,124
3,112
0
10,428
W
Mercury
MallGoth
Mercury
5,615
2,640
314
260
7,859
2,972
237
3,416
4,443
0
7,431
L
Ah Puch
PsYcHo RiVaL
Ah Puch
12,763
77
176
2,082
9,189
2,800
0
6,189
2,708
35,486
0
L
Arachne
2,687
1,898
213
2,262
7,867
2,352
0
4,200
3,521
0
4,331
W
2,823
503
631
357
6,471
4,685
501
4,812
1,659
8,614
0
W
23,131
429
2,164
2,070
7,872
3,057
408
5,656
2,216
41,533
0
L
2,928
478
0
2,276
12,764
2,995
0
10,439
1,905
5,749
0
L
Chang'e
trammat98
Chang'e
5,354
156
3,112
3,809
10,307
3,052
0
8,147
1,858
14,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
40,656
153
Minions Killed
114
0
Camps Cleared
0
1,042,368
Distance Traveled
1,086,109
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,046
822
58
5
0
230,964
0
W
Da Ji
8,412
765
12
1
0
196,268
3
L
Chiron
7,268
661
21
2
0
192,666
0
W
Mercury
8,767
797
2
0
0
206,189
0
L
Ah Puch
9,949
904
54
5
0
186,799
3
L
Arachne
7,829
712
12
1
0
262,779
1
W
Nox
8,151
741
30
3
0
186,849
0
W
Thoth
10,497
954
51
5
0
222,098
2
L
Ao Kuang
7,042
640
10
1
0
215,559
0
L
Chang'e
8,568
779
17
2
0
228,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role