Player Matchup

Chaac
Chaac
Adorations
Chaac
Level 105
God Stats
5W - 1L
1,534 SR
Queue Stats
200W - 197L
1,498 Elo+
Party 1
Anubis
Anubis
HegXD
Anubis
Level 125
God Stats
5W - 1L
1,793 SR
Queue Stats
234W - 246L
1,472 Elo+
Solo
Cupid
Cupid
LadyErial
Cupid
Level 127
God Stats
8W - 1L
1,732 SR
Queue Stats
183W - 200L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
PuRe x FiGhTzZ
Guan Yu
Level 109
God Stats
8W - 0L
1,973 SR
Queue Stats
485W - 492L
1,530 Elo+
Solo
Sol
Sol
Salor187
Sol
Level 87
God Stats
10W - 9L
1,466 SR
Queue Stats
595W - 572L
1,519 Elo+
Solo
Team Averages
Level 111
1,700 SR
1,508 Elo+

VS

Team Averages
Level 119
1,563 SR
1,527 Elo+
Khepri
Khepri
Big__Rickz
Khepri
Level 127
God Stats
7W - 3L
1,770 SR
Queue Stats
428W - 462L
1,434 Elo+
Solo
Chang'e
Chang'e
GigantHorizont
Chang'e
Level 160
God Stats
1W - 5L
1,365 SR
Queue Stats
452W - 454L
1,538 Elo+
Solo
Tiamat
Tiamat
S1NNL05
Tiamat
Level 138
God Stats
6W - 5L
1,603 SR
Queue Stats
355W - 362L
1,504 Elo+
Solo
Poseidon
Poseidon
Vodoobear
Poseidon
Level 18
God Stats
0W - 2L
1,579 SR
Queue Stats
14W - 9L
1,634 Elo+
Solo
Xbalanque
Xbalanque
WineFairy
Xbalanque
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 256L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
10 / 4 / 21
11,282
868
21,466
20,903
24,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
HegXD
Anubis
18
8 / 3 / 16
11,378
875
14,464
13,813
7,905
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
LadyErial
Cupid
16
1 / 2 / 24
10,299
792
10,634
9,223
3,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 5 / 25
11,307
870
14,099
26,363
28,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
10 / 3 / 16
11,592
892
23,114
13,940
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Big__Rickz
Khepri
18
3 / 6 / 10
10,492
807
8,044
29,998
23,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 7 / 6
8,960
689
10,114
20,549
17,735
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
S1NNL05
Tiamat
14
0 / 8 / 9
8,356
643
11,588
13,181
6,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Vodoobear
Poseidon
16
2 / 7 / 10
9,392
722
12,571
11,237
3,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
WineFairy
Xbalanque
18
8 / 7 / 8
11,461
882
20,939
15,757
6,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
60
35
Kills
17
17
Deaths
35
102
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
4
21
5.13
L
Khepri
Big__Rickz
Khepri
3
6
10
1.33
L
4
7
6
1
W
Anubis
HegXD
Anubis
8
3
16
5.33
W
Cupid
LadyErial
Cupid
1
2
24
6.5
W
6
5
25
3.7
L
Tiamat
S1NNL05
Tiamat
0
8
9
0.56
W
10
3
16
6
L
Poseidon
Vodoobear
Poseidon
2
7
10
1
L
Xbalanque
WineFairy
Xbalanque
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,777
Damage
63,256
84,242
Taken
90,722
70,862
Mitigated
57,659
44,896
Healing
27,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
21,466
3,221
1,037
6,998
20,903
24,451
706
8,605
12,298
4,085
32,305
L
Khepri
Big__Rickz
Khepri
8,044
743
1,111
8,465
29,998
23,435
42
14,624
15,374
14,249
0
L
10,114
1,387
4,820
5,717
20,549
17,735
102
10,155
10,394
22,133
0
W
Anubis
HegXD
Anubis
14,464
1,532
1,002
6,002
13,813
7,905
1,718
8,282
5,531
33,367
0
W
Cupid
LadyErial
Cupid
10,634
4,286
3,254
2,163
9,223
3,869
1,317
5,250
3,973
0
25,334
W
14,099
2,052
8,115
8,972
26,363
28,274
396
11,171
15,192
0
18,484
L
Tiamat
S1NNL05
Tiamat
11,588
370
1,248
2,061
13,181
6,450
6
4,181
9,000
22,895
0
W
23,114
8,593
2,134
5,219
13,940
6,363
2,459
9,009
4,931
42,930
0
L
Poseidon
Vodoobear
Poseidon
12,571
2,084
371
648
11,237
3,776
0
4,471
6,766
31,214
0
L
Xbalanque
WineFairy
Xbalanque
20,939
4,606
554
2,023
15,757
6,263
527
6,267
9,490
0
34,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,858
Gold Earned
48,661
148
Minions Killed
128
0
Camps Cleared
0
1,171,382
Distance Traveled
1,030,454
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,282
868
21
2
0
246,258
2
L
Khepri
10,492
807
11
1
0
222,171
2
L
Chang'e
8,960
689
16
1
0
196,542
1
W
Anubis
11,378
875
43
3
0
233,279
1
W
Cupid
10,299
792
35
3
0
242,565
0
W
Guan Yu
11,307
870
7
1
0
240,882
0
L
Tiamat
8,356
643
20
2
0
200,604
1
W
Sol
11,592
892
42
3
0
208,398
1
L
Poseidon
9,392
722
45
3
0
215,092
2
L
Xbalanque
11,461
882
36
3
0
196,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role