Player Matchup

Loki
Loki
PooR-LiLRicH-Kid
Loki
Level 28
God Stats
6W - 21L
1,428 SR
Queue Stats
18W - 38L
1,216 Elo+
Party 1
Yemoja
Yemoja
delavega1990
Yemoja
Level 86
God Stats
1W - 6L
1,313 SR
Queue Stats
34W - 69L
1,232 Elo+
Party 1
Medusa
Medusa
mister_jackiee
Medusa
Level 43
God Stats
0W - 2L
1,476 SR
Queue Stats
2W - 10L
1,257 Elo+
Party 1
Team Averages
Level 52
1,406 SR
1,235 Elo+

VS

Team Averages
Level 34
1,469 SR
1,442 Elo+
Bacchus
Bacchus
DjNightray-_-
Bacchus
Level 21
God Stats
6W - 2L
1,600 SR
Queue Stats
23W - 30L
1,407 Elo+
Solo
Neith
Neith
Ic3_Shad0w_0ne
Neith
Level 78
God Stats
17W - 10L
1,507 SR
Queue Stats
91W - 131L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
iMxPsYcO666
Tsukuyomi
Level 4
God Stats
1W - 1L
1,301 SR
Queue Stats
38W - 88L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 2
12,447
655
10,780
12,838
5,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
15
2 / 3 / 7
11,894
626
6,351
14,542
9,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 10 / 7
10,943
576
15,668
16,565
6,083
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
5 / 1 / 11
12,293
647
9,938
18,398
22,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 2 / 8
13,996
737
17,599
13,731
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
iMxPsYcO666
Tsukuyomi
15
3 / 9 / 12
12,447
655
8,965
14,533
4,992
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
12
Kills
20
20
Deaths
12
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
1
11
10.5
W
12
2
8
8
L
8
7
2
1.29
L
Yemoja
2
3
7
1.83
W
Tsukuyomi
iMxPsYcO666
Tsukuyomi
3
9
12
1
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,799
Damage
36,502
43,945
Taken
46,662
20,508
Mitigated
34,618
2,986
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,938
1,240
0
769
18,398
22,801
773
1,916
16,482
19,529
0
W
17,599
7,325
0
5,450
13,731
6,825
2,367
2,029
11,702
0
80,780
L
10,780
2,987
0
0
12,838
5,053
0
2,782
10,056
0
36,464
L
Yemoja
6,351
757
690
1,521
14,542
9,372
0
3,737
10,805
39,857
0
W
Tsukuyomi
iMxPsYcO666
Tsukuyomi
8,965
2,191
0
679
14,533
4,992
220
3,144
11,389
0
28,574
L
15,668
9,447
481
294
16,565
6,083
258
3,597
12,968
0
26,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
38,736
147
Minions Killed
173
6
Camps Cleared
10
867,928
Distance Traveled
914,787
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,293
647
25
1
0
310,290
0
W
Neith
13,996
737
122
6
7
323,271
8
L
Loki
12,447
655
54
3
5
308,896
6
L
Yemoja
11,894
626
66
3
0
305,299
2
W
Tsukuyomi
12,447
655
26
1
3
281,226
4
L
Medusa
10,943
576
27
1
1
253,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role