Player Matchup

Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AaronMagnus20
Anhur
Level 105
God Stats
2W - 5L
1,235 SR
Queue Stats
340W - 388L
1,396 Elo+
Solo
Yemoja
Yemoja
FloppyFist
Yemoja
Level 69
God Stats
22W - 32L
1,462 SR
Queue Stats
125W - 149L
1,412 Elo+
Solo
Fenrir
Fenrir
H3v1A
Fenrir
Level 45
God Stats
15W - 15L
1,524 SR
Queue Stats
190W - 221L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
Hades696
Ao Kuang
Level 160
God Stats
3W - 5L
1,262 SR
Queue Stats
129W - 135L
1,409 Elo+
Solo
Team Averages
Level 103
1,397 SR
1,424 Elo+

VS

Team Averages
Level 107
1,593 SR
1,422 Elo+
Ymir
Ymir
CombineJD
Ymir
Level 159
God Stats
2W - 4L
1,325 SR
Queue Stats
169W - 182L
1,376 Elo+
Party 1
Ganesha
Ganesha
Zaccix
Ganesha
Level 65
God Stats
50W - 34L
1,633 SR
Queue Stats
121W - 147L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
dreniorr
Hou Yi
Level 89
God Stats
14W - 17L
1,853 SR
Queue Stats
749W - 867L
1,472 Elo+
Solo
Danzaburou
Danzaburou
kompadre098
Danzaburou
Level 64
God Stats
5W - 5L
1,470 SR
Queue Stats
123W - 130L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
lunafury
Gilgamesh
Level 160
God Stats
12W - 6L
1,684 SR
Queue Stats
226W - 243L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
4 / 9 / 7
15,602
473
26,732
23,623
9,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 9 / 3
15,007
455
20,869
26,089
10,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
FloppyFist
Yemoja
20
2 / 3 / 10
14,013
425
7,616
23,913
30,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
H3v1A
Fenrir
20
5 / 7 / 2
17,235
522
14,027
29,075
21,272
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Hades696
Ao Kuang
20
4 / 12 / 3
15,050
456
22,800
39,083
15,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
10 / 6 / 15
18,288
554
30,065
43,107
40,888
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
Zaccix
Ganesha
20
0 / 5 / 23
16,320
495
8,746
27,029
31,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
dreniorr
Hou Yi
14
1 / 5 / 1
12,603
382
5,663
12,680
3,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
kompadre098
Danzaburou
20
14 / 4 / 8
22,536
683
31,172
31,140
11,935
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
lunafury
Gilgamesh
20
15 / 2 / 13
20,583
624
32,725
26,748
24,113
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
21
Kills
40
40
Deaths
22
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
9
7
0.83
L
6
9
3
0.83
W
Ymir
10
6
15
2.92
L
Yemoja
FloppyFist
Yemoja
2
3
10
2.33
L
Fenrir
H3v1A
Fenrir
5
7
2
0.86
L
Ao Kuang
Hades696
Ao Kuang
4
12
3
0.46
W
Ganesha
Zaccix
Ganesha
0
5
23
2.3
W
Hou Yi
dreniorr
Hou Yi
1
5
1
0.3
W
Danzaburou
kompadre098
Danzaburou
14
4
8
4.5
W
Gilgamesh
lunafury
Gilgamesh
15
2
13
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,044
Damage
108,371
141,783
Taken
140,704
87,458
Mitigated
112,082
40,901
Healing
49,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
26,732
918
551
6,594
23,623
9,719
851
4,161
19,462
117,543
0
L
20,869
12,032
0
7,495
26,089
10,368
1,482
7,734
18,275
0
134,336
W
Ymir
30,065
6,749
0
14,997
43,107
40,888
2,348
20,237
22,618
108,504
0
L
Yemoja
FloppyFist
Yemoja
7,616
1,759
2,604
4,910
23,913
30,704
911
7,520
16,145
24,412
0
L
Fenrir
H3v1A
Fenrir
14,027
5,057
0
4,197
29,075
21,272
0
5,479
23,516
0
181,372
L
Ao Kuang
Hades696
Ao Kuang
22,800
5,798
0
14,550
39,083
15,395
1,074
14,312
24,291
117,052
0
W
Ganesha
Zaccix
Ganesha
8,746
840
0
4,972
27,029
31,603
563
13,315
13,329
38,939
0
W
Hou Yi
dreniorr
Hou Yi
5,663
2,783
0
3,673
12,680
3,543
0
3,345
9,293
0
51,169
W
Danzaburou
kompadre098
Danzaburou
31,172
9,857
0
20,251
31,140
11,935
9,650
13,843
17,061
0
192,434
W
Gilgamesh
lunafury
Gilgamesh
32,725
13,308
0
5,990
26,748
24,113
2,016
7,942
18,344
0
167,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,907
Gold Earned
90,330
769
Minions Killed
712
0
Camps Cleared
0
2,651,716
Distance Traveled
2,836,908
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,602
473
174
5
0
512,179
15
L
Anhur
15,007
455
193
6
0
530,184
5
W
Ymir
18,288
554
177
5
0
571,639
5
L
Yemoja
14,013
425
41
1
0
526,230
3
L
Fenrir
17,235
522
220
7
0
602,215
0
L
Ao Kuang
15,050
456
141
4
0
480,908
6
W
Ganesha
16,320
495
15
0
0
600,121
5
W
Hou Yi
12,603
382
94
3
0
293,935
1
W
Danzaburou
22,536
683
270
8
0
664,701
8
W
Gilgamesh
20,583
624
156
5
0
706,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role