Player Matchup

Hercules
Hercules
Xenostar
Hercules
Level 122
God Stats
1W - 1L
1,723 SR
Queue Stats
34W - 7L
1,809 Elo+
Party 2
Gilgamesh
Gilgamesh
n3qq
Gilgamesh
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 7L
1,798 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
noxiusmid
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 9L
1,773 Elo+
Party 2
Team Averages
Level 89
1,574 SR
1,793 Elo+

VS

Team Averages
Level 91
1,526 SR
1,735 Elo+
Sol
Sol
ConkerFTW
Sol
Level 145
God Stats
2W - 1L
1,569 SR
Queue Stats
69W - 37L
1,751 Elo+
Party 1
Ymir
Ymir
CptnHamster
Ymir
Level 25
God Stats
12W - 5L
1,539 SR
Queue Stats
24W - 14L
1,743 Elo+
Party 1
Serqet
Serqet
Lochaus
Serqet
Level 104
God Stats
6W - 1L
1,469 SR
Queue Stats
57W - 27L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Xenostar
Hercules
13
4 / 6 / 6
9,683
807
9,144
25,603
13,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
n3qq
Gilgamesh
12
5 / 9 / 4
9,312
776
9,920
14,366
6,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
noxiusmid
Morgan Le Fay
10
1 / 11 / 6
7,567
631
6,898
11,660
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 6 / 12
10,737
895
25,202
15,195
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 2 / 19
10,031
836
4,973
10,810
12,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Lochaus
Serqet
14
11 / 2 / 14
10,661
888
14,503
11,923
8,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
10
Kills
26
26
Deaths
10
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
6
12
3
W
3
2
19
6.25
W
Serqet
Lochaus
Serqet
11
2
14
9
L
Hercules
Xenostar
Hercules
4
6
6
1.17
L
Gilgamesh
n3qq
Gilgamesh
5
9
4
0.78
L
Morgan Le Fay
noxiusmid
Morgan Le Fay
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
44,678
51,629
Taken
37,928
23,757
Mitigated
27,117
7,148
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,202
10,757
0
4,906
15,195
6,777
2,110
2,812
11,988
55,279
4,897
W
4,973
1,437
0
3,114
10,810
12,110
160
2,535
8,064
11,498
0
W
Serqet
Lochaus
Serqet
14,503
2,533
0
1,150
11,923
8,230
453
2,386
9,097
0
33,329
L
Hercules
Xenostar
Hercules
9,144
1,228
149
6,012
25,603
13,484
0
14,116
10,623
0
18,482
L
Gilgamesh
n3qq
Gilgamesh
9,920
1,826
0
334
14,366
6,699
0
6,705
7,103
0
18,299
L
Morgan Le Fay
noxiusmid
Morgan Le Fay
6,898
1,258
193
460
11,660
3,574
0
6,428
5,133
24,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
31,429
73
Minions Killed
133
1
Camps Cleared
7
596,471
Distance Traveled
716,009
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,737
895
92
8
2
196,038
1
W
Ymir
10,031
836
7
1
0
248,299
4
W
Serqet
10,661
888
34
3
5
271,672
1
L
Hercules
9,683
807
21
2
1
221,244
3
L
Gilgamesh
9,312
776
25
2
0
197,532
0
L
Morgan Le Fay
7,567
631
27
2
0
177,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role