Player Matchup

Odin
Odin
Ausantix
Odin
Level 29
God Stats
5W - 2L
1,653 SR
Queue Stats
83W - 101L
1,474 Elo+
Party 1
Izanami
Izanami
Dogecoin2DaMoon
Izanami
Level 29
God Stats
3W - 3L
1,618 SR
Queue Stats
74W - 109L
1,408 Elo+
Solo
Thor
Thor
GhuttaVoner
Thor
Level 27
God Stats
11W - 9L
1,541 SR
Queue Stats
179W - 190L
1,633 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotAKingYode
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,525 Elo+
Solo
Artio
Artio
slipperyChase
Artio
Level 24
God Stats
5W - 2L
1,627 SR
Queue Stats
96W - 84L
1,556 Elo+
Party 1
Team Averages
Level 27
1,588 SR
1,519 Elo+

VS

Team Averages
Level 25
1,486 SR
1,531 Elo+
Sylvanus
Sylvanus
NatureIsClean
Sylvanus
Level 7
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 3L
1,289 Elo+
Solo
Charybdis
Charybdis
SirPluto
Charybdis
Level 62
God Stats
15W - 20L
1,524 SR
Queue Stats
78W - 65L
1,513 Elo+
Party 2
Mercury
Mercury
SoldierZ
Mercury
Level 29
God Stats
1W - 1L
1,779 SR
Queue Stats
52W - 42L
1,490 Elo+
Solo
Fafnir
Fafnir
ioseftdrg
Fafnir
Level 5
God Stats
2W - 2L
1,653 SR
Queue Stats
4W - 2L
1,701 Elo+
Party 2
Thoth
Thoth
vsCosmo
Thoth
Level 23
God Stats
12W - 17L
1,321 SR
Queue Stats
333W - 304L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
11 / 1 / 12
13,057
484
15,452
15,303
20,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

2
0 / 0 / 0
7,070
262
0
0
0
20
6 / 1 / 19
13,618
504
18,483
18,808
10,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
NotAKingYode
Morgan Le Fay
20
11 / 3 / 12
15,129
560
27,590
18,569
8,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 12
13,046
483
18,656
28,312
33,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NatureIsClean
Sylvanus
12
0 / 11 / 2
8,749
324
6,724
21,085
15,748
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
SirPluto
Charybdis
16
0 / 5 / 2
10,633
394
10,581
18,958
7,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SoldierZ
Mercury
17
2 / 9 / 2
11,674
432
7,404
23,718
9,835
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
ioseftdrg
Fafnir
14
0 / 3 / 3
10,705
396
7,511
25,249
32,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
vsCosmo
Thoth
17
4 / 8 / 0
11,943
442
13,983
17,021
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
35
Kills
6
6
Deaths
36
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
11
1
12
17
W
0
0
0
0
W
6
1
19
15.5
L
Sylvanus
NatureIsClean
Sylvanus
0
11
2
0.09
W
Morgan Le Fay
NotAKingYode
Morgan Le Fay
11
3
12
5.67
L
Charybdis
SirPluto
Charybdis
0
5
2
0.2
L
Mercury
SoldierZ
Mercury
2
9
2
0.33
L
Fafnir
ioseftdrg
Fafnir
0
3
3
0.5
W
7
1
12
13
L
Thoth
vsCosmo
Thoth
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,181
Damage
46,203
80,992
Taken
106,031
72,886
Mitigated
72,485
32,350
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
15,452
3,687
0
502
15,303
20,294
276
5,321
9,470
0
62,750
W
0
0
0
0
0
0
0
0
0
0
0
W
18,483
2,822
0
10,118
18,808
10,059
0
5,404
13,083
0
122,066
L
Sylvanus
NatureIsClean
Sylvanus
6,724
2,149
2,088
3,107
21,085
15,748
164
7,775
12,887
24,249
0
W
Morgan Le Fay
NotAKingYode
Morgan Le Fay
27,590
1,514
335
4,174
18,569
8,900
2,233
6,611
11,590
125,631
0
L
Charybdis
SirPluto
Charybdis
10,581
6,248
0
3,236
18,958
7,485
825
6,729
12,085
0
97,067
L
Mercury
SoldierZ
Mercury
7,404
2,990
0
5,550
23,718
9,835
0
7,468
16,036
0
79,768
L
Fafnir
ioseftdrg
Fafnir
7,511
1,434
0
6,164
25,249
32,709
2
11,854
12,888
26,105
0
W
18,656
1,051
2,243
14,978
28,312
33,633
183
8,808
18,631
94,148
0
L
Thoth
vsCosmo
Thoth
13,983
1,057
0
462
17,021
6,708
0
11,154
5,416
72,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,920
Gold Earned
53,704
580
Minions Killed
468
0
Camps Cleared
0
2,113,562
Distance Traveled
2,319,635
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,057
484
111
4
0
539,479
0
W
Izanami
7,070
262
0
0
0
0
0
W
Thor
13,618
504
147
5
0
558,902
4
L
Sylvanus
8,749
324
33
1
0
383,273
9
W
Morgan Le Fay
15,129
560
187
7
0
493,574
4
L
Charybdis
10,633
394
155
6
0
476,382
5
L
Mercury
11,674
432
98
4
0
514,994
3
L
Fafnir
10,705
396
23
1
0
497,988
9
W
Artio
13,046
483
135
5
0
521,607
3
L
Thoth
11,943
442
159
6
0
446,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role