Player Matchup

Neith
Neith
CeeArGee
Neith
Level 35
God Stats
37W - 45L
1,448 SR
Queue Stats
90W - 84L
1,448 Elo+
Party 1
Scylla
Scylla
H03imLustyyy
Scylla
Level 29
God Stats
26W - 21L
1,567 SR
Queue Stats
139W - 130L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
Lawborn98
Cernunnos
Level 40
God Stats
1W - 2L
1,636 SR
Queue Stats
107W - 150L
1,353 Elo+
Solo
Nu Wa
Nu Wa
LeeryFob0824
Nu Wa
Level 32
God Stats
1W - 1L
1,709 SR
Queue Stats
120W - 124L
1,445 Elo+
Solo
Ne Zha
Ne Zha
Reaper_13urtal
Ne Zha
Level 42
God Stats
3W - 8L
1,500 SR
Queue Stats
226W - 277L
1,430 Elo+
Solo
Team Averages
Level 36
1,572 SR
1,422 Elo+

VS

Team Averages
Level 55
1,468 SR
1,455 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Chlorine1
Ra
Level 55
God Stats
2W - 4L
1,552 SR
Queue Stats
77W - 85L
1,395 Elo+
Party 2
Jormungandr
Jormungandr
HALOGOD213
Jormungandr
Level 40
God Stats
10W - 6L
1,570 SR
Queue Stats
190W - 159L
1,618 Elo+
Solo
Medusa
Medusa
Kazootuner
Medusa
Level 27
God Stats
6W - 10L
1,381 SR
Queue Stats
9W - 20L
1,287 Elo+
Party 2
Anubis
Anubis
opulenttiger
Anubis
Level 67
God Stats
2W - 5L
1,339 SR
Queue Stats
101W - 99L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CeeArGee
Neith
16
3 / 2 / 6
10,280
1,028
11,570
8,899
3,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
1 / 4 / 4
9,764
976
10,573
10,032
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Lawborn98
Cernunnos
16
2 / 5 / 5
9,974
997
12,349
12,443
4,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 17 / 7
9,843
984
14,755
24,596
8,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 4 / 3
9,173
917
4,946
10,102
3,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

89

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 2 / 23
10,119
1,012
10,324
12,538
12,496
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 4 / 20
10,596
1,060
9,202
9,853
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
HALOGOD213
Jormungandr
17
9 / 1 / 15
12,027
1,203
10,300
13,065
15,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Kazootuner
Medusa
18
6 / 1 / 18
11,098
1,110
9,663
9,687
3,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
12 / 2 / 17
12,534
1,253
20,819
12,480
5,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
125
10
Kills
32
32
Deaths
10
25
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
23
6.25
L
Neith
CeeArGee
Neith
3
2
6
3
W
4
4
20
3.5
L
Scylla
1
4
4
0.75
W
Jormungandr
HALOGOD213
Jormungandr
9
1
15
16.5
W
Medusa
Kazootuner
Medusa
6
1
18
15
L
Cernunnos
Lawborn98
Cernunnos
2
5
5
0.9
L
2
17
7
0.32
L
2
4
3
0.88
W
Anubis
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,193
Damage
60,308
66,072
Taken
57,623
22,648
Mitigated
40,242
3,296
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,324
1,503
0
3,194
12,538
12,496
0
6,037
6,264
659
20,428
L
Neith
CeeArGee
Neith
11,570
5,142
79
1,184
8,899
3,158
0
5,096
3,803
0
28,454
W
9,202
1,427
1,243
1,328
9,853
3,818
0
4,518
5,250
31,149
0
L
Scylla
10,573
1,012
0
0
10,032
3,065
0
5,545
4,487
36,375
0
W
Jormungandr
HALOGOD213
Jormungandr
10,300
2,901
0
973
13,065
15,241
0
2,635
10,255
25,594
0
W
Medusa
Kazootuner
Medusa
9,663
4,695
0
1,629
9,687
3,461
0
5,256
4,167
0
30,251
L
Cernunnos
Lawborn98
Cernunnos
12,349
4,146
0
78
12,443
4,008
0
8,210
4,233
0
42,580
L
14,755
4,432
0
1,428
24,596
8,812
0
15,442
9,154
23,527
0
L
4,946
578
0
527
10,102
3,605
0
6,236
3,866
0
8,750
W
Anubis
20,819
1,304
0
4,276
12,480
5,226
0
5,941
6,359
45,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,034
Gold Earned
56,374
173
Minions Killed
220
3
Camps Cleared
6
816,432
Distance Traveled
976,227
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,119
1,012
28
3
0
191,902
0
L
Neith
10,280
1,028
33
3
0
170,417
0
W
Ra
10,596
1,060
51
5
1
182,539
0
L
Scylla
9,764
976
75
8
1
203,903
0
W
Jormungandr
12,027
1,203
30
3
1
201,772
0
W
Medusa
11,098
1,110
47
5
2
228,334
0
L
Cernunnos
9,974
997
48
5
2
162,028
0
L
Nu Wa
9,843
984
12
1
0
145,477
0
L
Ne Zha
9,173
917
5
1
0
134,607
1
W
Anubis
12,534
1,253
64
6
2
171,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role