Player Matchup

Janus
Janus
BichiNoble6
Janus
Level 67
God Stats
1W - 2L
1,325 SR
Queue Stats
79W - 94L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
BiggerBoat54
Cthulhu
Level 80
God Stats
1W - 1L
1,126 SR
Queue Stats
106W - 125L
1,414 Elo+
Party 2
King Arthur
King Arthur
TektiticMars245
King Arthur
Level 81
God Stats
4W - 0L
1,401 SR
Queue Stats
131W - 144L
1,417 Elo+
Party 2
Team Averages
Level 76
1,284 SR
1,407 Elo+

VS

Team Averages
Level 45
1,547 SR
1,412 Elo+
Bastet
Bastet
Shi_Maru_X
Bastet
Level 25
God Stats
5W - 3L
1,592 SR
Queue Stats
27W - 30L
1,391 Elo+
Party 1
The Morrigan
The Morrigan
drrandy777
The Morrigan
Level 67
God Stats
3W - 2L
1,453 SR
Queue Stats
243W - 239L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
nickshot34
Cthulhu
Level 43
God Stats
9W - 4L
1,596 SR
Queue Stats
55W - 78L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
9,827
756
10,493
8,252
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
BiggerBoat54
Cthulhu
14
7 / 0 / 9
9,823
756
9,067
11,015
9,822
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
TektiticMars245
King Arthur
13
2 / 4 / 12
8,794
676
10,004
14,173
6,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Shi_Maru_X
Bastet
10
1 / 8 / 4
7,539
580
8,010
12,153
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
drrandy777
The Morrigan
12
2 / 8 / 3
7,980
614
8,539
10,575
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
nickshot34
Cthulhu
12
2 / 1 / 4
8,541
657
9,143
12,709
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
17
Kills
5
6
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Cthulhu
BiggerBoat54
Cthulhu
7
0
9
11.5
L
Bastet
Shi_Maru_X
Bastet
1
8
4
0.38
W
King Arthur
TektiticMars245
King Arthur
2
4
12
2
L
The Morrigan
drrandy777
The Morrigan
2
8
3
0.44
L
Cthulhu
nickshot34
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,564
Damage
25,692
33,440
Taken
35,437
19,203
Mitigated
19,827
7,358
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,493
199
63
1,944
8,252
2,933
62
5,846
2,406
32,707
0
W
Cthulhu
BiggerBoat54
Cthulhu
9,067
519
285
2,420
11,015
9,822
0
4,712
6,303
31,712
0
L
Bastet
Shi_Maru_X
Bastet
8,010
3,060
517
873
12,153
4,408
0
6,543
5,386
0
15,844
W
King Arthur
TektiticMars245
King Arthur
10,004
1,001
390
2,256
14,173
6,448
193
7,376
6,797
0
30,225
L
The Morrigan
drrandy777
The Morrigan
8,539
245
420
1,268
10,575
4,183
0
4,965
5,272
35,594
599
L
Cthulhu
nickshot34
Cthulhu
9,143
196
244
2,444
12,709
11,236
0
7,752
4,610
20,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,444
Gold Earned
24,060
165
Minions Killed
120
7
Camps Cleared
5
738,275
Distance Traveled
699,410
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,827
756
78
6
4
245,593
0
W
Cthulhu
9,823
756
50
4
1
233,218
0
L
Bastet
7,539
580
18
1
3
233,099
1
W
King Arthur
8,794
676
37
3
2
259,464
1
L
The Morrigan
7,980
614
62
5
1
198,229
5
L
Cthulhu
8,541
657
40
3
1
268,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role