Player Matchup

Ra
Ra
Masters
IDarkRealmI
Ra
Masters
Level 89
God Stats
34W - 16L
1,785 SR
Queue Stats
121W - 86L
2,983 MMR
Solo
Cerberus
Cerberus
Diamond III
IQyourPulse
Cerberus
Diamond III
Level 146
God Stats
3W - 4L
1,574 SR
Queue Stats
57W - 41L
2,404 MMR
Solo
Nike
Nike
Diamond III
Remote Pleasure
Nike
Diamond III
Level 136
God Stats
49W - 46L
1,697 SR
Queue Stats
137W - 116L
2,302 MMR
Solo
Heimdallr
Heimdallr
Masters
lilnicky127
Heimdallr
Masters
Level 132
God Stats
33W - 37L
1,601 SR
Queue Stats
710W - 718L
2,339 MMR
Solo
Jormungandr
Jormungandr
Diamond III
xELVATO
Jormungandr
Diamond III
Level 158
God Stats
0W - 2L
1,316 SR
Queue Stats
31W - 30L
2,228 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,595 SR
2,451 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,662 SR
2,185 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
ExM_HellSpawn
Bacchus
Diamond III
Level 147
God Stats
3W - 2L
1,790 SR
Queue Stats
174W - 154L
2,145 MMR
Solo
Artemis
Artemis
Masters
FireFiend13
Artemis
Masters
Level 125
God Stats
7W - 2L
1,865 SR
Queue Stats
407W - 390L
2,650 MMR
Solo
King Arthur
King Arthur
Diamond I
santiago118best
King Arthur
Diamond I
Level 159
God Stats
25W - 25L
1,657 SR
Queue Stats
187W - 160L
2,420 MMR
Party 1
Merlin
Merlin
Diamond III
xXDe4dM4uXx
Merlin
Diamond III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 114L
2,211 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,360
464
9,849
12,334
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
IQyourPulse
Cerberus
15
3 / 7 / 4
9,279
516
10,500
23,950
21,882
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 8 / 3
9,294
516
10,111
19,482
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Heimdallr
lilnicky127
Heimdallr
14
1 / 8 / 0
8,534
474
5,796
17,830
4,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
xELVATO
Jormungandr
11
0 / 9 / 1
6,935
385
2,870
18,089
5,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatMorgan Le FayArtioAthenaOdin

VS

Bans
GilgameshKaliOsirisApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
13 / 0 / 13
12,907
717
20,293
19,210
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
16
3 / 0 / 20
11,144
619
7,117
11,122
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
FireFiend13
Artemis
19
11 / 2 / 6
12,633
702
17,061
12,034
5,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
santiago118best
King Arthur
15
3 / 6 / 9
10,437
580
11,005
18,787
16,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
19
10 / 1 / 12
12,420
690
17,956
11,442
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
8
Kills
40
40
Deaths
9
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
0
13
19.5
W
Bacchus
3
0
20
13
W
Artemis
FireFiend13
Artemis
11
2
6
7
L
1
8
1
0.19
L
Cerberus
IQyourPulse
Cerberus
3
7
4
0.71
L
3
8
3
0.56
L
Heimdallr
lilnicky127
Heimdallr
1
8
0
0.13
W
King Arthur
santiago118best
King Arthur
3
6
9
1.25
L
Jormungandr
xELVATO
Jormungandr
0
9
1
0.06
W
Merlin
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,126
Damage
73,432
91,685
Taken
72,595
45,910
Mitigated
45,404
17,450
Healing
36,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,293
9,353
0
20,254
19,210
7,141
3,512
7,862
10,135
0
88,847
W
Bacchus
7,117
1,292
0
2,777
11,122
12,309
613
2,931
6,195
26,152
0
W
Artemis
FireFiend13
Artemis
17,061
11,183
0
4,633
12,034
5,314
6,342
1,250
10,619
0
108,227
L
9,849
172
234
1,875
12,334
4,163
102
4,373
7,961
50,506
0
L
Cerberus
IQyourPulse
Cerberus
10,500
1,081
0
6,848
23,950
21,882
0
7,910
16,040
58,231
0
L
10,111
1,587
0
4,435
19,482
9,218
0
8,324
11,158
0
60,200
L
Heimdallr
lilnicky127
Heimdallr
5,796
3,762
0
2,282
17,830
4,917
0
3,110
14,720
0
51,147
W
King Arthur
santiago118best
King Arthur
11,005
1,362
0
5,974
18,787
16,598
290
8,019
10,218
5,580
49,051
L
Jormungandr
xELVATO
Jormungandr
2,870
1,158
0
1,776
18,089
5,730
0
2,523
15,566
38,531
0
W
Merlin
17,956
2,084
270
2,901
11,442
4,042
1,203
3,617
6,913
86,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,402
Gold Earned
59,541
559
Minions Killed
518
0
Camps Cleared
0
1,511,884
Distance Traveled
1,904,943
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,907
717
111
6
0
440,807
2
W
Bacchus
11,144
619
38
2
0
366,444
1
W
Artemis
12,633
702
152
8
0
376,447
5
L
Ra
8,360
464
113
6
0
312,092
4
L
Cerberus
9,279
516
165
9
0
323,163
4
L
Nike
9,294
516
114
6
0
316,227
2
L
Heimdallr
8,534
474
112
6
0
297,231
3
W
King Arthur
10,437
580
79
4
0
361,061
1
L
Jormungandr
6,935
385
55
3
0
263,171
4
W
Merlin
12,420
690
138
8
0
360,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role