Player Matchup

Zhong Kui
Zhong Kui
Liakos89
Zhong Kui
Level 27
God Stats
3W - 3L
1,453 SR
Queue Stats
4W - 15L
1,179 Elo+
Party 1
Yemoja
Yemoja
Minolao
Yemoja
Level 19
God Stats
2W - 2L
1,493 SR
Queue Stats
3W - 4L
1,382 Elo+
Party 1
Thanatos
Thanatos
Segamai
Thanatos
Level 29
God Stats
2W - 0L
1,595 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 1
Team Averages
Level 25
1,514 SR
1,252 Elo+

VS

Team Averages
Level 47
1,335 SR
1,210 Elo+
Morgan Le Fay
Morgan Le Fay
BestoFRENDO
Morgan Le Fay
Level 62
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 4L
1,106 Elo+
Party 2
Sobek
Sobek
BestoeFrendoe
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 62L
1,220 Elo+
Party 2
Jing Wei
Jing Wei
Vormaran
Jing Wei
Level 35
God Stats
2W - 3L
1,230 SR
Queue Stats
26W - 49L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Liakos89
Zhong Kui
19
9 / 2 / 8
16,405
656
30,285
29,523
22,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Minolao
Yemoja
17
1 / 1 / 15
14,714
589
14,770
18,382
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Segamai
Thanatos
18
8 / 5 / 6
15,505
620
19,293
27,505
13,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BestoFRENDO
Morgan Le Fay
17
3 / 8 / 5
14,969
599
27,358
22,861
8,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 6
15,098
604
6,769
29,222
45,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Vormaran
Jing Wei
17
3 / 7 / 4
14,626
585
18,234
20,580
7,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
18
Kills
7
8
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BestoFRENDO
Morgan Le Fay
3
8
5
0.69
L
1
3
6
1.33
W
Zhong Kui
Liakos89
Zhong Kui
9
2
8
6.5
W
Yemoja
Minolao
Yemoja
1
1
15
8.5
W
Thanatos
Segamai
Thanatos
8
5
6
2.2
L
Jing Wei
Vormaran
Jing Wei
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,348
Damage
52,361
75,410
Taken
72,663
46,164
Mitigated
60,687
51,827
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BestoFRENDO
Morgan Le Fay
27,358
2,070
0
3,936
22,861
8,309
408
14,876
7,985
81,781
0
L
6,769
410
1,051
8,290
29,222
45,377
56
15,743
13,479
12,561
0
W
Zhong Kui
Liakos89
Zhong Kui
30,285
682
914
11,528
29,523
22,301
875
13,410
15,441
97,072
0
W
Yemoja
Minolao
Yemoja
14,770
959
15,670
9,031
18,382
10,042
1,373
9,022
8,801
49,875
0
W
Thanatos
Segamai
Thanatos
19,293
2,688
0
14,684
27,505
13,821
1,107
10,265
16,250
0
60,884
L
Jing Wei
Vormaran
Jing Wei
18,234
12,174
0
2,285
20,580
7,001
673
14,843
5,737
0
63,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,624
Gold Earned
44,693
253
Minions Killed
235
9
Camps Cleared
6
1,331,955
Distance Traveled
1,190,628
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,969
599
124
5
4
402,709
3
L
Sobek
15,098
604
7
0
0
388,216
4
W
Zhong Kui
16,405
656
130
5
5
457,497
0
W
Yemoja
14,714
589
52
2
2
415,556
0
W
Thanatos
15,505
620
71
3
2
458,902
4
L
Jing Wei
14,626
585
104
4
2
399,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role