Player Matchup

Cerberus
Cerberus
Cheeter3804
Cerberus
Level 2
God Stats
1W - 2L
1,134 SR
Queue Stats
1W - 2L
972 Elo+
Party 1
Serqet
Serqet
MoonWeaver2000
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
972 Elo+
Party 1
Hachiman
Hachiman
Noblegreen195
Hachiman
Level 4
God Stats
0W - 2L
1,134 SR
Queue Stats
1W - 8L
972 Elo+
Party 1
Yemoja
Yemoja
SapphoSonder
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
972 Elo+
Party 1
Cthulhu
Cthulhu
WitheredOnes
Cthulhu
Level 2
God Stats
0W - 2L
1,134 SR
Queue Stats
0W - 2L
972 Elo+
Party 1
Team Averages
Level 2
1,280 SR
972 Elo+

VS

Team Averages
Level 24
1,350 SR
1,401 Elo+
Skadi
Skadi
Bryhouse30
Skadi
Level 29
God Stats
3W - 5L
1,207 SR
Queue Stats
187W - 194L
1,449 Elo+
Solo
Zeus
Zeus
DYF8464
Zeus
Level 25
God Stats
13W - 15L
1,399 SR
Queue Stats
108W - 127L
1,394 Elo+
Solo
Ah Puch
Ah Puch
JellyDaFish
Ah Puch
Level 18
God Stats
2W - 3L
1,395 SR
Queue Stats
7W - 7L
1,347 Elo+
Solo
Neith
Neith
Spyn7
Neith
Level 26
God Stats
25W - 26L
1,467 SR
Queue Stats
84W - 81L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
folken0007
Morgan Le Fay
Level 24
God Stats
3W - 3L
1,281 SR
Queue Stats
215W - 245L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cheeter3804
Cerberus
18
2 / 13 / 5
12,469
1,039
9,587
33,406
42,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 10 / 3
12,156
1,013
8,375
20,622
8,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Noblegreen195
Hachiman
18
0 / 12 / 6
10,993
916
14,798
23,812
9,332
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
17
0 / 3 / 2
10,329
861
969
18,053
19,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
WitheredOnes
Cthulhu
19
4 / 5 / 5
12,734
1,061
20,545
29,884
32,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 6 / 20
12,013
1,001
25,944
12,677
4,085
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
DYF8464
Zeus
20
9 / 0 / 25
12,912
1,076
30,407
10,026
3,626
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
JellyDaFish
Ah Puch
20
17 / 2 / 9
14,369
1,197
18,333
13,220
5,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Spyn7
Neith
20
7 / 1 / 26
13,656
1,138
20,534
10,616
3,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
folken0007
Morgan Le Fay
20
4 / 2 / 26
13,176
1,098
20,407
13,700
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
149
11
Kills
43
43
Deaths
11
21
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
6
20
2.67
L
Cerberus
Cheeter3804
Cerberus
2
13
5
0.35
W
Zeus
DYF8464
Zeus
9
0
25
21.5
W
Ah Puch
JellyDaFish
Ah Puch
17
2
9
10.75
L
5
10
3
0.65
L
Hachiman
Noblegreen195
Hachiman
0
12
6
0.25
L
Yemoja
0
3
2
0.33
W
Neith
Spyn7
Neith
7
1
26
20
L
Cthulhu
WitheredOnes
Cthulhu
4
5
5
1.3
W
Morgan Le Fay
folken0007
Morgan Le Fay
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,274
Damage
115,625
125,777
Taken
60,239
113,037
Mitigated
22,657
9,903
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
25,944
12,673
138
2,053
12,677
4,085
0
6,453
5,930
0
45,602
L
Cerberus
Cheeter3804
Cerberus
9,587
435
0
3,915
33,406
42,541
0
14,721
18,685
32,500
0
W
Zeus
DYF8464
Zeus
30,407
4,720
84
2,719
10,026
3,626
0
6,294
3,732
52,266
0
W
Ah Puch
JellyDaFish
Ah Puch
18,333
3,669
0
5,254
13,220
5,073
0
5,886
6,909
33,649
0
L
8,375
2,365
0
0
20,622
8,687
0
12,541
8,081
0
18,930
L
Hachiman
Noblegreen195
Hachiman
14,798
7,174
0
3,215
23,812
9,332
0
13,316
10,496
0
47,723
L
Yemoja
969
878
1,589
136
18,053
19,719
0
11,978
6,075
7,271
0
W
Neith
Spyn7
Neith
20,534
8,540
0
2,521
10,616
3,917
0
4,532
5,512
0
47,127
L
Cthulhu
WitheredOnes
Cthulhu
20,545
785
1,048
0
29,884
32,758
0
16,591
13,293
50,422
0
W
Morgan Le Fay
folken0007
Morgan Le Fay
20,407
4,497
346
3,790
13,700
5,956
0
7,936
5,764
37,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,681
Gold Earned
66,126
259
Minions Killed
233
0
Camps Cleared
7
1,025,134
Distance Traveled
1,052,311
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,013
1,001
40
3
1
161,771
1
L
Cerberus
12,469
1,039
50
4
0
201,321
4
W
Zeus
12,912
1,076
52
4
1
223,170
0
W
Ah Puch
14,369
1,197
29
2
0
212,118
1
L
Serqet
12,156
1,013
31
3
0
202,676
0
L
Hachiman
10,993
916
67
6
0
207,142
0
L
Yemoja
10,329
861
22
2
0
161,119
0
W
Neith
13,656
1,138
68
6
4
237,353
2
L
Cthulhu
12,734
1,061
89
7
0
252,876
1
W
Morgan Le Fay
13,176
1,098
44
4
1
217,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role