Player Matchup

Hercules
Hercules
EiZiDuzIt
Hercules
Level 26
God Stats
2W - 0L
1,819 SR
Queue Stats
3W - 2L
1,410 Elo+
Party 1
Hachiman
Hachiman
FuRy Drops
Hachiman
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
945W - 826L
1,616 Elo+
Party 1
Hel
Hel
Nermac x
Hel
Level 129
God Stats
21W - 18L
1,613 SR
Queue Stats
813W - 799L
1,637 Elo+
Party 1
Team Averages
Level 101
1,644 SR
1,554 Elo+

VS

Team Averages
Level 93
1,566 SR
1,465 Elo+
Mulan
Mulan
StratASpear
Mulan
Level 146
God Stats
8W - 5L
1,675 SR
Queue Stats
167W - 131L
1,488 Elo+
Party 2
Persephone
Persephone
TwiningLoki8879
Persephone
Level 25
God Stats
43W - 37L
1,567 SR
Queue Stats
152W - 109L
1,455 Elo+
Party 2
Medusa
Medusa
fursty2010
Medusa
Level 108
God Stats
1W - 2L
1,458 SR
Queue Stats
69W - 72L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EiZiDuzIt
Hercules
12
1 / 4 / 13
8,943
745
7,543
16,738
10,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
FuRy Drops
Hachiman
15
9 / 2 / 8
10,594
883
13,976
11,030
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
8 / 3 / 6
10,009
834
13,173
14,188
10,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 5
8,260
688
13,186
17,631
19,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
TwiningLoki8879
Persephone
11
2 / 5 / 4
8,430
703
6,324
10,890
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
fursty2010
Medusa
11
4 / 5 / 4
8,322
694
9,627
11,717
3,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
9
9
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
EiZiDuzIt
Hercules
1
4
13
1.88
W
Hachiman
FuRy Drops
Hachiman
9
2
8
6.5
W
8
3
6
3.67
L
3
7
5
0.79
L
Persephone
TwiningLoki8879
Persephone
2
5
4
0.8
L
Medusa
fursty2010
Medusa
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,692
Damage
29,137
41,956
Taken
40,238
26,013
Mitigated
26,107
20,620
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EiZiDuzIt
Hercules
7,543
1,812
268
3,655
16,738
10,513
66
3,656
12,737
0
13,524
W
Hachiman
FuRy Drops
Hachiman
13,976
7,655
0
3,596
11,030
5,474
1,423
1,367
9,360
0
41,658
W
13,173
1,152
5,208
7,893
14,188
10,026
852
1,931
11,736
43,363
0
L
13,186
838
436
3,942
17,631
19,250
0
6,122
11,089
0
31,806
L
Persephone
TwiningLoki8879
Persephone
6,324
1,040
243
1,386
10,890
2,957
0
3,498
7,252
12,914
0
L
Medusa
fursty2010
Medusa
9,627
2,932
385
2,321
11,717
3,900
33
3,117
8,444
0
25,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
25,012
140
Minions Killed
103
7
Camps Cleared
3
718,019
Distance Traveled
539,574
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,943
745
8
1
0
233,441
5
W
Hachiman
10,594
883
65
5
3
247,047
0
W
Hel
10,009
834
67
6
4
237,531
4
L
Mulan
8,260
688
43
4
1
211,858
0
L
Persephone
8,430
703
18
2
0
154,588
0
L
Medusa
8,322
694
42
4
2
173,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role