Player Matchup

Yemoja
Yemoja
LilWiener696092
Yemoja
Level 13
God Stats
1W - 1L
1,298 SR
Queue Stats
11W - 12L
1,230 Elo+
Party 2
Baron Samedi
Baron Samedi
Nerodomas
Baron Samedi
Level 26
God Stats
47W - 50L
1,384 SR
Queue Stats
164W - 198L
1,289 Elo+
Solo
Charybdis
Charybdis
Phantom_5ohh
Charybdis
Level 29
God Stats
22W - 23L
1,465 SR
Queue Stats
206W - 243L
1,438 Elo+
Solo
Mercury
Mercury
Thesmoke_Tho
Mercury
Level 25
God Stats
1W - 0L
1,698 SR
Queue Stats
22W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
dark6_evill9
Sun Wukong
Level 20
God Stats
6W - 12L
1,293 SR
Queue Stats
56W - 69L
1,475 Elo+
Party 2
Team Averages
Level 23
1,428 SR
1,386 Elo+

VS

Team Averages
Level 20
1,589 SR
1,404 Elo+
Anubis
Anubis
GandalfBRX
Anubis
Level 29
God Stats
23W - 22L
1,513 SR
Queue Stats
65W - 65L
1,404 Elo+
Solo
Da Ji
Da Ji
Irezumi_Uchiha
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,350 Elo+
Solo
Kali
Kali
KeeshansBandana
Kali
Level 5
God Stats
29W - 26L
1,805 SR
Queue Stats
139W - 134L
1,217 Elo+
Party 1
Merlin
Merlin
MetalMocha
Merlin
Level 11
God Stats
2W - 1L
1,581 SR
Queue Stats
10W - 8L
1,647 Elo+
Party 1
Aphrodite
Aphrodite
Mossysternum
Aphrodite
Level 29
God Stats
35W - 25L
1,548 SR
Queue Stats
53W - 57L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 6
15,000
429
2,546
24,248
11,230
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Nerodomas
Baron Samedi
20
13 / 11 / 15
18,398
526
25,528
37,670
16,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Phantom_5ohh
Charybdis
20
15 / 5 / 14
21,352
610
33,458
25,741
8,695
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Thesmoke_Tho
Mercury
20
28 / 3 / 18
24,361
696
33,372
31,288
12,732
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
dark6_evill9
Sun Wukong
20
7 / 6 / 11
17,442
498
10,872
27,821
15,522
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GandalfBRX
Anubis
20
12 / 11 / 2
20,415
583
33,859
35,212
20,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 15 / 8
17,249
493
19,692
30,735
13,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 8 / 6
17,919
512
21,885
32,343
17,970
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
MetalMocha
Merlin
20
2 / 21 / 8
15,607
446
21,688
30,096
10,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Mossysternum
Aphrodite
11
1 / 8 / 3
11,331
324
3,938
12,543
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
60
63
Kills
33
35
Deaths
63
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
GandalfBRX
Anubis
12
11
2
1.18
L
10
15
8
0.93
L
8
8
6
1.38
W
0
10
6
0.3
L
Merlin
MetalMocha
Merlin
2
21
8
0.29
L
Aphrodite
Mossysternum
Aphrodite
1
8
3
0.31
W
Baron Samedi
Nerodomas
Baron Samedi
13
11
15
1.86
W
Charybdis
Phantom_5ohh
Charybdis
15
5
14
4.4
W
Mercury
Thesmoke_Tho
Mercury
28
3
18
12.33
W
Sun Wukong
dark6_evill9
Sun Wukong
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,776
Damage
101,062
146,768
Taken
140,929
64,927
Mitigated
73,721
35,854
Healing
34,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GandalfBRX
Anubis
33,859
1,668
688
16,213
35,212
20,821
2,018
6,843
28,369
146,628
0
L
19,692
3,895
0
1,855
30,735
13,601
278
3,501
27,234
0
101,267
L
21,885
9,757
0
9,109
32,343
17,970
636
6,974
25,369
0
123,579
W
2,546
670
1,650
5,165
24,248
11,230
960
3,270
20,978
79,774
0
L
Merlin
MetalMocha
Merlin
21,688
2,555
136
1,878
30,096
10,831
1,664
5,570
24,526
107,893
0
L
Aphrodite
Mossysternum
Aphrodite
3,938
859
983
3,735
12,543
10,498
573
5,186
7,357
23,498
0
W
Baron Samedi
Nerodomas
Baron Samedi
25,528
3,050
905
8,660
37,670
16,748
1,630
22,213
15,457
94,147
0
W
Charybdis
Phantom_5ohh
Charybdis
33,458
24,241
0
9,021
25,741
8,695
6,668
9,976
15,765
0
178,637
W
Mercury
Thesmoke_Tho
Mercury
33,372
14,977
0
7,095
31,288
12,732
4,144
12,849
18,439
0
220,761
W
Sun Wukong
dark6_evill9
Sun Wukong
10,872
2,728
0
3,358
27,821
15,522
1,144
15,496
12,325
0
77,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,553
Gold Earned
82,521
799
Minions Killed
737
0
Camps Cleared
0
3,038,382
Distance Traveled
2,415,276
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
20,415
583
238
7
0
471,249
0
L
Da Ji
17,249
493
106
3
0
497,249
0
L
Kali
17,919
512
177
5
0
732,856
0
W
Yemoja
15,000
429
107
3
0
545,283
1
L
Merlin
15,607
446
179
5
0
446,420
2
L
Aphrodite
11,331
324
37
1
0
267,502
0
W
Baron Samedi
18,398
526
120
3
0
440,817
4
W
Charybdis
21,352
610
217
6
0
583,016
4
W
Mercury
24,361
696
254
7
0
812,885
0
W
Sun Wukong
17,442
498
101
3
0
656,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role