Player Matchup

Geb
Geb
BorcanulcuDurere
Geb
Level 8
God Stats
2W - 0L
1,712 SR
Queue Stats
7W - 1L
1,818 Elo+
Party 1
Bastet
Bastet
Dissauce
Bastet
Level 29
God Stats
39W - 36L
1,640 SR
Queue Stats
130W - 106L
1,570 Elo+
Solo
Olorun
Olorun
Krick3
Olorun
Level 29
God Stats
29W - 10L
1,770 SR
Queue Stats
155W - 147L
1,625 Elo+
Solo
Tiamat
Tiamat
Smite12341000
Tiamat
Level 29
God Stats
5W - 2L
1,692 SR
Queue Stats
112W - 94L
1,580 Elo+
Solo
Ullr
Ullr
ZeusIsGae
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,798 Elo+
Party 1
Team Averages
Level 20
1,663 SR
1,678 Elo+

VS

Team Averages
Level 39
1,632 SR
1,518 Elo+
Hades
Hades
Amstenrade
Hades
Level 126
God Stats
0W - 2L
1,803 SR
Queue Stats
59W - 50L
1,571 Elo+
Party 2
Anubis
Anubis
BaronBaryonyx3
Anubis
Level 17
God Stats
7W - 10L
1,620 SR
Queue Stats
16W - 17L
1,488 Elo+
Party 2
Medusa
Medusa
Dymentio
Medusa
Level 14
God Stats
1W - 2L
1,654 SR
Queue Stats
2W - 4L
1,476 Elo+
Party 2
Bakasura
Bakasura
EddieTheEagles
Bakasura
Level 26
God Stats
1W - 2L
1,582 SR
Queue Stats
59W - 67L
1,514 Elo+
Party 2
Ymir
Ymir
RageRobby
Ymir
Level 12
God Stats
7W - 3L
1,500 SR
Queue Stats
19W - 16L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 16
10,223
487
5,502
12,265
13,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Dissauce
Bastet
16
1 / 5 / 14
10,393
495
13,962
16,181
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Krick3
Olorun
19
9 / 6 / 7
12,742
607
18,549
16,104
9,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
8 / 7 / 11
11,903
567
19,731
16,178
10,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
20
11 / 0 / 9
13,206
629
17,876
12,664
6,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
6 / 6 / 5
10,415
496
14,688
23,870
21,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 6 / 3
10,703
510
13,149
16,522
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Dymentio
Medusa
12
0 / 7 / 0
7,747
369
5,462
14,376
4,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
17
5 / 5 / 3
10,770
513
10,536
18,428
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 7 / 1
8,270
394
3,105
18,492
17,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
31
Kills
18
18
Deaths
31
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
6
6
5
1.42
L
7
6
3
1.42
W
2
0
16
10
W
Bastet
Dissauce
Bastet
1
5
14
1.6
L
Medusa
Dymentio
Medusa
0
7
0
0
L
Bakasura
5
5
3
1.3
W
Olorun
Krick3
Olorun
9
6
7
2.08
L
Ymir
0
7
1
0.07
W
8
7
11
1.93
W
Ullr
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,620
Damage
46,940
73,392
Taken
91,688
45,598
Mitigated
58,213
21,091
Healing
25,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
14,688
1,706
533
9,135
23,870
21,415
0
11,439
12,289
53,218
0
L
13,149
466
0
4,418
16,522
7,171
0
9,496
6,574
49,278
0
W
5,502
1,236
458
2,024
12,265
13,662
497
4,216
7,678
22,447
0
W
Bastet
Dissauce
Bastet
13,962
4,932
0
1,674
16,181
5,610
0
8,232
7,648
0
77,395
L
Medusa
Dymentio
Medusa
5,462
2,156
71
2,720
14,376
4,693
896
5,091
9,103
0
44,812
L
Bakasura
10,536
7,288
0
6,878
18,428
7,438
198
7,657
10,631
0
57,637
W
Olorun
Krick3
Olorun
18,549
9,319
945
4,600
16,104
9,245
3,830
8,454
7,040
84,115
10,581
L
Ymir
3,105
509
0
1,447
18,492
17,496
0
7,026
11,346
21,964
0
W
19,731
1,052
108
3,970
16,178
10,989
621
8,254
7,612
72,619
0
W
Ullr
17,876
13,343
0
7,312
12,664
6,092
1,278
3,075
8,999
0
118,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,467
Gold Earned
47,905
541
Minions Killed
456
0
Camps Cleared
0
2,012,082
Distance Traveled
1,815,194
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,415
496
95
5
0
370,585
2
L
Anubis
10,703
510
97
5
0
361,358
0
W
Geb
10,223
487
26
1
0
442,401
11
W
Bastet
10,393
495
107
5
0
417,067
4
L
Medusa
7,747
369
84
4
0
323,806
5
L
Bakasura
10,770
513
142
7
0
430,453
3
W
Olorun
12,742
607
134
6
0
348,285
2
L
Ymir
8,270
394
38
2
0
328,992
0
W
Tiamat
11,903
567
109
5
0
374,842
2
W
Ullr
13,206
629
165
8
0
429,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role