Player Matchup

Nemesis
Nemesis
BouffeTesMorts
Nemesis
Level 4
God Stats
1W - 3L
1,439 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 2
Odin
Odin
Matschtorte
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,224 Elo+
Party 3
Charybdis
Charybdis
Nomodji
Charybdis
Level 90
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 2
Olorun
Olorun
SirBioskunk
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 3
Kukulkan
Kukulkan
thatteamtho
Kukulkan
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 21L
1,224 Elo+
Party 3
Team Averages
Level 27
1,494 SR
1,288 Elo+

VS

Team Averages
Level 21
1,499 SR
1,409 Elo+
Cthulhu
Cthulhu
Ainul05
Cthulhu
Level 8
God Stats
4W - 11L
1,241 SR
Queue Stats
17W - 32L
1,238 Elo+
Solo
Thoth
Thoth
DatisJelly
Thoth
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 27L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OoKamizu
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RemisLord
Tsukuyomi
Level 7
God Stats
30W - 34L
1,500 SR
Queue Stats
124W - 141L
1,399 Elo+
Solo
Bellona
Bellona
Yayaps
Bellona
Level 18
God Stats
3W - 0L
1,753 SR
Queue Stats
5W - 5L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 11
11,922
1,084
8,784
24,293
7,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 11 / 9
11,549
1,050
8,032
24,012
28,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Nomodji
Charybdis
18
7 / 9 / 8
13,225
1,202
30,129
21,318
7,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
17
0 / 11 / 4
9,610
874
6,454
17,619
6,268
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
thatteamtho
Kukulkan
17
4 / 2 / 7
11,803
1,073
19,312
9,093
3,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ainul05
Cthulhu
19
2 / 5 / 17
11,357
1,032
7,426
18,614
10,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
19
5 / 3 / 20
11,647
1,059
10,525
12,901
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
OoKamizu
Ah Muzen Cab
20
14 / 1 / 17
14,020
1,275
32,869
17,656
7,906
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
RemisLord
Tsukuyomi
19
6 / 6 / 21
12,591
1,145
16,651
14,733
7,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Yayaps
Bellona
20
17 / 3 / 15
14,854
1,350
21,981
16,798
16,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
134
18
Kills
44
44
Deaths
18
39
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ainul05
Cthulhu
2
5
17
2.1
L
3
11
11
0.77
W
Thoth
5
3
20
5
L
4
11
9
0.77
L
Charybdis
Nomodji
Charybdis
7
9
8
1.22
W
Ah Muzen Cab
OoKamizu
Ah Muzen Cab
14
1
17
22.5
W
Tsukuyomi
RemisLord
Tsukuyomi
6
6
21
2.75
L
Olorun
0
11
4
0.18
W
Bellona
Yayaps
Bellona
17
3
15
8.17
L
Kukulkan
thatteamtho
Kukulkan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,711
Damage
89,452
96,335
Taken
80,702
52,959
Mitigated
47,155
9,276
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ainul05
Cthulhu
7,426
421
629
958
18,614
10,330
0
9,594
9,020
34,702
0
L
8,784
3,397
420
1,742
24,293
7,984
0
3,902
19,995
0
15,461
W
Thoth
10,525
741
0
99
12,901
4,690
0
5,919
6,982
26,526
0
L
8,032
1,420
0
146
24,012
28,605
0
3,476
20,024
3,595
15,860
L
Charybdis
Nomodji
Charybdis
30,129
17,214
0
4,272
21,318
7,033
0
4,495
16,443
0
68,745
W
Ah Muzen Cab
OoKamizu
Ah Muzen Cab
32,869
19,596
0
3,796
17,656
7,906
0
4,256
13,400
0
54,824
W
Tsukuyomi
RemisLord
Tsukuyomi
16,651
4,765
0
86
14,733
7,418
0
3,281
11,452
0
26,666
L
Olorun
6,454
4,573
168
1,987
17,619
6,268
0
3,536
13,889
19,143
0
W
Bellona
Yayaps
Bellona
21,981
10,062
0
1,673
16,798
16,811
0
3,962
12,836
39
32,906
L
Kukulkan
thatteamtho
Kukulkan
19,312
708
0
541
9,093
3,069
0
2,581
6,422
46,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,109
Gold Earned
64,469
210
Minions Killed
214
7
Camps Cleared
3
904,985
Distance Traveled
1,119,051
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,357
1,032
78
7
1
239,313
3
L
Nemesis
11,922
1,084
17
2
0
196,355
0
W
Thoth
11,647
1,059
25
2
0
222,130
0
L
Odin
11,549
1,050
27
2
0
213,465
1
L
Charybdis
13,225
1,202
79
7
6
185,800
0
W
Ah Muzen Cab
14,020
1,275
63
6
0
235,433
2
W
Tsukuyomi
12,591
1,145
26
2
2
190,102
1
L
Olorun
9,610
874
15
1
0
114,585
1
W
Bellona
14,854
1,350
22
2
0
232,073
0
L
Kukulkan
11,803
1,073
72
7
1
194,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role